I disapprove greatly of any organisation or person wanting to exclude media from portraying anything, even if it relates to unpleasant chapters in human history.
Infact, I'd say this is a completely natural phenomenom. After something dramatic and unsettling has occured, we often seek to work with it so that we may continue having a stable mental condition. Today's media's addressing of such matters is the same proccess on a large scale more or less. As pointed out many times on this website and elsewhere, videogames have a unique potential of having the audience -live- the experience. It's not about what the main character will do, it's about what -you- will do.
By not addressing issues such as the Holocaust little justice is given to the grim story and all the people who suffered with it if you ask me. Closing our eyes and holding over our ears will only have made all the hardships in vain with nothing to learn from. We should be -obligated- to shine light upon these issues, no matter how frightening they may be.
In all honesty, a game that focused on immersion and tension-building rather than scores or sport challenges which put the player in the eyes of, lets say a german soldier, could give some truly gripping experiences in my opinion. That not only does history justice, but most importantly, teaches you something.
Thousands of WW2 games have been made, but I have not seen a -single- one that has even tried to approach the subject manner in such a way.
A great disappointment, in my opinion.