Blizzard: Valve Shouldn't Trademark DotA

ZeoAssassin

New member
Sep 16, 2009
388
0
0
seems like a kind on dick move on Valves part, not that i hate Valve. i mean wouldn't this be the equivalent of Blizzard trying to trademark Counter-Strike right after that game was made(i believe that was a mod from Half-Life correct?)?

and really if blizzard really wanted to trademark DOTA they would have YEARS ago and compensated the people who made it(i think they actually hired some of those people is i am not mistaking). everyone would have supported that. the fact that they did NOT take that opportunity for all these years even after the Activision merge should mean something.

If Valve wants to make their own version of DOTA i can understand, games like League of Legions already did that but it seems rather rude to basically steal what is rightfully the Blizzard community's game and make it the new Valve community game.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
3,847
0
0
I guess I don't understand enough to take either side here. What is Valve trying to trademark, exactly? The whole "Defense of the Ancients" name as a name of anything, or just their version which is apparently called "Defense of the Ancients 2"? And does that even matter legally? I don't know.
 

Delusibeta

Reachin' out...
Mar 7, 2010
2,594
0
0
ryuke2009 said:
seems like a kind on dick move on Valves part, not that i hate Valve. i mean wouldn't this be the equivalent of iD trying to trademark Counter-Strike right after that game was made(i believe that was a mod from Half-Life correct?)?

and really iD really wanted to trademark Team Fortress they would have YEARS ago and compensated the people who made it(i think they actually hired some of those people is i am not mistaking). everyone would have supported that. the fact that they did NOT take that opportunity for all these years even after the Zenimax merge should mean something.

If Valve wants to make their own version of Team Fortress i can understand, games like Fortress Forever already did that but it seems rather rude to basically steal what is rightfully the iD community's game and make it the new Valve community game.
Oh hey, my example really is rather good after all.

mjc0961 said:
I guess I don't understand enough to take either side here. What is Valve trying to trademark, exactly? The whole "Defense of the Ancients" name as a name of anything, or just their version which is apparently called "Defense of the Ancients 2"? And does that even matter legally? I don't know.
Valve is trying to trademark "DOTA 2". That's it. DOTA 2.
 

Vigormortis

New member
Nov 21, 2007
4,531
0
0
JerrytheBullfrog said:
Let me just start by saying I didn't read your response. Frankly, I just don't care. You come off as a pretentious, self-entitled little prick who's sole purpose here is to hate on Valve, hate on anyone that doesn't love Blizzard, and simply insult and demean anyone that doesn't agree with you. Your apparent lack of logical thinking is astounding. You bash Valve for doing things that Blizzard has been doing for years.

Why are you even here? Shouldn't you be bitching and whining on some Blizzard or Valve forum about how "DotA is my game because I play it! You can't touch it!"? How arrogant can one be to think that because they play a game, and suggest some things that could be added to said game, that it somehow belongs to them and the rest of the community?

It's not your game. It's not the communities game. It's not Blizzards game. And, quite honestly, it's no longer the original modders game. They left the project and cut almost all ties with it to create their own (blatant) copies under different names. If they really cared about DotA or had any rights to the brand then LoL or HoN would have been named DotA, instead of their respective titles.

I also love the misguided idea that, because Valve will have the name trademarked, that somehow it will magically kill both the modding and gaming community built up around the game. As if, for whatever illogical reason, Valve will decide that, for the first time in their entire history, they won't support the modding community. The apparent lack of thinking on the part of those whining over this is staggering.

In the end, however, I just don't care. I really don't. As I said before, I was never that big into DotA. Primarily because the community (that thing you hold so dear) that played the game was obnoxious and downright cruel. New players were reviled, hated, and insulted to no end. It's hard to grow a community when said community acts like jerks to anyone new that might join in. Seeing as Valve wants to address that, I'd think you'd be happy they're taking over the project. In any case, this whole debacle is getting out of hand and people like you give me a headache. So, I'm just going to be apathetic towards the whole thing until things calm down and people stop going crazy.

