Judging from the reactions here I'm almost afraid to say it, but I agree with the original poster.
I mean, seriously; games have always been expensive. So claiming that new games are expensive these days is nothing new.
Second, having worked in a gamestore, I know exactly how much money they make on second hand games. And trust me when I say that they make a lot of money on used sales. As a consumer, however, you're getting cheated out of money on every turn. New games were traded in for about 30 to 40 euro's (about half of their original value) while they were placed on the shelve for 50 or, more often, 55. That's a major profit right there and the developer won't see a single penny of it. You may like the gamestore, but I assume you like the developers more, don't you?
My problem with used games sales is not gamers trading or selling their games amongst each other, as this is relatively low scale and is less likely to impact developers the way used sales by gameshops are currently damaging developers. Quantic Dream's Heavy Rain lost between 5 and 10 million euro's to used sales (ref: http://www.eurogamer.net/articles/2011-09-12-used-market-cost-heavy-rain-1m-sales). Seriously, think about it. That's a huge loss and in the end it will only bite us gamers in the butt as the smaller devs won't be able to overcome these losses.
When it comes to old games I can imagine making an exception, since those are almost impossible to come by. But seriously; buying a game used when the new alternative is still in store but only 5 or 10 bucks cheaper? I'd rather know those 5 bucks go to the developer, instead of 30 of them being wasted on a store.