BQE said:
It's almost as if people want World of Warcraft to sputter, fail, and cease to exist.
I must ask, why? If people continue to enjoy the franchise what harm is there in letting it continue to be?
The people who want the game to fail are the people who have been (all be it metaphysically) hurt or betrayed by the game. When they started playing the game, WoW had lots of options and you could do almost anything you wanted with your Paladin. Yes, there were unnecessary steps to learning spells and you had to buy upgrades to the spells you all ready knew to make them more powerful, but it was challenging and the REQUIREMENT to buy these abilities kept them coming back.
But then some A**holes broke the game; they found just the right combination of power, armor and weapons to make themselves invincible and they began to scare away the new players by being d**ks. People started complaining. Desperate to keep their baby alive, Blizzard changed the rules and tried to balance the classes so people would stop complaining and the a**holes would stop being a**holes.
But that just made people complain more, because now the game was different and the a**holes, who had too much time on their hands, found how to break the game in less time than it took to download and install the patch. So, the a**holes continued to scare away new players and the regular players kept complaining, So Blizzard tried, again, to fix the game, and while they were at it removed all the "unnecessary" buying of skills and upgrades to make it more appealing to potential new players.
Rinse and repeat for the time between Burning Crusade and Mists of Pandrian, because the once Pandrian was out it was a whole different ball game. All the things people LIKED about the game were taken away and dumbed down to the point that even kids thought it was too simple (not making this up, a friend tried to get his 10 year old to play WoW with him and the kid's response to the Talent Tree was "That's retarded" Hardly the voice of the masses, but the kid's bright so I'll give him this one).
There is no need for Crafting Skills anymore, either, and many of the special items that Inscriptionists, Weavers and Engineers used to make and sell to other players for gold, have been re-coded so only the creator can use it and once you are no longer a practitioner of that craft, you can't use it. So if you want the motorcycle mount, you must take the craft needed to make it, level all the way up to the top, find the rare recipe and material to make it, then NEVER drop that craft.
In an attempt to FIX the small problems in the past, Blizzard as created more problems and changed the game so much that many who have left and wish it to die felt hurt. It WAS a fun game, but the a**holes who like feeling important SOMEWHERE in the universe and the corporate hive-mind that demands to see a profit EVERY quarter or some department will be sacrificed to the God of Wealth and Power ruined it.
But that's just my opinion. Me? I don't care if it fails or suddenly finds new life. I played it, I liked it, I now don't like it, I stopped playing. If they fix the issues I had with it, I might go back. But right now, I am having fun on Rifts (when I have time to play) and am looking forward to the new Elder Scrolls game.
Now, if Nintendo made a Pokemon MMORPG, I would be in heaven!