-------------------
[edit] On a side note, to anyone who, apparently, doesn't quite "get it". Just because Valve may have the name "DotA 2" trademarked (and that's just DotA 2, not DotA, so wise up) it doesn't mean you can't mod it. Ignoring the fact that Valve plans on building the game to have a dedicated modding community, with support, you can still mod as you please. The only stipulations would be the following:

1: You'd have to acknowledge what aspects of your mod are taken from the original source material. I.E. Attributing the engine and whatever art/model/sound assets you used to Valve or whoever made them. Something anyone that understands plagiarism should know.

2: You could not sell the mod for profit without asking Valve to use their assets in such a venture. Seeing as many of those who are griping about this whole thing because say DotA is free, this aspect of the deal shouldn't be of concern. Unless, of course, your lying and plan to make your own DotA game for profit.

I have to add as well, that had Blizzard announced their plan to trademark the name, you and many of the others bitching about this wouldn't have said a word beyond, "Cool."
 

zombays

New member
Apr 12, 2010
306
0
0
Nyeeeeeeeeeeeeeeeeeeeeeh.....Valve DOTA was revealed first, and they have the original creator of DoTA on their side, while Riot Games said "HAHA fuck you!" to IceFrog, and instead they base LoL (league of legends) on DoTA allstars with little acknowledgement to IceFrog, so why the fuck shouldn't Valve do it? It's most likely going to be free, just like League of Legends.
 

Mordwyl

New member
Feb 5, 2009
1,302
0
0
Team Fortress was a Quake mod and I don't see people complaining about the sequel.
 

Daverson

New member
Nov 17, 2009
1,164
0
0
I'm with Valve. They've done this sort of thing before with Team Fortress, admittedly that was quote a while ago now, but if they've justification to copyright it and the blessing of the original creators, then why shouldn't they?

If Blizzard really wanted this IP, they should have hired it's creator's before Valve did. No one heard John Carmack complaining about Team Fortress, and do you know why? Because he's smart! It's not rocket science, so why does it take a rocket scientist to figure this sort of thing out?

(Oh, yeah, a lot of people don't know that Team Fortress was originally for Quake. That's kinda important to my point) - Apparently people do. My bad.

(Oh yeah, also John Carmack is a rocket scientist. That's not probably known a bit better than the Team Fortress thing, but still relevant. Well... not really... but... ROCKETS! YAY! =D )
 

Exort

New member
Oct 11, 2010
647
0
0
starfox444 said:
Actually it's just DOTA according to this.
http://tarr.uspto.gov/servlet/tarr?regser=serial&entry=85102245

I don't blame Valve too much. How else are you going to trade mark the game you are developing?
They're not making a mod, they're making a retail game and that's one of the steps they have to take.

On the other hand I can't imagine people being pissed off if Blizzard tried pulling this off because then they would just say "Oh that's fine, that's the community that made the game in the first place, go ahead!" So the issue isn't so much the trademark, rather it's the people doing it.
I having problem with Valve for the fact it is called DotA, not DotA: Allstar.
It is like making a game called First Person shooter and trademark that game, hoping no one use the term First person shooter.

First the person Created DotA or AoS never mind people using it's name. DotA: Allstar is just a fan made map for DotA.
Valve will have a hard time getting the trademark for the fact IceFrog didn't create DotA or DotA: Allstar (the real creator of DotA: Allstar now works for Riot Games).

we don't know the real name of people that created DotA or AoS.
 

Exort

New member
Oct 11, 2010
647
0
0
Daverson said:
I'm with Valve. They've done this sort of thing before with Team Fortress, admittedly that was quote a while ago now, but if they've justification to copyright it and the blessing of the original creators, then why shouldn't they?

If Blizzard really wanted this IP, they should have hired it's creator's before Valve did. No one heard John Carmack complaining about Team Fortress, and do you know why? Because he's smart! It's not rocket science, so why does it take a rocket scientist to figure this sort of thing out?

(Oh, yeah, a lot of people don't know that Team Fortress was originally for Quake. That's kinda important to my point) - Apparently people do. My bad.

