"Contrarian" Gamers Suck Says Treyarch

Sinclair Solutions

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Man speaks the fucking truth. Got some RADICAL views floating 'round the internet.

Christ, you would think that Black Ops or Modern Warfare 2 kills puppies for all the hate it gets. Sure, I thought MW2 was a bit Tom Clancy-is, but it was a well made game. Hell, it's one of the best made games I've ever played. I'm sure Black Ops was well made too. Are we really gonna hate on Call of Duty because the industry clones it? It's not like they WANT people to made clones of their game.
 

Firehound

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Nov 22, 2010
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mazzjammin22 said:
Man speaks the fucking truth. Got some RADICAL views floating 'round the internet.

Christ, you would think that Black Ops or Modern Warfare 2 kills puppies for all the hate it gets. Sure, I thought MW2 was a bit Tom Clancy-is, but it was a well made game. Hell, it's one of the best made games I've ever played. I'm sure Black Ops was well made too. Are we really gonna hate on Call of Duty because the industry clones it? It's not like they WANT people to made clones of their game.
Look. Look at where this is coming from mazz. This is coming from a company that can not produce a game that plays relatively well online for every console. And don't claim that it is due to the PS3 being hacked. Every system out has been busted open at some point or another, and it's just silly to use that as an excuse.

It's also a shitty shooter, with little sense of balance. Just play online and watch every single person who gets two kills roll out an RC-XD and kill at least one person if they have half a brain. Instead of going for credits to unlock new and cool looking skins and allowing players enough variety between everything so they are not forced into using one of five terrible weapons, they do exactly that, forcing new players to drudge up cash by using whatever they think is the least stupid weapon. The special equipment is too short ranged to be of help, and only some of it can generate points. My case in point for equipment: Radio Jammer. Who is so busy watching the radar that if it kicks out for a minute they are rendered useless?Now compare it to the insanity that is the motion detector which always spots you no matter how stealthy you are, or claymores which if placed properly are impossible to actually destroy without utilising a carefully thrown grenade.

I could go on to complain about how there is no way to pull the pin and not cook a frag grenade, but that would be just being contrary. Black ops is a terrible shooter. It's an arena that offers sniper rifles, but that's more of a joke, as there are only a handful of places where one can actually use them and everyone knows where they are, so you get one kill to get stoned by grenades. Yes, Stoned, not exploded, but stoned.

We're also talking about a guy who works for a company that has not successfully produced an original thought for several years. It's not because no one bought the new IPs, it's because there were no new IPs to buy from this company.
 

INF1NIT3 D00M

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When Treyarch's idea of "innovation" and "gameplay additions" stop being "more noob tubes" and "lets add lots of killstreaks", then my "constructive criticism" and "community feedback" will stop being outright flaming and boycotting of their products.

If someone like Bethesda or Obsidian made a statement like this, saying "Hey, we tried our best working on New Vegas, please tone down the hate-mail.", I might consider their words for a few moments. Surely those guys have a really tough time finding bugs in a game that big, and they're presumably working on a patch as I type this. I'd take their statements with a grain of salt, but there's at least a chance we can give them the benefit of the doubt.

When the Community Manager for Treyarch blames the community for disliking his company's rubbish products, it just rubs me the wrong way. When you build your multiplayer experience around Titles like "Joint Operations" and a killstreak bonus that ends the round for all players, you are marketing your game to a very specific demographic. A group of people who would kick over the chess board if they started to lose. The kind of people who would blatantly steal money in Monopoly, shout and scream when you tried to take it back, then angrily refuse to play anymore. The "Douchebag/Frat Boy" demographic, I call it. Treyarch and Infinity Ward recognize that these jerks are their target audience, and they create the kind of mindless bullet-and-explosion filled drivel that these "Gamers" crave. It's almost a good thing, because with all those modders and drop-shotters and noob-tube users all focused on Call of Duty, there are less douchebags wreaking havoc on the communities of better games.

