Avnger said:
And the winner of the most pretentious post award goes to you!
First, glad to see your first response is an insult. Very classy.
Second, http://www.merriam-webster.com/dictionary/pretentious. Me thinks you'll need to find a different pejorative. "Pretentious" makes no sense in this context. Like....at all.[footnote]Seriously? Pretentious? That's just a baffling use of the term here. Holy shit.[/footnote]
Those who buy the game on consoles have to install too. The default storage for a PS4 is only 500GB, and it's impossible to use multiple at the same time. Upgrading requires replacing the thing and transferring data.
Right, which is an inherent problem of the consoles, and not something I'm being "pretentious" about when I point out how absurd it is.
Me pointing out the low price per gigabyte of disc space isn't a slight against the users. It was squarely pointed at the companies that overcharge for that space. (see: Microsoft, Sony, etc)
Also, try $8.12 for storage for just this game on a compatible drive for the PS4. That's the price for 7.5% of the cheapest 2TB 2.5mm SATA 2 5400rpm drive on Amazon.
You clearly can do some math and did some limited searching of online retailer prices for hard drives, but you don't seem to fully understand what my previous post entailed. The price per gigabyte is based on the baseline storage capacity and does not take into account retailer price inflation, added cost from the inclusion of extra features on the drive (like disc read/write speeds, cache, etc).
Here are some of the sources I used -
http://www.statisticbrain.com/average-cost-of-hard-drive-storage/
https://pcpartpicker.com/trends/internal-hard-drive/
So while it's good to see that you can use Amazon.com to find hard drives, you're just demonstrably wrong about your price.
Some people don't live in a world where tossing another $124 (for that drive) is an easy thing to do at the drop of a hat.
And did I say that should be the case? No, I didn't. I only said 130 gigs is a 'drop in the bucket' when it comes to disc space today, both in terms of capacity and cost. Again, it's not my fault the consoles are technologically neutered. If someone chose to play on one of those consoles[footnote]And for the record, I currently own a PS4. In fact, from as far back as I can remember, I have owned at least two consoles from every generation of consoles. So...inb4 'PC elitist'.[/footnote] then that person must accept the console's limitations.
The cost of space means nothing for developers not doing part of their job.
That's incredibly presumptive of you. How do you know they haven't done 'part of their job'?
When your game takes up more than a fifth of the total storage capacity that comes baked into a basic PS4, you're doing something wrong.
Again, that's very presumptive. The game features what effectively amounts to five games. Three, if we're being picky. (we'll go with 3 from here on out). And that means that there is three games worth of content in there, which puts each at just over 40 gigs. Each of those 40 gigs includes all of the core content on the game, estimates for early patches, updates, and DLC, it includes standard, HD, and 4K textures, compressed and uncompressed audio, some of which will included numerous languages, etc.
Put simply, it all adds up.
But let's not forget what was
actually said in Activision's post on the matter.
"
The estimated storage space required for Call of Duty?: Infinite Warfare and Call of Duty?: Modern Warfare Remastered (Legacy, Digital Deluxe, or Legacy Pro) is a combined 130 GB. This is a high-end estimate."
So the games may, in fact,
not take up 130 gigs.
Besides, of all the people complaining about the space requirements around here, who among them were
actually considering buying the game beforehand? Given how much energy this community expends hating on the series, I assume very few. Which would mean we have a bunch of people complaining about a game they had no interest in to begin with.
Fantastic. I love this community.