Interesting and depressing read :/Skizle said:Also nobody apparently likes Icefrog from what I read; Tskr s look for yourself. http://icefrogtruth.blogspot.com/
Interesting and depressing read :/Skizle said:Also nobody apparently likes Icefrog from what I read; Tskr s look for yourself. http://icefrogtruth.blogspot.com/
QFT. I mean, come one. Let's face it people. The only reason Blizzard is speaking up about this is because they feel that they should own DotA (and are angry Valve beat them to the punch in trademarking) or because they're afraid they might not get to name their upcoming StarCraft 2 gamemode DotA. It's that simple. They don't really give two shits about the "sanctity" of the property. If Valve hadn't made the move to copyright the name, I can guarantee Blizzard would have.Dioxide20 said:Blizzard "Dammit, we didn't get the copyright first, hey Valve, not cool".
Because they're afraid it'll somehow draw "millions and millions" of players away from their precious babies StarCraft 2 and WarCraft 3.w-Jinksy said:meh, its kinda Hypocritical of them the way they and activision behave towards copyrights but i can see where they'...... wait a sec isnt the new dota being developed supposed to be free like alien swarm.
the fuck do blizzard care about a free game?
Based on your other posts, you're either a fervent Blizzard fan or just a trolling ass. You can't call people fanboys when all you do is insult and hate on people that don't love Blizzard.JerrytheBullfrog said:Half-Life: a Valve game.Christopher Dudgeon said:Since CS and DoD both started out as mods for HL and then Valve hired the guys who made them then trademarked the names I think they are quite within their rights to Trademark DotA as they hired the guy who originally created the mod and he now heads up the Dev team responsible for DotA 2.
Blizzard should have hired him first and then there would be no dispute.
Just my 2 cents
War3: A Blizzard game. DotA was made by the Blizzard community. This isn't Valve hiring someone out from their community, this is them stealing the name from some other community entirely. It's disgusting.
...NOTYosharian said:EXACTLYDioxide20 said:Blizzard "Dammit, we didn't get the copyright first, hey Valve, not cool".
Blizzard just announced four new game variations for SC2 all being given away for free.ImprovizoR said:If Valve doesn't Blizzard will. I would let Valve handle DoTA before Blizzard any day. Valve will make free stuff for it, Blizzard would make you pay for everything. Valve just has a better community. Maybe it's not the right thing to do if you concentrate on the moment. But it's the best thing and future will show that Valve is right to do this.
Except it was made from Blizzard IP.GiantRedButton said:well it sounds less that they think it should remain free and more like Blizzard want it.
They keep talking about it being available to the "blizzard community" etc.
Valve have Icefrog and it was his idea to get the trademark and make dota 2.
And icefrog is the authority when it comes to Dota, since he did most of the work. Blizz has no say in this since none of their employees were even part of the development process.
Im pretty sure those arent three different genres. Blizzard stick to the same formula. Im hoping when valve get DoTa they can mix it up a bit and improve on the experience the mod team originally made. Blizzard doesnt really have any force in the matter. Yes their mod tools helped created the original mod, but thats where it stopped.JerrytheBullfrog said:Valve has made one excellent multiplayer game, TF2. I'm not arguing that.
Blizzard has made at least six excellent multiplayer games. WC2, SC1, D2, WC3, WoW, SC2. The last five are still being updated, and with the exception of WoW, all the updates are for free. Blizzard is now adding four free new games to SC2, one of which is an (apparently awesome) take on DotA.
Sorry, I think I'll take the guys who make fantastic multiplayer in three different genres over the guy who just happen to make good FPS games.
You're missing the point... the trademark will not only allow Valve to secure their game, but it will allow them to stop future mods.Vigormortis said:Snip
They had like 3 years to pick up a copyright to DotA.Yosharian said:Blizzard are crying because they didn't get the copyright early on, and now they never will. This is about making money. If you think there are principles involved, you are massively ignorant about the way Blizzard works.
They said no one should get the copyright. Their princples is that DotA is fan made map, and it is community not IceFrog or Valve. Valve have nothing to do with DotA, and they don't have the copyright for it yet. Anyways Icefrog didn't made DotA or DotA: Allstar, I don't think Valve is going to get the copyright for it.Yosharian said:Blizzard are crying because they didn't get the copyright early on, and now they never will. This is about making money. If you think there are principles involved, you are massively ignorant about the way Blizzard works.
It should be 4 beacuse WC2 and WC3 play nothing like each other.SovietX said:Im pretty sure those arent three different genres. Blizzard stick to the same formula. Im hoping when valve get DoTa they can mix it up a bit and improve on the experience the mod team originally made. Blizzard doesnt really have any force in the matter. Yes their mod tools helped created the original mod, but thats where it stopped.
