Steven Bogos said:
Capcom Addresses Deep Down Sexism Controversy
So what do you guys think? Is it "sexist" to not include a female playable character because of the game's plot?
Source: Eurogamer [http://www.eurogamer.net/articles/2014-02-19-capcom-addresses-concern-over-lack-of-female-characters-in-deep-down]
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Maybe this is just an issue of personal taste for me, but the questions at the end of article after article, makes the material feel less like news - less like a real article - and more like just an elongated intro to start a forum thread. This is a hot-button issue anyway, so one can safely assume that there will be a discussion whether the author asks a question or not. Sometimes they are so tacked on as afterthoughts that they even miss the point of the article they aim to discuss (not this one though; and I don't have time to sift through and find the ones to which I'm referring). If the goal is to start a thread, then please do so. If the goal is to report the news, please do that too. But, to me and most likely others, it seems a mistake to attempt to achieve both goals with the same document. I can even respect that this device could be seen as driving and directing the inevitable conversation. However, considering the topic and information provided on it, the number of directions that the discussion could take is pretty limited; thus the direction isn?t necessary. Also please don?t misunderstand. I?m not singling out an author, nor do I mean disrespect. I?ve simply noticed this trend rapidly developing; and an example happened to present in an article on which I intended to comment, regardless.
OT - No, it isn't sexist. Context is everything. I remember a while back Spike Lee heavily criticized Clint Eastwood for not having African American soldiers as part of the story in one of his films. But in CONTEXT of the film, based on historical accounts, these characters didn't appear because there weren't any in that particular platoon / company. While Spike Lee is right, there were many African American heroes of that, and in fact, every war America has ever faught; Clint Eastwood (any personal feelings towards him or anyone else aside) did nothing wrong in re-enacting the bit of history in question with accuracy in this particular aspect.
The discussion this game has prompted is one of the same issue but with a different ism. The story is about some guy on a journey. It could be about some girl in a space suit, or some hedgehog, or some princess, or some plumber, it doesn't matter. In context, there is no inherent sexism in simply telling a story about some guy. I would even argue the same in the case of the original misunderstanding. However, the caveat would be, with twelve characters, why not a girl - at least one. In which case, I would err on the side of inclusion for inclusion's sake (as someone who despises racism, sexism, and all other forms of exclusion). Even then, I wouldn't call it sexism, rather ? at worst ? one could say exclusionary at that point. As it stands though, again no, there is nothing sexist about this in context of the story being told.
On a side note, but none-the-less related, we in the West should also refrain from projecting our social norms on others. What would be an example of sexism here in the Americas and possibly Europe as well ? not that the game in question here is ? may very well not be in Japan, Korea, etc. The culture is different; and the CONTEXT that informs the characterization, story, art, and game design is a product of that specific culture. We?ve got to resist the impulse to assume all cultures look through lenses tented the same hue.