BioWare: Mass Effect 3 Is the Best Game We've Ever Made

AlternatePFG

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StBishop said:
And Planescape: Torment.
Planescape: Torment was not developed by BioWare, it was developed by Black Isle. It did use the same engine as the Baldur's Gate games though.

MiracleOfSound said:
this isnt my name said:
Yeah becuas I was totally wrong when I didnt pre order DA2 thinking would be shit. Its impossible to make a decision before buying tha game... Oh wait its not.
I loved Dragon Age 2.

Again with the 'I don't like it'/'It's bad' confusion.
Eh, there's a lot of legitimate complaints you can make about Dragon Age 2 that have nothing to do with personal taste. Everything is subjective I suppose though.
 

Proverbial Jon

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Nov 10, 2009
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Logan Westbrook said:
BioWare's marketing director, David Silverman, said that that Mass Effect 3 was the best game that the developer has ever made at its Edmonton office.
Umm, well I should hope so! This is a really daft statement. I mean it's not like Bioware are going to be running around saying:

"Well, Mass Effect 3 won't be as good as Mass Effect 2, how could we ever top that? So... we'll just go ahead and say Mass Effect 3 will be our second best game."

Duh, you're a game developer Bioware. The hint is in the title, you DEVELOP games. If each game had no improvement on your last, then you'd be doing a pretty poor job. Stop making silly statements and get back to work!
 

StBishop

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AlternatePFG said:
StBishop said:
And Planescape: Torment.
Planescape: Torment was not developed by BioWare, it was developed by Black Isle. It did use the same engine as the Baldur's Gate games though.

MiracleOfSound said:
this isnt my name said:
Yeah becuas I was totally wrong when I didnt pre order DA2 thinking would be shit. Its impossible to make a decision before buying tha game... Oh wait its not.
I loved Dragon Age 2.

Again with the 'I don't like it'/'It's bad' confusion.
Eh, there's a lot of legitimate complaints you can make about Dragon Age 2 that have nothing to do with personal taste. Everything is subjective I suppose though.
That it was.

Apologies.

I suppose I'd better edit my post to avoid this happening about 50 billion more times.
 

General BrEeZy

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I'm holding them to that. It dang well better be everything they say it is, especially with the delay they put on it.
 

Herbsk

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Let me tell you something on the current difference between ME and DA - I plan to buy ME3 when it comes out, but I won't touch the next DA game when it comes out - no DLC, no hype, and definately no pre-order or day 1 purchase. Making the game more like DA is not a good thing in my mind.

So its come down to this - if they screw this up, I will never be buying any games from either Bioware or EA EVER again. (unlikely, but there's a chance if they don't listen to thier fans)
 

Aggieknight

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Furism said:
[sarcasm]
If it's the "best game BioWare ever made" in the same sense that "DA2 is better than DAO", I think I'll pass.
[/sarcasm]
If it wasn't for the disaster that was DA2, I wouldn't be scared.

My gut tells me that DA2's crash and burn resulted in the delay in ME3. They probably had to go back and design more than 1 cave type and create several types of houses.
 

MiracleOfSound

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this isnt my name said:
Some people liked DNF, its bad.

Just becuase a few people like it dosent change the fact it was a bad game.
Dragon Age 2 had flaws but it was nowhere near as bad as DNF. DNF was broken on some very fundamental levels, DA2 just seemed to annoy people due to its location design and (admittedly bad) enemy spawns.

AlternatePFG said:
Eh, there's a lot of legitimate complaints you can make about Dragon Age 2 that have nothing to do with personal taste. Everything is subjective I suppose though.
Sure the repeated environments and enemy spawns were annoying - other than that what were the non-subjective problems?
 

Meggiepants

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this isnt my name said:
Wow great start to a post.

Yes they are, last I checked mass effect was an rpg. CoD has enough people catering to it. But hey if you dont mind evry company copying activision ,making the same shit every yeaar aslong as it gets them money thats fine. But I dont enjoy games that all mimic the dull gears/CoD gameplay. yes Bioware are sellouts. Gars is popular, make mass effect 2 like gears, mass effect is popular make DA2 lke mass effect 2. Its nice to see people who want the same shit again and again, becuase we havent got enough shitty cover shooters already.

Uh huh, it seems lazy to me, or it just a way to sell weapon packs and alternate apearance dlc, which just makes them look greedy and lazy. You may call it nitpicking, but customisation is good for rpgs, and it was lacking in mass effect 2 squadmates.