Anyway, im not a fanboy for any of the companys, im just calling it how I see it.
How blizzard supports their community with the tools to make great community mods like DotA, and allow the community to keep what they make belonging to them instead of trying to muscle in on the DotA trademark over the years that it has been out? Their ethics regarding the treatment of community made content seems fine to me.gamerguy473 said:Double standard much? Way to check your ethics at the door there Blizzard...
They are treating it as freeware since it came out and they never attempted to get copyright for it. Only one who wants money from this is Valve because their are gonna sell it while Blizzard lets it free so Im not sure who of us two is being ignorant...Yosharian said:Blizzard are crying because they didn't get the copyright early on, and now they never will. This is about making money. If you think there are principles involved, you are massively ignorant about the way Blizzard works.Vhite said:...NOTYosharian said:EXACTLYDioxide20 said:Blizzard "Dammit, we didn't get the copyright first, hey Valve, not cool".
Have you read any of that?
They didn't "want it to be free". And the community owns nothing. That's just your idealism. They simply didn't care about it's existence so long as it propped up other blizzard properties, which made it a non-entity to them. They're cawing now because it's suddenly become a threat not because they care about you the player or any modder's rights.GamesB2 said:Cause it should be damn obvious. They wanted DotA to be a free title for anyone who wanted to use the same idea.
If one person owns the trademark to DotA then suddenly it's no longer a free name and modders have to adhere to rules if they want to make a DotA mod.
So it's a stand-alone product then? I wouldn't say, need a copy of warcraft three to play? I wouldn't need to log onto battle.net and see their advertisers?Exort said:Also, how is the free map Blizzard DotA making money for them? You have no idea of how they works...
If your argument was anything more than some angry anti-fanboyism towards Blizzard you would realize the DotA game type became huge before Valve made a push at it. If Blizzard only want DotA to be free if it is on a DotA game they would have copyrighted the DotA name as soon as HoN and LoL came out.Ghengis John said:They didn't "want it to be free". And the community owns nothing. That's just your idealism. They simply didn't care about it's existence so long as it propped up other blizzard properties, which made it a non-entity to them. They're cawing now because it's suddenly become a threat not because they care about you the player or any modder's rights.GamesB2 said:Cause it should be damn obvious. They wanted DotA to be a free title for anyone who wanted to use the same idea.
If one person owns the trademark to DotA then suddenly it's no longer a free name and modders have to adhere to rules if they want to make a DotA mod.
Obvious joke games that are going to be free to the community is completely different than copyrighting the name to a community made game that Blizzard is very close to the community of.Zero_ctrl said:[http://www.escapistmagazine.com/news/view/104641-BlizzCon-2010-Hands-On-Blizzard-DotA-Left-2-Die-Starjeweled]
I realize this. But I fear that most of the people complaining are themselves missing a few details. Just because a company owns the rights to a game's brand name does NOT mean they'll instantly put a stop to all mods for it. Take a look at Counter-Strike, Team Fortress, and Left 4 Dead. Valve not only allows mods to spring up but friggin' SUPPORTS them. Hell, they even add some of the better mods into official releases and updates. My point is, people are afraid that the "community" won't be able to contribute, add to, or mod DotA 2. If anyone had bothered to read Valve's announcement, they'd immediately realize that DotA 2 is being designed with contributing and modding in mind. The whole basis of Valve's version of the game is to create a friendlier, more open community for a game that desperately needs it. Let's face it, DotA at this point only really caters to those that are hardcore players of the game. New players really don't stand a chance and are often reviled and met with fervent hatred. Valve plans to rectify that. If that means they have to copyright the name, I'm all for it. I'd say the same if Blizzard had decided to do it. I just feel like it's better to have a professional company make the core product first, and have the community contribute and modify it afterward.GamesB2 said:You're missing the point... the trademark will not only allow Valve to secure their game, but it will allow them to stop future mods.Vigormortis said:Snip
I don't care if Valve make a DotA and I'm pretty sure most of the people on Blizzards side don't.
We care about the trademark. If they trademark it then suddenly there is a whole bunch of rules on DotA mods.
People want it to be a free name so that anyone can make a mod. Blizzard don't want to own it, and they could have bought it over the last few years.
Why din't they?
So to keep the name free.
Now Valve are strolling over, with one guy from the original development team, and they're trying to take creative control of DotA. The other two developers both went to work on other DotA projects, they didn't abandon it.
Remember, it's the trademark we're pissed off about, not the game.