Cheating AI

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gigastrike

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Jul 13, 2008
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Unsilenced said:
The fact that every AI in every game ever has infinite ammo has never ceased to piss me off. How am I supposed to be the greatest warrior of all time or whatever when I'm apparently the only person who has to worry about these little "bullet" things?
Not really a problem when they're on your team. In Halo you just tell the guy with the rocket launcher to ride shotgun and you can just plow through everything. Works with the sniper rifle too, but with the added bonus of them being able to get headshots every time.
 

Morti

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Aug 19, 2008
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Fecking Motorstorm Apocalypse.

Final race, set a blistering time (top 100 I think, doubt I'm still there though as I haven't played in ages), came second place by a whole second >_<

So I decide to try and use their cheating ways against them. First two laps, drive around without touching the boost button, was still 4th at that point anway. Third and final lap, floor it, bomb past them into first and win with a 6 second lead, but a whole fecking 15 seconds behind my best time!

Rubber banding needs to be hung-drawn-and-quatered, reanimated with ruinous powers, burned at the stake, resurected again and buried in concrete with a breathing tube before having its remains ground up and used as cheap fertiser.
 

DigitalAtlas

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Mar 31, 2011
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White Knight Chronicles

Physical attacks can hit you from miles away, while you're powerless less you're right next to the damn thing.

****. This. Game.
 

manaman

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There are very few games that computers are legitimately better at than people.

About the only advantage computers have over a person is reaction time. Call it cheating if you will, but I don't mind as long as the game still gives a challenge. The old Starcraft game was absolutely no challenge at all after playing for a while. I was forced to play online against people for anything even remotely close to a challenge.
 

General Twinkletoes

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Jan 24, 2011
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Blatherscythe said:
For starters you can only select 12 units at a time and to my knowledge you cannot hotkey different groups, this makes it difficult to use large armies as a human,
You can, you use CTRL+1-0. There's no onscreen indicator, and it's a ***** to use well though.
 

Seiei

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Jan 30, 2011
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Hard mode in Mario Party (1,2), The AI is PROGRAMED to click buttons faster than the controller can pick up.
 

kyle_silver

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Oct 4, 2011
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For me, it's almost every modern game I have played, apart from the Halo games, unless I am on Legendary, but I assume they are going to be hard to beat.. Sometimes it's bad Game design, but other times, it's just ridiculous what the game can do... I was playing either a Battlefield game, or a CoD game, can't remember which.. And I got killed 15 times by one sniper who could shoot through a Brick tunnel and get a critical head shot on me.. Some of my favorite games do this sort of stuff even..
 
Sep 14, 2009
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Prometheus2112 said:
Operation Flashpoint. AI would shoot you through cover if just one pixel of your character was visible. Often shots were made well out of range of the weapon used.
i did notice that eventually too actually, at first i was thinking "bloody hell, where is the bastard that spotted me? I was being so careful!" but the game literally seems to track every pixel of your body, and gives the AI incredible accuracy regardless of the physics that you have to abide by.
 
Sep 14, 2009
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Seiei said:
Hard mode in Mario Party (1,2), The AI is PROGRAMED to click buttons faster than the controller can pick up.
*remembers bleeding from the palm..shivers*

First game as a child that i actually raged at and refused to put down

as a 7 year old, trying to beat tug o war on adventure hard mode....fuck that shit, the joystick would burn off if i circled it around any faster.
 

Fijiman

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Dec 1, 2011
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The first one that comes to mind is the AI for Terrorist Hunt in Rainbow Six Vegas 2, especially on realistic difficulty. They don't cheat all the time, but when they do it's bad. For example, there are the lead eaters who take two or three time the average amount of bullets and then there are the SPAS12 snipers who can take your head off halfway across the map.
The second one is the AI in Gears 3 on occasion. One of my favorite examples is one time on Overpass were I was the only guy left(I may have accidentally blown up two of my teammates during that round. I blame all the damn Tickers we were getting) and was using the Silverback. I had just finished off the second to last guy and was just about to go eviscerate the butcher who was stuck on a turret when the bastard teleported behind me and sliced me in half. Suffice to say that that incident scared the living shit out of me.
 

Unsilenced

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Oct 19, 2009
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gigastrike said:
Unsilenced said:
The fact that every AI in every game ever has infinite ammo has never ceased to piss me off. How am I supposed to be the greatest warrior of all time or whatever when I'm apparently the only person who has to worry about these little "bullet" things?
Not really a problem when they're on your team. In Halo you just tell the guy with the rocket launcher to ride shotgun and you can just plow through everything. Works with the sniper rifle too, but with the added bonus of them being able to get headshots every time.
That's one game. I'm having a hard time thinking of too many others that work like that. A lot of war shooters have friendly AI, but they tend to be useless gits. Meanwhile all my favorite games are more along the lines of STALKER, in which you have to carefully balance how much ammo you have. Bullets have weight and are expensive to buy. Every shot must count... but ONLY FOR YOU! Everyone else just sprays billions of rounds all over the wasteland because fuck it, they've got a portal to the bullet dimension.

