Please tell me you did not compare this sort of conversation with the Holocaust. Please don't. It's a very disrespectful stance.SilverStuddedSquirre said:The only surprise to me, is that you seem OK with this. On the topic of the Very true stats about Candy Crush: Those are what WE call "Smart" people, and what the industry terms "minnows." They are not the target audience, the target audience are those people who can be Gulled (literally) into dropping the full cost of a console on some LIE of a "game."RunicFox said:Wow. Much hatred.
He did use some pretty poorly chosen words. But I'll be the guy in the room that thinks it's weird a lot of people found this to be, I guess, surprising and also completely evil. Probably one of the most tame interviews I've seen, not to mention how many people are actually out there to steal your money.
?At King, for instance, we took the decision to make our games truly free-to-play, so you will never end up in the position where you?re forced to pay."
- Actually true, although there are areas where difficulty will spike and players need to play longer.
"So you can play all the way to the end without having to pay. For instance, in Candy Crush, of the players who are on the last level, more than half of them didn?t pay to get there.?
Actually real stats. More than 50% of the people who have 'beat' candy crush did so without ever spending a dime. I forget the other metrics they've given out, but of that other 50%, most have only paid the 99 cents here and there to unlock more levels.
While I don't like King as a business, I think Candy Crush itself is pretty inoffensive. Albeit apparently stolen.
Also, you will notice that the Bile and Desire to Curb-stomp are DIRECTLY aimed at Tommy for his STUNNINGLY ignorant statements.
If you find Candy Crush in-offensive then I have two words for you: Slippery Slope.
"Oh it's not THAT bad." is fine, right up until somebody cuts the Red Ribbon in front of Auschwitz.
On the point of Candy Crush -- I've worked in this industry for awhile now, and what he's saying is 1) Not new 2) giving recognition to those doing it right (companies always credit themselves first) 3) Candy Crush is as close to a game as you can get on the top 10 - 20 grossing charts outside of minecraft and sometimes infinity blade.
Let me point a few things out:
A) I dislike the company for their patenting. All companies do this but they've been aggressive.
B) I'm still not as fluent, but accusations and evidence of copying other people's work to the pixel is a bit terrible
C) They're a one-trick pony company which is why their stock is worthless
D) A lot of people who work with King probably want to make the video games you and I love.
Candy Crush is a better spin on the match-three mechanic than I've seen in awhile. And to be honest, it can be pretty challenging. Their purchases are usually limited to dollars and not, say, 20 - 500 dollars you're seeing in the obviously cash-grab companies. They make their money off of excitement and virality, which I would say is akin to people being excited about their product.
What this guy is saying? Whatever. It's some of the most repeated jargon in the F2P sector. Be upset, if you like, but I just don't see the point. Even if, in this make-believe-world of his, that every thing suddenly went free to play...you'd stop playing games. Or if you did it would be so selective. There's never going to be a point where one type of system will dominate 100%. This is the new trend...and I'm not going to get upset by that. We all still have options of purchase.