Blizzard: Valve Shouldn't Trademark DotA

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Nouw

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Exort said:
Nouw said:
Well if Blizzard got the guy who created it in the first place maybe it wouldn't be in this mess.
Well valve didn't got the guy the created DotA or DotA: allstar.
My bad, I thought it was that. Then who did they get?
 

Exort

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Nouw said:
Exort said:
Nouw said:
Well if Blizzard got the guy who created it in the first place maybe it wouldn't be in this mess.
Well valve didn't got the guy the created DotA or DotA: allstar.
My bad, I thought it was that. Then who did they get?
Valve got IceFrog.
Unknown person created AoS in Starcraft.
Eul take the concept from AoS and created DotA in Warcraft 3.
Guinsoo made a fan made version of DotA called DotA: allstars.
Later Guinsoo left to form Riot game to create League of Legend (another DotA like game)
Guinsoo didn't want DotA: allstar to die out so he let IceFrog to countine update the map.
 

wiredk

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Blizzard is just sad that all of their creativity fled the country when wow was released.
All that are left are Blizztards who wallow in the success of such devs as Bill Roper.

Blizzard doesn't own Dota, they don't have a say in DOTA. They want it to be attached to their name though so that they can continue to reap apon OTHER people's success.

As far as ownership of the mod, well the people who have claimed to work on it can sort that out. But I'm guessing that because they either abandoned the project or created a similar game with a different name (LoL) that they at some point said "Ok, I'm done with it, this is YOUR game".

Say what you want but the fact that Valve hires mod teams is heartening in an industry where programmers are cycled out daily on the same coding job(Blizzard)
 

Exort

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wiredk said:
Blizzard is just sad that all of their creativity fled the country when wow was released.
All that are left are Blizztards who wallow in the success of such devs as Bill Roper.

Blizzard doesn't own Dota, they don't have a say in DOTA. They want it to be attached to their name though so that they can continue to reap apon OTHER people's success.

As far as ownership of the mod, well the people who have claimed to work on it can sort that out. But I'm guessing that because they either abandoned the project or created a similar game with a different name (LoL) that they at some point said "Ok, I'm done with it, this is YOUR game".

Say what you want but the fact that Valve hires mod teams is heartening in an industry where programmers are cycled out daily on the same coding job(Blizzard)
What? many of dev in Blizzard are modder before... Have you attend at least one blizzcon? Their developers are very friendly to one and another, and often makes jokes.
for example:

http://www.youtube.com/watch?v=KrRvCxE2PLw
at 1:51
http://www.youtube.com/user/noobclubru#p/u/29/1BwtYxT4xcA
at 13:00
http://www.youtube.com/user/noobclubru#p/u/8/czOR73wJ9AE
at 9:40

If they are cycling job do you think they will let them do stuff like that?

And in this year Blizzcon some dev on stage of Editor and Custom map are Modder before and got hired by Blizzard. However unlike Valve they don't take the modder's work away from the community they leave it there for the community.

And this extend even outside of Blizzard, for example Popcap dev work with Blizzard dev many times. For example: Popcap's Bejewelled mod for WoW.

Also many dev of Blizzard are fan's of other game company like Valve, Popcap. They said that again and again in event or interviews.

Blizzard have a point DotA belong to the community not IceFrog or Valve. Icefrog is not even the creator of Dota or Dota: allstar. Blizzard themself already release different version of Dota like maps for free. In fact they released a ton of free maps over the years for Warcraft3. http://classic.battle.net/war3/maps/war3xbonusmaps.shtml <-- this is the old website only have map up to 9/20/2006.

I know lot of people thought they are just like EA or something just because they are very successful, but Blizzard start off as a company based on community just like valve and they keep it that way.

Edit: they only released one game after WoW... and from the single player of Starcrft 2 they are FULL of creativity. Go watch any review of Starcraft 2 which says single player mission isn't full of creativity.
 

Exort

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xxcloud417xx said:
Never said it was Valve's because it isn't, and I don't see how that has to be a factor in pointing out that it's not Blizzard's either. However, if they get the Trademark it will be.

And I'm also assuming Left 2 Die is a Left 4 Dead game mode or w/e? If it is, I'll bet Valve isn't getting all bitchy about it.
Left 2 die and Left 4 dead is two different game. The creator of Left 2 Die is a fan of Left 4 Dead he said that himself. However Left 2 die is the multiplayer version of Starcraft 2 Mission called Outbreak. The gameplay is nothing like Left 4 Dead. The mission outbreak is to defend against horde of Infested terran (or zombie as the community refer to them) at night and kill the infested structure in day. It is a RTS mission not a shooter.