Heck, in the recent Fallout games, your companions share your otherwise unique ammo-consuming with all but their default weapon. I like to imagine your character has to explain this to them when they're recruited.

"Ok, now that you work for me, things work a little bit differently. You see this?"
*holds up a bullet*
"Any gun you pick up from now on will require them to operate. It's annoying yes, but you get used to it. Plus, since we're the only people that need bullets, they tend to be lying around a lot, even in places that logically should have been looted ages ago. If you run out of them however, just switch back to a weapon you picked up before you met me. It will still have it's magic bullet portal and will not require any additional ammo to fire. Any questions?"
 

Gabanuka

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GeneralTwinkle said:
Gabanuka said:
Also: Age of Mythology's AI. Seriously, fuck that guy.
Really? I always found the bots fairly bad, if you played macro style with like 60+ villagers and expanded a lot.
I will rephrase:

Also: Age of Mythology Ai when you're playing as Loki and go for a myth based strategy and if you're generally bad at the game.
 

General Twinkletoes

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Jan 24, 2011
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Gabanuka said:
GeneralTwinkle said:
Gabanuka said:
Also: Age of Mythology's AI. Seriously, fuck that guy.
Really? I always found the bots fairly bad, if you played macro style with like 60+ villagers and expanded a lot.
I will rephrase:

Also: Age of Mythology Ai when you're playing as Loki and go for a myth based strategy and if you're generally bad at the game.
Ah ok, I can't play for shit as norse so I have no idea about that.
 

Ragsnstitches

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Dec 2, 2009
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This wasn't as much a cheat it was a bug, but it stems from a cheat.

AI in STALKER have a ludicrously high detection ability. The Programmers never managed to work in stealth, despite evidence to attempts (noise meter, stealth weapons, stealth enemies etc).

But if you save in certain areas, when you haven't been detected, upon loading that area again, every AI in the vicinity knows your there.

I only found this out during the mission where you have to sneak (or just shoot) your way into a military base and get a briefcase. I tried to do it pure sneaky like, got out of the sewer drain I start at and crawled over to a house and saved.

Shortly after that I was caught and got blown away.

Reloaded and I was immediately spotted (In cover, away from enemies) and the alarm went off and enemies started converging on my location.

From that point on Stalker was just a shooter with survival aspects. The illusion of stealth was lost.
 

SirDeadly

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Feb 22, 2009
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Cartoon Wars... I'm on stage 16 and when I'm halfway through destroying the enemy castle it sends out a combination of flying robots and brim reapers which constantly knock you back and take forever to kill. So annoying!
 
Apr 5, 2008
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Cheating or unfair AI, regardless of a games difficulty is very frustrating. It's one of the reasons I completely went off the Need for Speed games. The AI/game cheats so badly that it ruined the game. I don't remember which title it was from "the franchise", but it was before Undercover. You can never lap an AI opponent, their cars will always match yours for performance, if they crash head-on into a wall, they will be back up behind you within seconds.

No matter how flawlessly the player drives and how many accidents the AI have behind (or as a result of) him, they will hound him till the en. Meanwhile if the player so much as scrapes his wing mirror, slowing his car down by 2/10ths of a second, he'll be overtaken at the line by a virtual racer he thought lost in his dust.

Mario Kart on the Wii also drove me mad. It's not so much "cheating AI" as it is the game's design choices. I enjoyed the gameplay and levels well enough, but whether the player wins or loses has absolutely nothing to do with how well they drive. It's wholly dependant on the game and the player can drive as flawlessly and cleanly as they like and they'll still get lightninged, shelled, overtaken, shrunk, squashed, knocked off edges and more through no fault of their own and without any control over or ability to influence the outcome. That annoys me greatly, didn't bother finishing that one either. It constantly punishes whomever is in 1st to the point of frustration and resentment.
 

zidine100

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Mar 19, 2009
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shogun 2, i attacked kyoto and they only had one stack in town and one a bit to far away to help, i saved before hand because i knew i was being stupid at that point but i couldnt let a chance like that pass up, i assassinated all but one of the generals there so yeah, the game then proceeded to crash on me, i reloaded and what do you know that stack which was too far away from the town suddenly appeared right next to me.

basically screw you shogun 2.