Yeah becuas I was totally wrong when I didnt pre order DA2 thinking would be shit. Its impossible to make a decision before buying tha game... Oh wait its not.
And yes I can make decisisn based on gameplay I have seen and the fact they are looking at assasins creed and CoD when making an rpg. Your sacrasm makes me think your just a twat, im well aware im beinga hypocrite by insulting you for that, but I dont give a shit about that.

If by future you mean gameplay n youtube, then correct, I can see that mas effect 3 looks like a shitty gears clone, with a new coat of paint. Oh and dont forget the omniblade when you press the awesome button. They also added a new feature grenades, and by new they mean "we took it out, now put it back, its new".

You say you dont care about bioware, but you sem like a biodrne to me.
Oh my god, your posts, they are almost indecipherable. Seriously, I don't mind the odd typo or two, but you are going for a world record here. Whatever argument you are trying to make, it loses so much in translation.

Let's start with the beginning in a clear and concise manner. Perhaps you will learn by example.

Its nice to see people who want the same shit again and again, becuase we havent got enough shitty cover shooters already.
I feel the need to quote the OP here, since he pretty much said it perfectly:

Logan Westbrook said:
Also, people really need to learn the difference between something they don't like, and something that is actually bad.
There really is nothing else to say on the matter, but I will anyway in the hopes I can drive this point home to you. Just because you don't enjoy cover based shooters does not mean that all cover based shooters are "shitty." In fact, people who enjoy shooters are pretty damn picky about their shooters. They want quality games just as much as you. People really need to stop talking about other gamers as if they were some inferior species just because they happen to enjoy a different type of game.

yes Bioware are sellouts.
As opposed to who exactly? Please find me a company that does not "sell" their product to people. They are all sellouts, have always been sellouts, will likely always be sellouts. They are for profit organizations. Selling, it's kind of what they do.

customisation is good for rpgs, and it was lacking in mass effect 2 squadmates.
Customization is window dressing. Yes, making Miranda wear a two piece bikini might have been interesting, but it would not have improved gameplay in my opinion. Bioware likely did a lot of user testing to figure out the cost benefit analysis of allowing superficial clothing customization of the support characters and determined it wasn't worth their time. Just a guess really, but I'm basing it on the fact that Bioware is one of the companies that makes a point of responding to fan feedback.

If by future you mean gameplay n youtube, then correct, I can see that mas effect 3 looks like a shitty gears clone, with a new coat of paint.
I've seen most of the material on youtube. It's scant at best. Determining what ME3 will play like now is rather rash. They have many months to tweak what they are doing. You are proclaiming a game will be shitty based on roughly five minutes of early prototype playing. Surely you can see how this would rile up people, and not just "biodrne", whatever they may be. I still have yet to translate exactly what insult you were trying to hurl there.
 

AlternatePFG

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MiracleOfSound said:
AlternatePFG said:
Eh, there's a lot of legitimate complaints you can make about Dragon Age 2 that have nothing to do with personal taste. Everything is subjective I suppose though.
Sure the repeated environments and enemy spawns were annoying - other than that what were the non-subjective problems?
The rather disjointed story structure and the city not really changing as time goes on. I also thought not being able to converse with companions at any point that I pleased was rather annoying but I do remember there at least being a good amount of conversations. I think BioWare was trying too hard to please everyone with DA2.

For example, I can look at ME2 as a person who likes shooters and I can't really find much wrong with it, aside from planet scanning. As a person who likes RPG's, I could find a whole lot to complain about but I think BioWare knew exactly what kind of game that they wanted to make and that's fine. With Dragon Age 2, the game just doesn't appeal to my actiony hack-n-slash side nor does it appeal to my tactical RPG side either.
 

The.Bard

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If it's the best game Edmonton has ever put out, I will have to quit gaming after I play it, because there ain't nowhere to go but down if it lives up to its epic potential.

As long as it's as good as the first two games, with some tweaks here and there, I will be content, the rest is juicy delicious gravy. Mmmmmmm, Gravy Effect.
 

Whispering Cynic

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I don't believe them. Looking back on DA2 and ME2 I simply can't imagine ME3 turning out better than KotOR, Jade Empire or Baldur's Gate. And if I have to spend half the game cowering behind a chest high wall again then EA and/or Bioware will never see any money from me ever again.
 

MiracleOfSound

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AlternatePFG said:
The rather disjointed story structure and the city not really changing as time goes on. I also thought not being able to converse with companions at any point that I pleased was rather annoying but I do remember there at least being a good amount of conversations. I think BioWare was trying too hard to please everyone with DA2.

