Blizzard Unleashes Final, Jaw-Dropping StarCraft II Launch Trailer

Larsirius

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I really don't get what all the fuzz is about. Sure, that's a truly epic trailer, but what has it got to do with the actual game? It's just cinematics. It's an RTS game isn't it? You don't control the characters from the cinematic as other than an unit, do you ? Could someonw please explain why awesome cutscenes are worth buying an RTS for?
 

microhive

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Larsirius said:
I really don't get what all the fuzz is about. Sure, that's a truly epic trailer, but what has it got to do with the actual game? It's just cinematics. It's an RTS game isn't it? You don't control the characters from the cinematic as other than an unit, do you ? Could someonw please explain why awesome cutscenes are worth buying an RTS for?
It's the campaign aspects. It's for hungry lore people who have waited 12 years for some sort of conclusion from the insane cliff-hanger.

If you want gameplay check a battlereport or something.
 

Dommius

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Larsirius said:
I really don't get what all the fuzz is about. Sure, that's a truly epic trailer, but what has it got to do with the actual game? It's just cinematics. It's an RTS game isn't it? You don't control the characters from the cinematic as other than an unit, do you ? Could someonw please explain why awesome cutscenes are worth buying an RTS for?
I wouldn't say they awesome cutscenes are worth buying the game for. its the fact Blizzard can make awesome cutscenes AND awesome games at the same time makes this worth buying.

I for one will be getting this as soon as I can and will enjoy blowing up some Zerg as my first true Starcraft game, I tried to play the first one a few years ago but It was too old for my tastes =S That and the person who was "teaching" me how to play was repeatedly kicking my ass. That kills fun.
 

Kinwolf

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wow, I admit, as a huge fan of the first Starcraft and Broodwar, the story was always amazing for a RTS. Now it seems like this one is just bringing it to the next level. I can't wait.
 

Aidinthel

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Necrofudge said:
Well I was thinking more along the lines of the fact that the Terran dominion still exists for some reason.
I'm not entirely sure (I haven't played the campaign in years) but I recall the UED (united earth directorate) being the Terran government at the end of the Broodwar campaign with the fourth and fifth mission of the Terran campaign having the player destroy the capital and kill the emperor.
Mengsk escaped, and the UED didn't have time to consolidate their victory before getting distracted by the zerg. Then when they got wiped out Mengsk stepped in to pick up the pieces. It's been a few years since then so the Dominion is pretty much back up and running.
 

matrix3509

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Odoylerules360 said:
So it's gonna be, like, a knock-off of Warhammer 40K?

And it's real-time strategy, so that trailer is essentially meaningless.
I suggest you do some research on both games; maybe, you know actually *le gasp* play both games before you so thoroughly stick your head up your ass.

Its the irrational Starcraft haters, treating the game as if it killed their firstborn, that are every bit as annoying as the Starcraft fanboys. At least the fanboys have reasons why they like the game, besides the fact that its been the most popular RTS for the last 12 years I mean.
 

Jeronus

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This looks more like a cutscene from an action shooter than a RTS. Why is Blizzard trying to market this game like a shooter more than a RTS? Someone out there is going to pick this game up expecting a shooter and be severely disappointed.
 

Necrofudge

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Aidinthel said:
Necrofudge said:
Well I was thinking more along the lines of the fact that the Terran dominion still exists for some reason.
I'm not entirely sure (I haven't played the campaign in years) but I recall the UED (united earth directorate) being the Terran government at the end of the Broodwar campaign with the fourth and fifth mission of the Terran campaign having the player destroy the capital and kill the emperor.
Mengsk escaped, and the UED didn't have time to consolidate their victory before getting distracted by the zerg. Then when they got wiped out Mengsk stepped in to pick up the pieces. It's been a few years since then so the Dominion is pretty much back up and running.
Thanks for the information. I didn't want to have to play through all the campaigns again to figure out what was going on.
 

