So... Capcom inserted a half-way interesting (and most of all: original) character dynamic into what is otherwise an utterly bland and generic JRPG, and then completely removed it for the Japanese version. What? Were they afraid their Japanese audience would spontaneously combust if exposed to new ideas?
How completely depressing.
How completely depressing.
Hell yes to Saints Row 2! Still one of my all time favorite games to come out of the current gen platforms. My gf at the time made a character that looked exactly like her (it was eery), I made one that looked exactly like me, then we spent the good part of that week blowing the hell out of Stillwater together. One of my best gaming experiences in recent memory.The Cheshire Cat said:To me, a big part of the appeal of Saints Row 2 is the whole "Just pick the character you like best and play that" aspect of it. Not just the visual customization, which is awesome, but the fact that you can choose from 6 different voices, that have full dialogue recorded for every cutscene and in-game bit of chatter, and even though the lines themselves are all more or less the same, the different voices all have clear personality differences in the way they deliver the lines.
More games should do stuff like that. Saints Row 2 is the only game I've played that really delivered on the "Play who you want!" idea. Well, so long as you want to play a sociopath.