What I'm trying to say is, Treyarch and Infinity Ward cater exclusively to the kind of self-centered douchebags I hate to run into on Xbox Live. They have no grounds to complain about their community being full of douchebags and bickering 12 year olds when they were the ones who centered their games on that target audience.
 

Layzor

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What a strange coincidence, the one thing I'd change would be to delete Treyarch and every game they've ever made.
 

RowdyRodimus

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canadamus_prime said:
Greg Tito said:
When asked if he could change anything about the game industry, Treyarch's community manager said he would stop all the bitching from fans.
Good call! I've been saying this for some time now.
And I can also say with a great deal of certainty that a large portion of the people on this site are guilty of this (being bitchy "contrarian" gamers, and generally unhelpful as far as the industry is concerned, I mean).
With that you also have to look at the fact that many of the people are here because of Yahtzee, who many times bitches for the sake of bitching making them think it's the "cool" thing to do.

OT: What gets me is that when did it become the norm for companies to tell their customers what they want and that they know what's best for them. In other words, when did it become ok for companies to tell us to shut up and enjoy what we tell you to enjoy?
 

BeepBoopBrother

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HankMan said:
Here's a way to cut down on "Contrarian" Gamer Comments: DON'T. MAKE. CRAPPY. GAMES.
It's not 'creativity' it's Q-U-A-L-I-T-Y that's the issue here. People will still play the games, but if there are broken parts, they WILL notice!
This, although I believe creativity is a big part of it.
If something is broken, you better believe mass amount of people are going to shove their foot down your neck.
 

Xorph

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So basically, Olin is saying, "Our game has flaws that we missed/ignored, and our fans are noticing them and complaining. Instead of fixing these flaws, let's get annoyed by the people who found them and NOT DO ANYTHING ABOUT IT Lololololol!!!!1!!1:D:D"

I understand that the 8-year olds whining "Lol Cod sucks Halo iz teh shiz!" can be annoying as Miley Cyrus's singing, but when your game has obvious flaws that could be fixed by a quick patch (I'm looking at you, broken Barebones mode...) you could stop sitting drowned in your own ego and go do something about it. Seriously. I want MW2 Barebones back. Alot. Like right now. Immediatly.
 

Contun

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I wouldn't be complaining if Black Ops wasn't terrible.

If you don't want gamers to complain don't make bad games.
 

MaxwellEdison

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If they want us to stop bitching, maybe they could listen to our complaints and fix their games. CoDBlOps was almost painful for me to play through, and I think it's perfectly fair of me to complain when an experience that bad is created. I could understand these comments from nearly any other developer, but honestly, these guys deserve the comments they get.

I also object to the idea that people are just complaining for the sake of it. Most of the complaints aimed at this group of game creators I've seen have been pretty constructive, if at the same time highly abusive at points. It's not as if they have no idea why people dislike their product.

Tl;dr - QQ more guys, get over it or fix your games.
 

Sean Steele

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Someone whose whole job centers around the Call of Duty franchise can't ***** about 'trying something new and it going wrong' the last CoD to try something new as Modern Warfare and that was just an update of the same formula its been having in the grand scheme of things.
 

rsvp42

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He's right in a lot of ways though. I've been around the SW:TOR forums a lot lately and there's actually a lot of good discussion there, if you can get past all the whining and bitching and useless back-and-forth that happens. If it's not one post full of misinformation, it's another making a mountain out of a molehill.

It's no wonder developers don't "listen to us." It's all just angry white noise with the only semblance of common sense being drowned out. You try sifting through the hurriedly-typed, poorly-written posts of half a million self-aggrandizing fools and try to get something meaningful out of it.
 

Trogdor1138

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Warforger said:
Trogdor1138 said:
Well the gaming culture has always had a very large amount of negative commenting, but the same goes for every other medium I suppose.