But another Mod they are releasing is called StarJewelled which is very alike Bejewelled. It is basicly Bejewelled + RTS. Instead of just earning point you earn points to buy unit and kill your opponent. But Blizzard and Popcap (maker of Bejewelled) have a long history. Their developer help each other from time to time.

Also remember the fact Left 2 Die is a free map, not made for profit.
On the other hand, Dota isn't looking so bright.
 

Exort

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The Jakeinator said:
Exort said:
The Jakeinator said:
It belongs to the community eh?

Shuddup Blizzard, Valve knows how to please the Community. Valve owns that shit know, get over it.
I was definely pleased when they released Mann Co. a Micro- transaction to a pull paid game, how nice of them.
Is that sarcasm I sense?
Of course...
How can I be please when they release Micro-transaction to a game I paid full price, letting alone the motive they did it (which is earning money, of course). They add gameplay changing Items in the store. So Basicly I have to farm three month to get a item, and the guy that spend the money get to own us with that item three month ago. If the store is just dyes and skin Im fine with it, even their motive is still earning money from us who already payed 50 dollars. I know Valve updated TF2 a lot. but if Blizzard did it just imagine the amount of QQ. Blizzard also release a ton of free content like http://classic.battle.net/war3/maps/war3xbonusmaps.shtml and patches (one patch even add new hero.). (that is a outdated website it only have maps up to 9/20/2006, there are more then that) People doublestandard too much?
 

TwilightSnail

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I am about to rock your tiny little world.

Exort, I just read every single comment you have said, and I must say you are at the least very irrational

DotA isn't community run, its community driven, thats where you make your epic fail mistake. Icefrog does all of his work FOR the players, every decision ever made by him for the past was made for the players and the players only. DotA isn't touched by the community anymore, it is built FOR them not BY them, I don't know why you are not willing to accept this

Did you know Eul's Defense of the Ancients was around for 1 or 2 years, December 2002 until sometime in early or mid 2004

And Guinsoo's Dota Allstars (a map created by taking heroes from other popular custom maps) was under Guinsoos reign for a year? Oh you don't believe me do you?

v5.36
Released Date: Feb 24, 2004

v5.84b
Released Date: November 18, 2004

These are guinsoo's maps, barring a few before that time, but lets give him a year to be fair.

Icefrog has been going from

v6.00
Mar 01 2005

To todays date Oct 25 2010

Thats 5, almost 6 years friend, and you have the audacity (you probably need dictionary.com for that one 8 letters is hard I know) to say all Icefrog did was make a couple of heroes? Icefrog took this game from this...

""Guinsoo was the lead developer (before Icefrog), DotA had no competitive scene and maybe 5% of the players that it does today.""

To what it is today. There is no COMMUNITY creating Dota, it's all propoganda by the Dota Clones and Blizzard because they are nothing but scared. The Dota of the past was NOTHING compared to the current incarnation of Dota, and thats why Valve and Icefrog will hold the rights to this version. You are comparing a cap gun to a bazooka. Valve will get the trademark, Dota 2 will come out whether you like it or not so please stop trolling and wasting your time, very unbecoming of you.
 

Exort

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TwilightSnail said:
I am about to rock your tiny little world.

Exort, I just read every single comment you have said, and I must say you are at the least very irrational

DotA isn't community run, its community driven, thats where you make your epic fail mistake. Icefrog does all of his work FOR the players, every decision ever made by him for the past was made for the players and the players only. DotA isn't touched by the community anymore, it is built FOR them not BY them, I don't know why you are not willing to accept this

Did you know Eul's Defense of the Ancients was around for 1 or 2 years, December 2002 until sometime in early or mid 2004

And Guinsoo's Dota Allstars (a map created by taking heroes from other popular custom maps) was under Guinsoos reign for a year? Oh you don't believe me do you?

v5.36
Released Date: Feb 24, 2004

v5.84b
Released Date: November 18, 2004

These are guinsoo's maps, barring a few before that time, but lets give him a year to be fair.

Icefrog has been going from

v6.00
Mar 01 2005

To todays date Oct 25 2010

Thats 5, almost 6 years friend, and you have the audacity (you probably need dictionary.com for that one 8 letters is hard I know) to say all Icefrog did was make a couple of heroes? Icefrog took this game from this...