8bitmaster

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Nov 9, 2009
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Percutio said:
JUMBO PALACE said:
The Rogue Wolf said:
THIS is why I don't understand the reasoning behind the upcoming Warcraft movie being live-action. If Blizzard put out a two-hour movie of that quality, people would come from OTHER DIMENSIONS to see it.
I completely agree. I would probably enjoy the movie MORE if it was animation. Blizz could do a lot more interesting and crazy things without actors and human limits. Also, I've never played Starcraft and this even got me pumped. Do I have to have played the first one to understand everything? Or can I just go read Wikipedia.
You could probably read Wikipedia, the plot isn't that complicated, although the first one does a good job of making you love the characters (I still miss Fenix...)
Fenix got nothing on the mighty Tassadar, who sacrificed himself for the greater good.
 

Kurokami

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Hubert South said:
Kurokami said:
Odoylerules360 said:
So it's gonna be, like, a knock-off of Warhammer 40K?

And it's real-time strategy, so that trailer is essentially meaningless.
Are you serious?
Why should'nt he be? The SC universe ripps whole sectors from the WH40K universe, and such CGI things are meaningless when judging, you know, gameplay.
To me WH40K, from what I've seen is a combination of traditional Fantasy style and Scifi concepts, only thing I've seen that is really a rip off, far as I know anyway as granted, I honestly didn't pay much heed at any point to Warhammer games except Dawn of War, was the space marines. And to me that's like saying armies ripped each other off when they invented 'The Helmet'. As I said I'm not familiar with what the exact rip offs were, so if you're willing to explain them without much 'f u' I'll be happy to stand corrected.

In any case, the trailer is not pointless, it catches some people up on the story but most of all it interests fans by reinventing the parts they've already played through in the previous games in a cinematic format. I personally am a huge fan of Blizzard's RTS because their plots are played in an interesting way, I sure as hell didn't play the campaign in either game for fun. So its about as 'pointless' as advertising in general. (I'll admit I very much hated how generic a construct it took as a trailer, but as I said, having played the previous game's story I very much enjoyed it)
 

Aidinthel

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Hubert South said:
OTOH, I find it amusing how they always find new ways to resurrect the Protoss, who, last time I checked, were on the brink of extinction, and nowhere near the sufficient numbers to wage a war.
The Protoss have always relied more on tech and automation than numbers. They're not going to conquer the galaxy, but I wouldn't count them out completely.
 

zahr

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Hubert South said:
Kurokami said:
Odoylerules360 said:
So it's gonna be, like, a knock-off of Warhammer 40K?

And it's real-time strategy, so that trailer is essentially meaningless.
Are you serious?
Why should'nt he be? The SC universe ripps whole sectors from the WH40K universe, and such CGI things are meaningless when judging, you know, gameplay.
Or to be more accurate, StarCraft rips off the things 40k ripped off, since there's absolutely nothing original in 40k. Or in StarCraft, for that matter, aside from maybe the Protoss, to some degree.
 

Vilcus

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My computer is crap so I won't be getting this for a long time. When I do, ever single installment will probably be released, and then I'll play all three stories and then a bit of skirmish.

After that my true calling in any Blizzard RTS will present itself, that being custom maps. I can't wait to see what crazy game types people create using Starcraft 2's map editor, been looking forward to it for a long time.
 

Eldarion

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matrix3509 said:
Odoylerules360 said:
So it's gonna be, like, a knock-off of Warhammer 40K?

And it's real-time strategy, so that trailer is essentially meaningless.
I suggest you do some research on both games; maybe, you know actually *le gasp* play both games before you so thoroughly stick your head up your ass.

Its the irrational Starcraft haters, treating the game as if it killed their firstborn, that are every bit as annoying as the Starcraft fanboys. At least the fanboys have reasons why they like the game, besides the fact that its been the most popular RTS for the last 12 years I mean.

