That's a lot of enthusiasm for 8th placeAndy Chalk said:AHAHAHAHAHAHAHAHAHAHAHAHAThe Random One said:Kasumi > Zaeed
No, seriously, that's some funny stuff. Thanks.
I don't care if you kind of sort of like Final Fantasy XIII because it does not change the fact that you are ignorant of the criticisms. A lot of the criticisms about Final Fantasy XIII states that it is too different from Final Fantasy VII. A lot of people did not like the fact that they had less control over the combat than in earlier games. Many people hate the fact that you are stuck in linear hallways, wherein earlier games you had freedom to move around the world. Many people hate the linearity of the plot, where earlier games gave you some control over the progression of the plot. You do not have to got the next step in the plot, if you'd rather play around doing the myriad sidequests.mireko said:Cool. I already have ME2 on the 360, but gift horses, mouths etc.
Congratulations, that makes exactly no sense at all.malestrithe said:Would be a nice deal, if I were a Bioware fan. I do not get why people hate Square-Enix for trying new things with their Final Fantasy series, but praise Bioware for making the same game since 1998.
[sub]People don't hate Square-Enix for trying new things with their Final Fantasy series.
Square-Enix isn't trying new things with their Final Fantasy series.
BioWare hasn't been making the same game since 1998.
People hate BioWare because their newer games are too different from their older fare.
And I'm saying this as someone who kind of liked FFXIII.
[/sub]
I, on the other hand, can't play without Kasumi on my party. Shadow Strike is perfect for taking out guys in cover, and Flashbang... is probably the best ability in the game?Kalezian said:Belladonnah said:I don't get it... is it just me that is not in on the joke?Andy Chalk said:AHAHAHAHAHAHAHAHAHAHAHAHAThe Random One said:Kasumi > Zaeed
No, seriously, that's some funny stuff. Thanks.
In combat, Kasumi is an Infiltrator without the range one shot kill ability other companions who have sniper rifles, while she does do some pretty awesome damage with her special, its only against one target, Zaeed on the other hand, is a badass.
OT: Im still tryign to figure out if we can gift Mass Effect 2, either via file transfer or simply redeeming/installing on someone elses computer.
The only thing I can think of that would stop it is the online activation, it might make DA 2 unplayable on your real computer [though from hearing all the moaning about it, that might be an improvement].
Of course, this is just assumptions.
Not talking about the plot or the story in Final Fantasy games. I am talking about everything else in them.Saviordd1 said:Ah yes, because Square-Enix has obviously not done the same thing by following the same basic plot line for the last ten gamesmalestrithe said:Would be a nice deal, if I were a Bioware fan. I do not get why people hate Square-Enix for trying new things with their Final Fantasy series, but praise Bioware for making the same game since 1998.
/endsarcasm
He's most like Grunt with disruptor ammo instead of incendiary. He utterly destroys geth and has good health. But yea Garrus and Legion are still coolerBelladonnah said:While Zaeed to me just feels like a worse Garrus or a less useful Legion... I don't see why you would ever want Zaeed on your party over either of them.
That's why I don't get it
This shows pretty gross mis-informationmalestrithe said:Not talking about the plot or the story in Final Fantasy games. I am talking about everything else in them.Saviordd1 said:Ah yes, because Square-Enix has obviously not done the same thing by following the same basic plot line for the last ten gamesmalestrithe said:Would be a nice deal, if I were a Bioware fan. I do not get why people hate Square-Enix for trying new things with their Final Fantasy series, but praise Bioware for making the same game since 1998.
/endsarcasm
Final Fantasy games have used different fighting mechanics in every game.
They tried to make new combat systems in most of their games.
They tried to do a job class thing in a few games.
They also tried a level progression system based on how much you get beaten up in others.
Only did the railroad leveling up in two games, 10 and 13. Every other game either had straight leveling up or a license grid where you get to choose what path you want to take each character down. That is unless they are talking about levels.
Now, let's talk about Bioware. Yet, you would call Bioware innovative and taking the medium in a new direction even though that new direction seems to be using the same story and plot progression, but only changing the settings? Even the so called "conversation tree" has been used since Baldur's gate and the one they used in Mass Effect adds nothing to it. Instrad of having a list of choices, you rotate a circle.
As for combat, it is the same every game since KoTOR and not that different from what you would find in any western RPG.
Call a spade a spade, guy.
So according to you, Dragon Age 2, Mass Effect, and Baldur's Gate are all the same game? I'm pretty sure if you said that on the BioWare forums they would invent a way to punch you through the internet.malestrithe said:I don't care if you kind of sort of like Final Fantasy XIII because it does not change the fact that you are ignorant of the criticisms. A lot of the criticisms about Final Fantasy XIII is that it is too different from Final Fantasy VII. A lot of people did not like the fact that they had less control over the combat than in earlier games. Many people hate the fact that you are stuck in linear hallways, wherein earlier games you had freedom to move around the world. Many people hate the linearity of the plot, where earlier games gave you some control over the progression of the plot. You do not have to got the next step in the plot, if you'd rather play around doing the myriad sidequests.
As for Bioware making the same game over and over again, Hate to break it you but they have. You think that a different setting could possibly change the fact that the story is the same one used from game to game? It does not matter if it deep space, Faerun, Feudal China, The old Republic, of their own Tokeinesque world because it is always "you" having a mysterious past, you being prophesied to help the world or hinder it, and you being involved in some apocalyptic battle with the bad guy who is ready to kill the world, but will wait for you until you are done dicking around in their Harvest moon simulator.
The fact that "you" are a blank slate does not mean a thing because it is lazy writing. The idea that you are playing yourself is really a copout because you have more personality than the creature you are playing. The NPCs look through you instead of at you.
I will repeat: When you play a Bioware game, You are playing the same game over and over again regardless of setting.
I've played most of KoTOR, most of DA2 (basically playing them for the first time these past few weeks) and all of ME1, ME2 and DA:O. Not one of them has had the same story or even the same feel for the most part. We see similar design and dialogue systems, but that's just their signature style. ME2 has a different feel to the combat than ME1 and DA2 is even more distanced from its predecessor (hence the backlash).malestrithe said:As for Bioware making the same game over and over again, Hate to break it you but they have. You think that a different setting could possibly change the fact that the story is the same one used from game to game? It does not matter if it deep space, Faerun, Feudal China, The old Republic, of their own Tokeinesque world because it is always "you" having a mysterious past, you being prophesied to help the world or hinder it, and you being involved in some apocalyptic battle with the bad guy who is ready to kill the world, but will wait for you until you are done dicking around in their Harvest moon simulator.
The fact that "you" are a blank slate does not mean a thing because it is lazy writing. The idea that you are playing yourself is really a copout because you have more personality than the creature you are playing. The NPCs look through you instead of at you.
I will repeat: When you play a Bioware game, You are playing the same game over and over again regardless of setting.
Or maybe they're trying to rekindle interest for Mass Effect 2 as prep for Mass Effect 3? Dragon Age 2 is selling quite well all on its own, they really don't need to bribe folks to pick it up.Calibretto said:Wow they must be really desperate to sell copies of Dragon Age 2 desperate times come for desperate measures.. Its only the THIRD WEEK and they doing marketing stunts like this.