""Guinsoo was the lead developer (before Icefrog), DotA had no competitive scene and maybe 5% of the players that it does today.""

To what it is today. There is no COMMUNITY creating Dota, it's all propoganda by the Dota Clones and Blizzard because they are nothing but scared. The Dota of the past was NOTHING compared to the current incarnation of Dota, and thats why Valve and Icefrog will hold the rights to this version. You are comparing a cap gun to a bazooka. Valve will get the trademark, Dota 2 will come out whether you like it or not so please stop trolling and wasting your time, very unbecoming of you.
I know that... I even remember when Icefrog' old Invoker completely made the game unplayable.

I said it is ok for him to have DotA: Allstar but not DotA. (I said that in two other posts)
Because DotA is now a genre, people refer LoL and HoN as DotA-like maps.
I know Eul just disappear and lot of Fan map comes out Like DotA: outland and DotA: Revenge. Among them DotA: Allstar was the best.

Look Im not saying Icefrog is bad or anything I have been play his version of DotA: allstar since 6.00 (ok, with the exception of 6.00 which invoker was broken)
I'm saying "He has done a lot for DotA, but not enough to take the name of the genre it self."
Just like if Westwood or Blizzard trademark RTS. They both done a lot but they don't own the genre.

Edit: I guess part of me felt cheated after reading Pendragon's post on dota-allstars.com and have been too hard on icefrog. But I clearly remember when S2 announce HoN Icefrog said something along the line of "competition is good" like he have nothing to do with it, and when IceFrog left dota-allstar.com I truely thought it was because he doesn't want to use DotA as a tool for money, after all he provide Soo many patch for free. But in the end I felt betrayed.

It isn't just me think that way, a lot of fans I know also did (Pendragon's post also stated to this). Farthermore, I remember the First Q&A of him had a question asking him about if he profit from ADs in other DotA fan site, of course he said no. But think for a second, if he was trying to profit from DotA why he choose this question? To me it felt he was trying to create that image of him.

but still I think he can have DotA: allstar but not DotA. (I post this more that once or twice.)
 

LandoCristo

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I kinda hope Valve will use DotA, but only copyright DotA2, so that modders and mappers from the Blizzard community can still use DotA.
 

RYjet911

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So, uh, you heard of Team Fortress?

That pokey little Quake mod from way back?

Y'know what people weren't bitching about back then?

Valve taking the rights to the game, employing the original developers and making it.

And then making that ever-popular sequel in 2007.

In this case it's only one of the original developers, but still.


This is fanboyism at its finest, on both sides.

Blizzard are greedy bastards that will milk every penny out of you they can get their grubby hands on. Considering Activision-Blizzard implies Bobby Kotick has power there, screw ups will be made.

And Valve have no experience in that kind of game, except partially through original TF2 designs. There is no automatic "They will make a great game" when it comes to Valve.

No matter who you're siding with, there's no chance the game will come out as announced. Valve Time is standard, and Blizzard have a habit of putting off games to focus attention on WoW. No, fanboys, Starcraft 2 wasn't in development for 12 years because they were perfecting it. They just realised they could no longer make money on the supposedly still freely updated Starcraft 1, which by the way I found little to support constant, game-changing updates like Valve have a history of doing.

In my opinion, Valve is the better option. For a start, it'll be interesting to see what they can make of DotA, a game I only know about thanks to the Basshunter song. And secondly, I've never been a fan of Blizzard's work. Diablo can go suck it, Starcraft was meh, and Warcraft was alright. WoW can eat a dick for all I care, although its the only example of constant, consistent and game-changing updates from Blizzard. The rest are just minor bug fixes.

It just seems really stupid to ***** about in my opinion. Blizzard fanboys don't want another company to own the rights to a game they enjoy, Valve fanboys do, Blizzard wants to make it themselves now because they could get mad amounts of money, Valve want to try doing something other than an FPS and internet trolls want to make people argue it out over really pointless, largely half-truth info, saying that one company cares more than another, one company will update better etc.

It's all pointless unless we allow Valve to go ahead and see what they can do with it. My favoured scenario is that all this bubbles down a little, Valve make a superb RTS game and people shut up about it.
 

Delusibeta

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Akalabeth said:
Considering they've released two or three games since Part 2 and have released one more and haven't said a peep about Episode 3 whatsoever I think it's well on its way to entering DNF territory.