I agree with this guy. I wish people would concentrate more on the great things.
The main problem is developers releasing games and sequels which "borrow" heavily from the predecessor, while for a sequel it's ok you have to at least improve on it. Black Ops is still the same formula since CoD 4 you're just paying full price over and over just because your friends are getting it.
Yeah, I definitely see a level of irony in his statements. But seriously, nobody is forcing anybody to buy them, they should know what they're getting by now. It only became a huge success because so many people bought it, they're going to keep making uninspired cash-in's so long as they're bought. I find it more funny the fans keep complaining about the features and changes, but go out and buy them anyway because the marketing has got to their heads. With exceptions of course.

Still, there's always more negativity, whereas I like to look at the positives in a game/film etc. rather than having the flaws wreck the experience for me. I think with gaming those small things get in the way more simply because it's an interactive medium.
 

Krantos

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There's a fine line Treyarch is walking here between complaining because people are being dicks just to hear themselves vent and whining because people didn't like their game.

Now, I'm a major proponent of the view that fans will never be happy with a sequel; however, it's never a good idea, nor good for the industry, to completely ignore feedback from players.

People will always find ways to vent their discontent. At the moment, most of that takes place online, and people continue to buy the games anyway. If Treyarch prefers, they could be inundated with requests for refunds (which, I'll mention, some companies actually offer if you didn't like their game), or people could stop buying their games entirely. People are going to be voicing their opinions one way or another, I kind of figure the industry would prefer the way that still enables them to get a paycheck.

Also, why the hell is the community manager complaining about this? The forums are the reason he has a job. Do they really expect people will just go on there and talk about how great the game is?
 

Bad Cluster

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I don't see much of that happening on Id Software, Bethesda, Bioware, or even Obsidian forums, yes there are negative reactions but nothing too serious to complain about. How about they just start making better games? No that's too hard, easier to blame it on the community!

PS: You can't make such generalizing statements as these, just because your game is so popular within certain groups of gamers and your community is big.
 

kypsilon

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I suppose another way to look at his whole mess is to think that, well, you forked out X amount of dollars for said game, if it doesn't float your boat, aren't you entitled to say something about it?

As for those people who are just bitching about it to be bitchy, I have a great big "ban" key for them. No big loss.
 

Canadamus Prime

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Jun 17, 2009
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RowdyRodimus said:
canadamus_prime said:
Greg Tito said:
When asked if he could change anything about the game industry, Treyarch's community manager said he would stop all the bitching from fans.
Good call! I've been saying this for some time now.
And I can also say with a great deal of certainty that a large portion of the people on this site are guilty of this (being bitchy "contrarian" gamers, and generally unhelpful as far as the industry is concerned, I mean).
With that you also have to look at the fact that many of the people are here because of Yahtzee, who many times bitches for the sake of bitching making them think it's the "cool" thing to do.

OT: What gets me is that when did it become the norm for companies to tell their customers what they want and that they know what's best for them. In other words, when did it become ok for companies to tell us to shut up and enjoy what we tell you to enjoy?
I hardly think that's what the guy is saying. There is a large difference between constructive criticism and unhelpful senseless whining. The former, I'm sure, is not at all unappreciated. The latter on the other hand just makes a creative person wonder why they should even fucking bother. Obviously the people who're already in the industry have a thicker skin than I do.
 

TitenSxull

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Black Ops is a good game, its the fact that the game is good that makes the flaws that much more glaring and easy to ***** about. For me its the spawn system... I'm not sure why I have to spawn into bullets several times a match and why they haven't considered a better way of spawning people...

I do agree that some people are just griping for the sake of griping but there's plenty of people genuinely frustrated because they want to love the game and some element of the game is too frustrating to truly be immersed.
 

seditary

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Aug 17, 2008
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More and more gamers seem to forget what this industry is all about? People who complain about not having fun with your shit have forgotten that games are supposed to be enjoyable?

I had a good laugh, now continue making games that I don't buy.