Nazulu said:
While I see where you're coming from, I feel I should enlighten you that people aren't exactly tolerating StarCraft 2 being spilt, or Diablo 3 being online. Both have resulted in shitstorms which continue to this day. Blizz is starting t get EA levels of hate on these forums alone, with boycotters around every corner.
The problem here is that despite their questionable business practices, they make good games, good here meaning they sell well. Why do certain games sell well? Because people like them. What do people do to games they like? They buy them... usually.
As long as the customer believes the good in the game outweighs the shite in business, tolerance to always online, splits, etc. will continue.
Certain people decided that the baggage tacked on to a game which may, or may not be fun for them is too much, and decided to not buy/play/support/etc. said game. Certain people like you, I assume. And that's okay.
Certain people decided that the potential fun from a game is worth the shitty business practices, and decided to buy/play/support/etc. said game. Certain people like me. And that's okay too.
And blizz ain't alone when it comes to "big name AAA dev with shitty business practices and games that sell well". Ubisoft, the aforementioned EA and more are pulling stuff like this. This is how it's gonna be from now on, you need to weigh the game against the additional shite that's been flung at it by them greedy evil corporations.
While it's harder in this genre than most others, we're gonna have to start separating the art from the artist, the game from the dev/pub.
Would these games have sold well without the blizzard name on them?
Unlikely.