(Oh yeah, also John Carmack is a rocket scientist. That's not probably known a bit better than the Team Fortress thing, but still relevant. Well... not really... but... ROCKETS! YAY! =D )
They don't have the blessing of the creator of DotA... The creator just disappeared. DotA: allstar is one fan made version fo DotA, and it is not created by IceFrog. The real creator of DotA: Allstar now works for Riot Games on LoL. When he go to form Riot games he left IceFrog in change of new patches, and now IceFrog wants the name "DotA".

IceFrog works for Valve and the real creator of DotA: allstar work for Riot Games(made LoL), the Creator of DotA or AoS is unknown now.

http://www.dota-allstars.com/index.html
 

ethaninja

New member
Oct 14, 2009
3,144
0
0
Of course Blizzard is right on this one. Valve might as well try and copyright a persons name.
 

AnonymouZero

New member
Oct 23, 2009
167
0
0
ImprovizoR said:
If Valve doesn't Blizzard will. I would let Valve handle DoTA before Blizzard any day. Valve will make free stuff for it, Blizzard would make you pay for everything. Valve just has a better community. Maybe it's not the right thing to do if you concentrate on the moment. But it's the best thing and future will show that Valve is right to do this.
holy shit, i was bout to agree with the dudes above you, till i realized this point resonates COMPLETELY with me (but my wallet mostly, and yes, the valve community stuff is another valid point)
 

RelexCryo

New member
Oct 21, 2008
1,414
0
0
samsonguy920 said:
I agree with Blizz on this, and frankly this is a bad sign for Valve to be doing this.
This is a mark against your coolness factor, Valve. Don't make me lose faith in you.
http://icefrogtruth.blogspot.com/

According to this guy, some people in Valve are steering away from honesty towards money-first Kotickism. The guys working on this game ayways.
 

CrazyMedic

New member
Jun 1, 2010
407
0
0
I think a good comprise would be to change the name or if it is possible do something along the lines of anyone anywhere can use this name as long as no profit is gleaned, but I don't know if you can do that.
 

Arcticflame

New member
Nov 7, 2006
1,063
0
0
RelexCryo said:
samsonguy920 said:
I agree with Blizz on this, and frankly this is a bad sign for Valve to be doing this.
This is a mark against your coolness factor, Valve. Don't make me lose faith in you.
http://icefrogtruth.blogspot.com/

According to this guy, some people in Valve are steering away from honesty towards money-first Kotickism. The guys working on this game ayways.
That blog has been called as bullshit by multiple valve employees, I doubt it's true.
 

Exort

New member
Oct 11, 2010
647
0
0
ImprovizoR said:
If Valve doesn't Blizzard will. I would let Valve handle DoTA before Blizzard any day. Valve will make free stuff for it, Blizzard would make you pay for everything. Valve just has a better community. Maybe it's not the right thing to do if you concentrate on the moment. But it's the best thing and future will show that Valve is right to do this.
I will rather Blizzard do it.

"Blizzard DotA" is a free Map for sc2. Blizzard release ton of free patch and content for thier games. But Valve are the people that add Micro-transaction to a full paid game (TF2). I don't trust that at all. If it is purely for the looks than yea, but items that effect game play is in it as well.

Blizzard will never do that. why? If WoW let player buy shadowmorue, people will smash the company down to peices. Believe me, I know a lot of WoW Players. If you don't believe me ask that in any WoW forum.

On the other hand, Blizzard is going to release 4 new maps(Blizzard DotA, Auir chief, left 2 die, starjewelled) for Sc2 for free, and they have a long trad of doing so, since WC3. They already release like 50+ map (a lot of them are different game modes, like DotA-like map) for WC3 for free in addtion to the patches.

Ironic that you say "Valve will make free stuff for it, Blizzard would make you pay for everything." When the Mann Co. is selling gameplay items.

edit: I'm usually a fan of both company, maybe I'm a bit too hard on Valve because that the Mann Co. in TF2 really piss me off. I mean I pay full price for TF2, yet you add a micro-transaction after I buy the game? If you tell me when I bought the game I'm more ok with it but this is just...