Wishful thinking.Silentpony said:Oh good, the scam artist is finally shutting up.
Wishful thinking.Silentpony said:Oh good, the scam artist is finally shutting up.
I would just like that the toxic people weren't the ones leading on the dance floor.erttheking said:Let's be frank. You and I can be snarky about people being too attached to this stuff, but in a way we're contributing to the song and dance.LostGryphon said:It's neat, because after 5 years of this shit, you can get a feel for, if not out right guess, what certain people are going to say about this subject just by seeing their avatar/user name.
Very few surprises here.
Come on, guys.
Why aren't you tired of this song and dance yet?
Moral arbitrer? And what happened when she saw a game commiting a fault?webkilla said:snipNinjamurai said:snip
I second this. That assertion is quite a jump of logic.Avnger said:Please show me anywhere within the youtube series that calls are made to ban or censor video games. Because you're taking 1+1 and getting 4000 here mate. If you want people to take your criticism seriously, don't dress them up in such ridiculous hyperbole.The Lunatic said:a series trying to get video games banned or censored
Wo. You can't talk about the video!maninahat said:And to discuss the video itself; She's picked some interesting examples to illustrate her point. Ellie, Alyx and Elizabeth are widely considered some of the roundest, most well written female characters in gaming history. I get her point about how Elizabeth is basically a walking dispenser throughout the gameplay, but outside of the gameplay Bioshock Infinite becomes her story.
It says to me that a major flaw with game design is just how limited it is when it comes to interactivity. Bioshock Infinite is a story about a detective getting stuck in a fantastical, retrograde, flying city. In practise though, it is eight hours of shooting people in the face. With gameplay like that, there is only so many ways a player can interact with the world. Elizabeth is someone you can't shoot, so she can only exist to help you shoot other people. If she shot people too, it would undermine the story they wanted to tell. Ironically they have to pigeonhole her into a cheap support role just so they can make her a better character in the story that's segregated from the gameplay.
I know, 8 pages in and no one is talking about the contents of the damn video.nomotog said:Wo. You can't talk about the video!maninahat said:And to discuss the video itself; She's picked some interesting examples to illustrate her point. Ellie, Alyx and Elizabeth are widely considered some of the roundest, most well written female characters in gaming history. I get her point about how Elizabeth is basically a walking dispenser throughout the gameplay, but outside of the gameplay Bioshock Infinite becomes her story.
It says to me that a major flaw with game design is just how limited it is when it comes to interactivity. Bioshock Infinite is a story about a detective getting stuck in a fantastical, retrograde, flying city. In practise though, it is eight hours of shooting people in the face. With gameplay like that, there is only so many ways a player can interact with the world. Elizabeth is someone you can't shoot, so she can only exist to help you shoot other people. If she shot people too, it would undermine the story they wanted to tell. Ironically they have to pigeonhole her into a cheap support role just so they can make her a better character in the story that's segregated from the gameplay.![]()
It's why you get terms like ludonarrative dissonance floating around; The game wants us to think of Elizabeth as this sleeping god figure, but in practise she is a sidekick who fetches you coins whilst you shoot people. It is seen as a fault of the game designers to not be able to marry these two things together, or at least, make a game in which dimension jumping is a mechanic outside of cut scenes. I think a lot of people wanted to know why Elizabeth wasn't the PC for a long time. When she finally comes around to being the main character in the DLC, the game takes away her superpowers. Great!Can you really say outside of gameplay when talking about a video game? Gameplay is a good chunk of a game and it's rather important too. It would be like saying outside of my job I am a good worker. They really shouldn't have had gameplay like that if they wanted to make the game about Elizabeth. They could have made a crazy cool game about switching between different realities as Elizabeth.
I never got the idea she was meant to be a sleeping god. The impression I had waffled between she is your daughter / your girlfriend. (The second one is kind of creepy when you know the story.)maninahat said:I know, 8 pages in and no one is talking about the contents of the damn video.nomotog said:Wo. You can't talk about the video!maninahat said:And to discuss the video itself; She's picked some interesting examples to illustrate her point. Ellie, Alyx and Elizabeth are widely considered some of the roundest, most well written female characters in gaming history. I get her point about how Elizabeth is basically a walking dispenser throughout the gameplay, but outside of the gameplay Bioshock Infinite becomes her story.
It says to me that a major flaw with game design is just how limited it is when it comes to interactivity. Bioshock Infinite is a story about a detective getting stuck in a fantastical, retrograde, flying city. In practise though, it is eight hours of shooting people in the face. With gameplay like that, there is only so many ways a player can interact with the world. Elizabeth is someone you can't shoot, so she can only exist to help you shoot other people. If she shot people too, it would undermine the story they wanted to tell. Ironically they have to pigeonhole her into a cheap support role just so they can make her a better character in the story that's segregated from the gameplay.![]()
It's why you get terms like ludonarrative dissonance floating around; The game wants us to think of Elizabeth as this sleeping god figure, but in practise she is a sidekick who fetches you coins whilst you shoot people. It is seen as a fault of the game designers to not be able to marry these two things together, or at least, make a game in which dimension jumping is a mechanic outside of cut scenes. I think a lot of people wanted to know why Elizabeth wasn't the PC for a long time. When she finally comes around to being the main character in the DLC, the game takes away her superpowers. Great!Can you really say outside of gameplay when talking about a video game? Gameplay is a good chunk of a game and it's rather important too. It would be like saying outside of my job I am a good worker. They really shouldn't have had gameplay like that if they wanted to make the game about Elizabeth. They could have made a crazy cool game about switching between different realities as Elizabeth.