Regardless DNF is a sequel, it's not an episode to a game that is already 2/3rds released. The whole point of episodic content is to release smaller parts to a game at more regular intervals. Given the interval between Episode 2 and the unreleased Episode 3, they've already screwed up big time.
To this argument, I'm going to point out that a) I'm fairly confident that Episode 3 has been abandoned in favour of a full-fat Half Life 3. Certainly, the rumours a year or so ago pointed towards a fully fledged sequel and not an "episode", and b) it's only been three years, Half Life 2 took twice that, no reason for Half Life 3 to be any different.
 

Delusibeta

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Excuse the double post, but I saw this comment on Rock Paper Shotgun's comments thread [http://www.rockpapershotgun.com/2010/10/25/blizzard-square-off-with-valve-over-dota/#comment-538459] about this, and thought that it's very relevent.
subedii said:
There?s a key distinction to be made here. Valve copyrighted DOTA, not DotA. As in, the game being developed by them is literally called DOTA, it?s not an acronym. Nobody?s being prevented from creating Defence of the Ancients 2 and nobody will be stopped from calling it DotA, and in fact, I believe (Riot Games?) copyrighted that term.

Valve are creating a game in that genre, and using key modders from it to do so. The name has obvious recognition for that genre, but this is going to be a full product release, not a mod. I don?t see how Valve are ?stealing? things here. It?s like saying they never should have made Team Fortress Classic or Team Fortress 2. ?Team Fortress 1 was a Quake community game, how dare they!?. Well yeah, but they hired the modders from that community, and eventually released TFC and TF2.

Most crucially, the existence of an officially Valve licensed franchise called Team Fortress has not prevented people from continuing to mod and create TF variants across other games. The Quake series variants (or as some would have it, the ORIGINAL community (?how dare they!? etc. etc.)). The UT series got its own variant of Team Fortress as well, as did AvP2, and heck, angry fanboys even made Fortress Forever for the Source engine, a mod that was designed to appeal to players of TFC. Amazingly, even the Star Trek: Voyager FPS got a version of Team Fortress. Suffice it to say, Valve may own Team Fortress now, but they don?t own the idea of Fortress style games. They never have, and probably never can really.

If Blizzard are worried about this, it?s not like they can?t easily compete, and it?s kind of hard to say they?re not when DotA?s coming to Starcraft 2, and will likely be obscenely popular.

The question of which one becomes the ?official? version (if you can call it that given DotA?s history) is just a question of which one becomes most popular with the community. And you know what? I?m going to be bluntly honest here and say I don?t think it?s going to be the Valve version. But that?s a separate issue. People seem to be getting angry over the similarity of the name, as if it?ll somehow dilute the other communities, but that?s never going to happen. Valve?s DOTA sinks or swims on its own, same as with the other MOBA?s (Multiplayer Online Battle Arena, which is the term that people have coined for this genre of games). If someone makes Defence of the Ancients 2 and it flops, or succeeds, it won?t have been because of Valve. Just like if Team Fortress 2 was crap, it doesn?t matter about its name, people wouldn?t have played it, they?d just play the other Fortress variants.
 

TwilightSnail

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Ok exort, I guess I'll rip apart another one of your posts.

"I know that... I even remember when Icefrog' old Invoker completely made the game unplayable"

Invoker was left over from the age of Guinsoo, explaining its horribly unplayable balance. Incredible how you comment on one version but you can't mention the other 50 that you have played being any sort of "playable"

"I said it is ok for him to have DotA: Allstar but not DotA. (I said that in two other posts)
Because DotA is now a genre, people refer LoL and HoN as DotA-like maps.
I know Eul just disappear and lot of Fan map comes out Like DotA: outland and DotA: Revenge. Among them DotA: Allstar was the best."

DotA: Allstars was the only DotA that became real, how can you not see that? What other DotA versions where around today? Can you tell me this? Ice created DotA in its current incarnation, LoL and HoN are just copycat versions, taking our spells and abilities (or whole heroes) adding them in with things that can't be done on the wc3 engine to make a profit. Now that DotA 2 is rising, they are starting to freak out.

"Look Im not saying Icefrog is bad or anything I have been play his version of DotA: allstar since 6.00 (ok, with the exception of 6.00 which invoker was broken)
I'm saying "He has done a lot for DotA, but not enough to take the name of the genre it self."
Just like if Westwood or Blizzard trademark RTS. They both done a lot but they don't own the genre."

