They said it is a completely new IP a long time ago.A_Libertarian said:*yawn* It's World of Starcraft. We all know it is. No surprises coming.
It's a recent interview and they're saying the same vague stuff, so I'm going to comment on their continued lack of specifics and meaningless spouting of hype.Denamic said:You realize that it's the journalists that hound them for comments and that Blizzard isn't the ones making the same announcements over and over?mattaui said:I'm really tired of them making announcements that have absolutely zero content in them. "We're doing a new game, it'll be great!" and then "It'll be really, really awesome!" and finally "No, really, you have no idea. Here's a secret, it'll be like WoW, sort of, only a lot better."
I get it, they're really excited for their new property. Oh, and they want people to play both WoW and their new game. Well, again, that's hardly a surprise. Apple hopes you buy all their products too, not just an iPhone.
I say this as a huge Blizzard fan that owns and has played all their games over the years, so I really would like them to give us something more concrete. Otherwise, they'll hype it up so much that when specifics are released, it'll feel underwhelming.
Right?
You sir are a genius. When it gets announced to be free, we will all look up to you!bob1052 said:To me, this says one of two things.Tom Goldman said:Sams believes that the new MMO won't necessarily steal customers from WoW, but become a second game for Blizzard fans to enjoy at the same time
Either it will be free to play, or this guy needs to get his head checked.
Heres hoping its not the latter.
Isn't that kind of the point of a computer game? Is there any other kind of input other than clicking your mouse and pushing buttons?Kroxile said:*yawn* I wonder what they'll rip off this time. Or maybe they'll have you click crap really fast but do it in such a way that to the untrained eye it appears to be skills?
I did not say easy or only consistent of.rsvp42 said:Because no game developer should purposefully make an entire section of their game useless or boring. If a studio is going to design a game with leveling, it should make leveling interesting, fun, and necessary. If the only plan is to make it all easy and pointless, then they're better off cutting it from the game entirely.Roggen Bread said:Seriously - why do we need to get away from "slaughter X of type Y"?
If I just want to level a character very fast to enjoy the endgame I do not need big storys or complicated quests where I got to read the text first. I just want to need where to go und which dudes to kill.
Of course, that an interesting idea. What if someone made a game that was nothing but "endgame"? Y'know like raiding and PvP, except there's no levels, only tiers of gear. I wonder if that would sell well at all.