For example, I can look at ME2 as a person who likes shooters and I can't really find much wrong with it, aside from planet scanning. As a person who likes RPG's, I could find a whole lot to complain about but I think BioWare knew exactly what kind of game that they wanted to make and that's fine. With Dragon Age 2, the game just doesn't appeal to my actiony hack-n-slash side nor does it appeal to my tactical RPG side either.
See, to me that is all subjective stuff.

I preferred the story and characters in DA2. I found myself more involved in the smaller, more personal tale as opposed to the generic 'Save the castle-filled fantasy world from ugly evil creatures' tale of the first.

I too found the combat to be lacking for the first few hours of DA2 - but it became fun to me once I opened up more options and started unlocking the combination attacks and AOE spells.

But then again, this was a problem I also had with the first game. It was just as boring combat-wise for the first few hours.

Have we all forgotten The Fade and the Deep Roads so quickly? Those were torturous.
 

John the Gamer

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So that means it's better than Old Republic then? I'm sold. I'm buying this instead. Well done Bioware. (sarcasm)
 

Frostbite3789

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Ninjamedic said:
So Bioware have abandoned all pretense that they're RPG Developers? Great, now all we need is the fanboys to realize this and we can see some improvement.

Of course this is going on my experiences of Dragon Age.
I guess reading entire articles is really difficult, especially when you feel like throwing a fit and only pull out the piece that supports your ability to ***** about it.

The beginning did state they are going for a deeper, RPG experience. But alright. You're so right! LETS GET 'EM!

Herbsk said:
So its come down to this - if they screw this up, I will never be buying any games from either Bioware or EA EVER again. (unlikely, but there's a chance if they don't listen to thier fans)
This threat is new and exciting and totally not made every time a studio is releasing a AAA sequel to a beloved franchise. I like how you even qualified it, because you know you won't follow through and it isn't a legitimate threat.
 

jprf

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The guy actually said that the rpg elements weren't deep enough in ME2.
He agrees with you! Please stop complaining about a game that none of you have played!

Edit: Damn it, ninja'd by 3 minutes.
 

AlternatePFG

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MiracleOfSound said:
See, to me that is all subjective stuff.

I preferred the story and characters in DA2. I found myself more involved in the smaller, more personal tale as opposed to the generic 'Save the castle-filled fantasy world from ugly evil creatures' tale of the first.

I too found the combat to be lacking for the first few hours of DA2 - but it became fun to me once I opened up more options and started unlocking the combination attacks and AOE spells.

But then again, this was a problem I also had with the first game. It was just as boring combat-wise for the first few hours.

Have we all forgotten The Fade and the Deep Roads so quickly? Those were torturous.
Yeah, I'm not the biggest fan of the first game either don't get me wrong. The Deep Roads and the Fade were both horrible parts of the game no doubt, that could have been fixed by either shortening them, having some dialogue interspersed or at the very least adding some variety. Long sections of nothing but combat in BioWare games tend to grate (Final levels of KOTOR 1/2 anyone? (Yes I know KOTOR 2 is Obsidian made but it's based off the first games combat system)) and they really could have improved it with some dialogue in between.

I would really love to get behind a more personal story but I felt that it jumped around so often, as soon as I got invested it skipped ahead to the next time period. I was especially pissed off right at the beginning when you chose who you worked with for the first year to get into Kirkwall, I would have loved to actually have played that part, like doing some unsavory work in order for you and your family to survive.

Yeah, the combat was more faster paced in Dragon Age 2 but I felt like the fact I was fighting mostly the same kind of enemies throughout the game meant that my tactics were for the large part the same. (Say what you want about Origins combat, it had a pretty large variety of enemy types, at least in comparison to other modern RPG's) They could have improved that by:

A) Going all out Baldur's Gate tactics style and maybe improve the variety of enemies.

B) Giving me a wider range of movement and combat more out of an action-RPG than a tactical one.

I just don't think BioWare stuck to their guns with DA2. I respect them for their choices with ME2, because at the very least the game knew what it was.
 

C117

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Whelp, good luck topping Mass Effect 2's adrenaline-fueled finale. But regardless, I'll be disappointed if my Shepard (who's female, be the way) don't get to have sex with her one true love, Kaidan Alenko.

HOT sex.
 

Richardplex

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Is the game still going to be incredibly immersive and have a deep story? Yes? Then I don't really care if it's not quite as good as ME/ME2 in some areas, I'm still going to lose many many hours to it, and to all the ME games as I replay them all again.

Also, I don't see a problem with taking inspiration from AC or CoD or whatever - are developers meant to stick their heads into the ground and pretend the rest of the world isn't there and take no inspiration from anything but themselves? I'm pretty sure that wouldn't be an optimal solution.
[small]Damn it Richard, why can't you stay out of other people's disagreements? [/small]