You are just wrong, nothing but wrong. There was one and only one DotA game, it was fostered and crafted with Icefrog leading it, but money grabbing theives like Pendragon and Guinsoo creared LoL to score some cash. Guinsoo was hired only because he worked on DotA for a breif time, when it wasn't even popular. In advertising they pretend he was the only one who worked on DotA, when in reality he worked on it for the least amount of time, and did the worst job.

Eul himself says in a post himself:

That's odd, I'm rather proud of what it has become.

I don't know if any of you are really being fair to IceFrog. I definitely appreciate the loyalty, but the fact of the matter is that my decision was my decision. No one can really say for sure what the fate of the community would've been had I not made that decision, but what we can say is that it has grown into something that many, many people love today, and for that I'll always be grateful, no matter the path it has taken.

It seems that during the Guinsoo era, that was somewhat of an attempt to erase me, because it seems that those who are in defense of those guys often cite him as the creator, at least in online forum discussions. It's also what's listed on the box of League of Legends.

A better question might be what the hell Blizzard was doing this whole time. Every Valve game I've played has been great, so I don't expect this one to be any different.

http://www.thewarcenter.net/forum/warcraft-iii/valve's-dota-2/msg102689/#msg102689

"Edit: I guess part of me felt cheated after reading Pendragon's post on dota-allstars.com and have been too hard on icefrog. But I clearly remember when S2 announce HoN Icefrog said something along the line of "competition is good" like he have nothing to do with it, and when IceFrog left dota-allstar.com I truely thought it was because he doesn't want to use DotA as a tool for money, after all he provide Soo many patch for free. But in the end I felt betrayed."

Stop believing the lies that are smeared in front of you and wake up. It's all just a marketing ploy. Everything from Pendragons Letter, http://www.dota-allstars.com/index.html to the Truth about Icefrog is a shitty scam to go at all costs stop people from playing DotA 2. Do not feel betrayed. Pendragon is more frightented than a 5 year old in a lightning storm tied to a metal post. Icefrog has always chosen the correct step in the continuation of DotA, and moving to valve is another one.

"it isn't just me think that way, a lot of fans I know also did (Pendragon's post also stated to this). Farthermore, I remember the First Q&A of him had a question asking him about if he profit from ADs in other DotA fan site, of course he said no. But think for a second, if he was trying to profit from DotA why he choose this question? To me it felt he was trying to create that image of him."

Icefrog is not seeking to exploit DotA as a cash crop like LoL and HoN (blizzard to an extent because you need to pay to get starcraft 2, and the other 2 expansions, 180 dollars over a million times, yeah thats not a lot of money I guess) If DotA costs any amount of money at all, then it will be very inexpensive and affordable. DotA is for the community not for Profit.

"but still I think he can have DotA: allstar but not DotA. (I post this more that once or twice.)"

Icefrog created everything that is DotA, all else is just strewn from it. I'm done arguing with you because if you don't agree here then there is no way to change your strewn mind, but I hope you will listen to reason and trust that DotA is in the best hands with Icefrog and consequently Valve. Stop being upset/feeling betrayed, and get ready to play the best game ever made in 2011!
 

Zing

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Gotta take Blizzard's side on this one. If Valve wanted to make their own DotA like game similar to DotA/LoL/HoN then that is great, but saying it's a sequel to DotA isn't fair when in essence it came from WCIII.
 

Exort

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@TwilightSnail
First I remember it is rumored that Guinsoo was to create LoL, it isn't that guinsoo came back because DotA become more successful, and then LoL doesn't have anything same with DotA, no matter spell or items or leveling system or anything really.
Then I didn't heard Giunsoo or S2 trying to stop Valve? but I'm not following them closely now.
I do know Pendragon is try to stop Valve.
By the way, Blizzard already release more one than DotA free map before, they didn't just came in after Valve trademark, and starting to say that.

Then "If DotA costs any amount of money at all, then it will be very inexpensive and affordable. DotA is for the community not for Profit."

Oh I remmeber when Giunsoo told us in interveiw it is free to play and stuff, and needs about three month of farming to get most thing, and what did it end up to be?

Now in the hands of Valve? Those guys add a Micro-transaction to a fully paid game! (Team Fortress 2)
Also the Mann Co store didn't just sell cosmetic changes, they sell gameplay effecting items.

I really doubt Dota is not for profit, jugding from what we know from the game, this is not alien swarm, this is a full retail game.

You know I really hope I'm wrong.

