BioWare Insists The Old Republic Is Innovative

Nouw

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Jaeke said:
Daystar Clarion said:
I knew I should have kept Bioware away from that terrible EA boy. He's such a bad influence.

I'm a terrible parent.
Arent we all?? *sigh*
Your avatar and post gave me a chuckle, thanks.
 

dessertmonkeyjk

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Nov 5, 2010
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"We were building essentially a classic MMO with BioWare storytelling set in the Star Wars universe..."

I'm surprised you dare used the word when this "innovative" game is supposed to be very different from other MMOs. From your trend with your other two recent franchises being more action orianted, I was expecting something like an action beat'em up with lightsabers, Force powers, jet packs, laser pistols, etc. that you earn.
 

MASTACHIEFPWN

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Mar 27, 2010
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Wow Do they even realise that it was Half-Life that did some innovation?
They are arrogent.
Half Life continued to inovate without repetition.
Have you noticed in each game there is something completely diffirent?

It's one of my favorite FPS games. It makes you think, unlike most, where it's just "stay in cover until your screen turns back to normal color"
Bioware wishes they could be like that.
After ME3, I'm done with them.

Don't get me wrong, I love TOR, I mean, it is by far my favorite MMO game. But if they're dragging on so far about it, I'm going to stop playing after my subscription expires.
 

PureIrony

Slightly Sarcastic At All Times
Aug 12, 2010
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OK, I need some context here before I start making judgements.

Seriously, who was he talking to here? Did he set up a press conference just to brag? Was it a blog post? How does this work?
 

Soviet Heavy

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Jan 22, 2010
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"NOOOO, those dirty 4Chan retards are ruining our user scores! Our game is totally original!"

nevermind that it has the laziest art style ever, the exact same gameplay as WOW, and WOW's community.

Seriously on the art side though, Knights of the Old Republic 1 had a more interesting visual aesthetic. At least it didn't have stormtroopers and star destroyers from the films. It tried to make things look ancient, like something 3000 years before the movies SHOULD look.
 

GaltarDude1138

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Andothul said:
I play and love SWTOR but come on Bioware.

An evolution of an MMO yes, an innovation? No where near
This.

No really, this. Let the damn game speak for itself, BioWare, even though you were probably asked "What do you think of people saying that TOR isn't innovative?", just say "Let the game speak for itself. We put so much work into it it's not like it can't say anything about how far it has come and tried to put some new BioWare-twist on the MMO genre."

Honestly, that sounds like something EA would say...
 

ph0b0s123

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Using at most DX9 is very innovative. I know, not really a game mechanics complaint...
 

Worgen

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Whatever, just wash your hands.
Seems like a very strange argument for them to make considering the game is essentially almost any bioware came stapled onto wow with a dash of starfox thrown in.
 

CapitalistPig

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lol innovation in storyline for MMO's. It kinda makes me laugh cause i never read the quests i just take them move to marker lvl up, rinse, repeat. But maybe most ppl dont like that style of gaming. idk.
 

RatRace123

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Dec 1, 2009
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"It's totally innovative guys, shut up!"

While I still do admire Bioware (For the most part), I'm not sure tOR brings as much to the table as they seem to think.

Like others have said, they essentially added the Bioware storyline, party members and dialogue systems onto the standard MMO format.
It's obviously working, and I'd like to try it out for myself but; I dunno. It's not totally an MMO as much as it is a Bioware Single Player game with a constant co-op mode attached.

I don't mean to rain on their parade though, as I said it's obviously a success and I'd love to play the game, if it weren't an MMO. I just don't want to pay a subscription fee to play with other people, mainly because when I play a Bioware game I don't want other people ruining my immersion. Call me antisocial, but I like RPGs to be a solo activity.

Actually, that'd be a cool idea. What if they gave players the option to not pay a subscription fee and not play online with other people and just keep the game singleplayer.
Sure it may leave the galaxy empty, but I'd be cool with it.
 

HobbesMkii

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Jun 7, 2008
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Good news everyone! BioWare says it's not BioWare that lacks innovation, it's the industry as a whole that lacks innovation.
 

antipunt

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Why is that nowadays whenever I hear Bioware say anything at all it comes off as douchey
 

TWEWER

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Feb 8, 2009
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Shooters, real-time strategy games, and even MMOs have only been around for about 20 years.
 

Absolutionis

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So Bioware took the companions and narrative focus of Guild Wars and combined it with the grinding and MMO genericness of World of Warcraft.

I think they've caught some of that developer-rage from being so close to EA.


EA needs to stop copying Blizzard-Activision and pretending it's doing something different. What's next? Bioware's C&C Generals 2 is going to be a copy of Starcraft 2, and EA is going to insist it's different because it runs on Origin...?
 

CapitalistPig

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TWEWER said:
Shooters, real-time strategy games, and even MMOs have only been around for about 20 years.
Thats what I was thinking. I mean you say you've changed an industry that just got started by doing what the others have done for 20 years. I say to Bioware, "Cool bro mad skills." lol

All MMO's are about anyway is Gear, Gear, and more Gear.Silly Bioware
 

infohippie

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Well, the game's development costs certainly had an innovative pricetag. I'm sure their cost/profit graphs will have an innovative break-even point. I can't see any other kind of innovation in TOR, though.
 

Something Amyss

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Dec 3, 2008
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"Innovative" has been run into the ground by the gaming crowd, so much as to be meaningless.

So yes, you may call your game "innovative," but understand the context that it is completely and utterly worthless.