I've played both games. The fact that blizz ripped off the warhammer 40k universe in very apparent. In fact, starcraft was going to be a warhammer 40k rts, but GW told them "no". The Zerg and the Terrans are blatant rip offs of the Tyranids and the Space marines. Not to say that warhammer 40k is totally original, but that doesn't change the facts here.

Now, starcraft is by no means the same game. Its different enough to be its own thing and its fun in its own way. But to deny that it took some liberties from warhammer just shows that you are in fact, the one misinformed.
 

Carnagath

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Keava said:
acosn said:
I really gotta ask- have you played SC2 at all? I'd love to hear how you formed the opinion that SC2 = SC1 with better graphics.
I did. Since start of the beta.
It is exactly the same game in multilayer. Nothing in the core game play has changed. Most of the BroodWar build variations are still pretty much acceptable if you just fine tune them to the new units. If anything, it may feel a little faster, but i haven't played BW for so long i can't really compare.

The BOs are very similar, you pump out workers first, then either go for some harass or walling off or both, then you preferably expand to your natural, and play cat and mouse with your opponent as you tech up and max looking for open window for a well timed push.

The only changes are in individual unit mechanics. Zerg got queen, banelings and roaches, Terran got MULEs, Marauders and Vikings, Protoss got Warp Gate, Void Rays and Sentry Force Fields. Those are really the biggest changes in multiplayer environment.

It's still a good game, but i'm far from jaw-dropping term at any point so far. The teaser doesn't even promise an interesting plot for singleplayer.
So basically you either played a total of 10 games in the beta or you are just trolling. With the sole exception of the Terran mech which works in a similar way to Brood War, there is nothing else that is the same in SC2. Zero. The BO's are vastly different and so is each race's playstyle. Also the possibilites for harassment in all the stages of each game are limitless in SC2, which was not the case in SC1, which makes SC2 a much more aggression-oriented game. It is also much more tactical, because the map design is different, there are watchtowers, terrain elevations and vision-impairing obstacles everywhere. You can win a game because you positioned your units behind a few blades of grass that allowed you to take some shots unseen. Again, nothing like SC1. And let's not even begin to mention how smooth and streamlined the controls and interface are in SC2. Enough with this "SC1 reskin" bullshit, it's not even funny anymore.
 

Fbuh

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What was with the Transformers music, though? All in all, it looks great, and I'm sad tha tmy computer probably wont be enough to run it. The 28th is my birthday, so it all seemed so perfect :(
 

Pariahwulfen

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Kurokami said:
Hubert South said:
Kurokami said:
Odoylerules360 said:
So it's gonna be, like, a knock-off of Warhammer 40K?

And it's real-time strategy, so that trailer is essentially meaningless.
Are you serious?
Why should'nt he be? The SC universe ripps whole sectors from the WH40K universe, and such CGI things are meaningless when judging, you know, gameplay.
To me WH40K, from what I've seen is a combination of traditional Fantasy style and Scifi concepts, only thing I've seen that is really a rip off, far as I know anyway as granted, I honestly didn't pay much head at any point to Warhammer games except Dawn of War, was the space marines. And to me that's like saying armies ripped each other off when they invented 'The Helmet'. As I said I'm not familiar with what the exact rip offs were, so if you're willing to explain them without much 'f u' I'll be happy to stand corrected.

In any case, the trailer is not pointless, it catches some people up on the story but most of all it interests fans by reinventing the parts they've already played through in the previous games in a cinematic format. I personally am a huge fan of Blizzard's RTS because their plots are played in an interesting way, I sure as hell didn't play the campaign in either game for fun. So its about as 'pointless' as advertising in general. (I'll admit I very much hated how generic a construct it took as a trailer, but as I said, having played the previous game's story I very much enjoyed it)
I'm tempted to write a long winded diatribe but this should do the work nicely. http://www.guildnetwork.net/guildnetwork/?q=node/29