Mcoffey said:
This is exactly how I feel about it. Well said. Yay, my crew live happily ever after, it's just too bad the Mass Effect universe is that much dumber for the Star Child's existence.
Somehow though I was even more upset and angry after the EC than before. I guess now it feels like the Reapers win no matter what you do since Refusing to compromise with them = Game Over. Irritated me, I suppose.
Well... I guess it depends on how you played the game (or rather, what values you attached to your avatar). For me, there was never any deliberation or hesitation: my Shepard chooses Destroy, every time, because it's the only ending in which she
does not compromise with the Catalyst. The Reapers are obliterated, their horrors are purged from the galaxy, and the Catalyst's precious cycle will never hurt another living thing again. Sure, it's unfortunate that EDI and the geth are killed as well, but even Paragon Shepard wipes out a batarian colony to delay the invasion back in "Arrival". So I see that as the very last sacrifice she could make, the last time she would ever have to be put in that position of deciding who lives and who dies.
And for me, a lot of the frustration I experienced with the original ending was ameliorated by the EC, because Hackett acknowledges what I'd always hoped to be true: they'll rebuild. The geth are gone, but the quarians have Rannoch again. EDI is dead, but Samara and her daughter have been reunited. You can't save Anderson, but the Citadel is rebuilt (and since the Wards and the Presidium weren't completely destroyed, maybe people you cared about like Liara's father and Conrad Verner survived). And at the very end, Garrus doesn't put her name up on the wall, because somehow he just
knows.
These are the things I wanted to see both as a player (in terms of how my choices affect the galaxy) and as someone experiencing the story (because yes, I cried when I saw Bakara holding a baby krogan in her arms, knowing what that meant and remembering that Mordin died to make that possible). And if I had to endure another iteration of the Architect's rambling nonsense from the second "Matrix" movie, at least this time Shepard is able to openly proclaim that it's just a screwy AI and therefore you don't have to take anything it says at face value.
It's not perfect, not by a long shot. But at least now we actually
have endings and consequences, rather than just inferring and extrapolating.