"Stop believing the lies that are smeared in front of you and wake up."
Same can be apply to IceFrog and Valve, how are you so certain it must the Pendragon and others? Because IceFrog must be the good guys?
 

Delusibeta

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Exort said:
"Stop believing the lies that are smeared in front of you and wake up."
Same can be apply to IceFrog and Valve, how are you so certain it must the Pendragon and others? Because IceFrog must be the good guys?
Mate, if you believe *that* anonymous blog post, then I'm not taking part in this discussion.
 

TwilightSnail

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Half your post I cant even read, it is so plagued with grammatical errors its atrocious. Did you even read the post I showed you from Eul? The original creator of dota? LoL hired guinsoo so they could pretend that they had the original creator of the entire game of Dota, thats how they sell it in adds on every website, and on facebook and all that other stuff. You keep bringing irrelevant things into the argument Pendragon and Guinsoo are working TOGETHER, they are a TEAM working for LEAGUE OF LEGENDS. The entire concept of LoL is the same as DotA, they just did everything differently, how can the wool be pulled over your eyes so easily? It's not a bad game, but they are making money off of it, like the planned to. Isn't it weird how Guinsoo just came out of the woodwork as soon as they wanted to make LoL? Thats because Riot Games was trash without the "Creators of DotA" tag on it, which is widely misinterpreted.

And how am I certain? This is easy. Icefrog has never done anything to hurt the DotA community, and Valve has always made great games and is loved by everyone. Pendragon took down Dota-Allstars, a once thriving website which was all about dota, turned it into a League of Legends cesspool and then shut it down, promising to archive it and put it back up in a "week or so" but did that ever happen? No. A lot of hardcore DotA fans spend a lot of time on that website, and they can view none of it now. When you google DotA the first thing you get is a direct link to the League of Legends website at the end of Pendragons letter. Can you say "ITS A TRAP". If that isn't a marketing ploy then I don't know what is. Icefrog is the good guy.

"Oh I remmeber when Giunsoo told us in interveiw it is free to play and stuff, and needs about three month of farming to get most thing, and what did it end up to be?"

See this? Right here? This is why LoL Guinsoo and Pen are lying deceitful and evil. You just said it yourself.
 

Crasha

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Exort said:
Now in the hands of Valve? Those guys add a Micro-transaction to a fully paid game! (Team Fortress 2)
Also the Mann Co store didn't just sell cosmetic changes, they sell gameplay effecting items.
If / when you purchased TF2, or at least in my case, I bought it right when the game was released. The game was barren compared to the state it's in today. In those couple of years they've added new maps, new modes, new gear for everyone. And all of this, without asking for money. Keep in mind that all of this is stuff that most other games would fill in later as paid DLC. Now, you still have the nerve to whine about them adding the Mann Co store, which is in fact also helping players (The creators of the things in there were paid something like 200.000 dollars all in all). Valve is only keeping a small ammount of the earnings for themselves, to keep the game updated and fresh for the community

Now please stop posting here, no one agrees with you.
 

wiredk

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Crasha said:
Exort said:
Now in the hands of Valve? Those guys add a Micro-transaction to a fully paid game! (Team Fortress 2)
Also the Mann Co store didn't just sell cosmetic changes, they sell gameplay effecting items.
If / when you purchased TF2, or at least in my case, I bought it right when the game was released. The game was barren compared to the state it's in today. In those couple of years they've added new maps, new modes, new gear for everyone. And all of this, without asking for money. Keep in mind that all of this is stuff that most other games would fill in later as paid DLC. Now, you still have the nerve to whine about them adding the Mann Co store, which is in fact also helping players (The creators of the things in there were paid something like 200.000 dollars all in all). Valve is only keeping a small ammount of the earnings for themselves, to keep the game updated and fresh for the community

Now please stop posting here, no one agrees with you.
Too add insult to injury for the people that don't know what they are talking about,
The Mann Co shop only sells items that you can get through the random drops: That is, if you're tired of waiting for their silly drop system(I hate it myself, but the game is still playable) you can buy entire sets of gear for rather cheap.

FURTHER MORE: They pay MONEY to community gear designers. Yes, you can have a chance to have gear YOU'VE modeled and designed be put up on the shop and get money from it. Thats what most of the gear in the mannco site is from.

Sounds good to me.

this, versus items that Blizzard just tosses out on their store that you can't get normally and often don't do a thing. 25 bucks for a pet? Nothanks.