The most damning testimony I can make regarding ME3 is that I've played through the trilogy with three Shepards; the first two made it to the end (one before the Extended Cut, one immediately after it was released) and the third (my "Perfect" playthrough) just stopped after Rannoch because I just couldn't muster the desire to go any further. That's what the ending did, and why I still find it so revolting even after all this time: knowing that I have to sit through the Starchild's monologue again, I have zero enthusiasm for proceeding any further in the game.
Couple that with the fact that I found both "Leviathan" and "Omega" disappointing (the latter especially, given the hatchet job it did on Aria and the utter linearity of the storyline), and I'm probably going to avoid this DLC. I'd like to believe that BioWare still has some measure of competence when it comes to this franchise, but there's very little evidence to support that...
Couple that with the fact that I found both "Leviathan" and "Omega" disappointing (the latter especially, given the hatchet job it did on Aria and the utter linearity of the storyline), and I'm probably going to avoid this DLC. I'd like to believe that BioWare still has some measure of competence when it comes to this franchise, but there's very little evidence to support that...