Susurrus said:
The Crotch said:
Susurrus said:
A much better way of saying: "much of what Bioware did was the same" is to look at their rogue characters in game.
Bg1 - Imoen, a red-headed thief - initially innocent
Bg2 - Nalia, a red-headed thief/mage - initially innocent
(Bg2 - Imoen, a pink-haired thief/mage)
NWN1 - Sharwyn, a red-headed bard - wicked sense of humour, tougher than she looks
NWN2 - Neeshka, a red-headed rogue - more fragile than she looks
PS:T - Annah, a red-headed rogue - wicked sense of humour, tougher than she looks
DA:O - Leliana, a red-headed bard - wicked sense of humour, tougher than she looks
...
The Annah bit is a bit of a... simplification.
But that doesn't matter, because it's not a Bioware game.
Neither was NWN 2.
True, but there's a fair amount of cross-over...
Well, let's see. Dropping the Black Isle and Obsidian games from the list, we have:
BG1 Imoen
BG2 Nalia and Imoen
NWN Sharwyn
DAO Leliana
All female rogue-ish characters with red-ish hair, albeit mostly with different personality notes.
Now look at the many, many other "rogues" that they have made that are not on your list. Safana, Kasumi, Isabella, Varric, Alora, Montaron, Jan, Sky, Mission Vao, Zevran, and a few others. Some backstabbing murderers, some fun-loving adventurers, some hardened idealists, some cautious opportunists...
Now, there's undeniably a majority: female thing going on there. And MAYBE a plurality of them have red/pink hair; I haven't looked into it too closely. Bioware definitely runs hard with some tropes, but "all their rogues are alike" is a big oversimplification.
Anyway. Good luck to Karpyshyn. If ya ever come back home, Drew, I owe you a beer for BG2.