One of the things that I like to play is Netball. Becuase it has females in. I generally like female and like to interact with them. I never understood the desire to play in a male only sport. Or when football keeps putting barriers up for female spectators (for example, female reporters are seen as less worthy becuase they haven't played true football.) don't they like females too?infohippie said:Hey, more female protagonists are a good thing. More nicely shaped butts to watch as you game.Wintermute said:I'm glad this is finally over. I'm tired of this new trend where every game protagonist is a woman and it's all about women. Now that this series is done, things will go back to normal. I miss manly games where I do manly things. I miss the straight white guy protagonists.
If reports of what happens in locker rooms are even half correct, then no, apparently they don't like females.trunkage said:One of the things that I like to play is Netball. Becuase it has females in. I generally like female and like to interact with them. I never understood the desire to play in a male only sport. Or when football keeps putting barriers up for female spectators (for example, female reporters are seen as less worthy becuase they haven't played true football.) don't they like females too?infohippie said:Hey, more female protagonists are a good thing. More nicely shaped butts to watch as you game.Wintermute said:I'm glad this is finally over. I'm tired of this new trend where every game protagonist is a woman and it's all about women. Now that this series is done, things will go back to normal. I miss manly games where I do manly things. I miss the straight white guy protagonists.
Never heard of Netball before, watched some random Australia vs New Zealand game for a while, and it looks better than baseball, at least I kind of understand what's going on. Like a mix of basketball and handball and you play it with a volleyball, and once you have the ball you can't move? And the person defending can't move? I didn't read the rules, that would ruin the magic.trunkage said:One of the things that I like to play is Netball. Becuase it has females in. I generally like female and like to interact with them. I never understood the desire to play in a male only sport. Or when football keeps putting barriers up for female spectators (for example, female reporters are seen as less worthy becuase they haven't played true football.) don't they like females too?infohippie said:Hey, more female protagonists are a good thing. More nicely shaped butts to watch as you game.Wintermute said:I'm glad this is finally over. I'm tired of this new trend where every game protagonist is a woman and it's all about women. Now that this series is done, things will go back to normal. I miss manly games where I do manly things. I miss the straight white guy protagonists.
This right here is the main crux of why Anita got to be so infamous and why opinions of her vary from extreme rage to annoyed apathy.maninahat said:I know, 8 pages in and no one is talking about the contents of the damn video.
She launched a kickstarter that was then spammed on 4chan, which would basically be kicking the hornets nest, and then crying that you got stung.altnameJag said:Well, hopefully her next project involves a less reactionary fan base. Seriously, as far as gaming blasphemy goes, the fucking Game Theory guys are an order of magnitude worse.
Phhhhahaha.WeepingAngels said:She picked a fight...
She launched a kickstarter. Gamers picked the fight.
Back around the turn of last century, Basketball was seen as too strenuous for females to try (and also American) so to protect England women but let them play a sport, they placed a bunch of restriction on basketball. Remember, still in the 1950s, women weren't allowed to run long distances because it might ruin their "birthing waters." Also, this restrictions were made BY women, because they believed in these shenanigans too.Wintermute said:Never heard of Netball before, watched some random Australia vs New Zealand game for a while, and it looks better than baseball, at least I kind of understand what's going on. Like a mix of basketball and handball and you play it with a volleyball, and once you have the ball you can't move? And the person defending can't move? I didn't read the rules, that would ruin the magic.trunkage said:One of the things that I like to play is Netball. Becuase it has females in. I generally like female and like to interact with them. I never understood the desire to play in a male only sport. Or when football keeps putting barriers up for female spectators (for example, female reporters are seen as less worthy becuase they haven't played true football.) don't they like females too?infohippie said:Hey, more female protagonists are a good thing. More nicely shaped butts to watch as you game.Wintermute said:I'm glad this is finally over. I'm tired of this new trend where every game protagonist is a woman and it's all about women. Now that this series is done, things will go back to normal. I miss manly games where I do manly things. I miss the straight white guy protagonists.
Australia is cheating though because they have this giant playing for them and she scores every time.
The internet understand nuance? It not really capable of thatDragonbums said:snip
When you kick a hornets nest, you are actively interacting with the nest. Anita situation was more like someone threw a hornets nest at her because they didn't like what she said.Metalix Knightmare said:She launched a kickstarter that was then spammed on 4chan, which would basically be kicking the hornets nest, and then crying that you got stung.
It's also not an inherently sexist thing. Heck, the tropes page brings up a bunch of examples using male characters. It's not about hurting or throwing away women, it's about hurting the main character through the people he treasures most, and that usually involves a girlfriend or spouse.erttheking said:I'm not talking about her, I don't care for her, but women in refrigerators is a thing, a well documented thing.webkilla said:Friend, it has something to do with context and how you frame an issueerttheking said:She's talking about the writing in the game. The problem is not that saving people is a bad thing, it's that it's lazy writing. I heard a quote a long time ago that easily describes the problem with this. "When you want to make a woman tragic, you hurt her. When you want to make a man tragic, you hurt a woman." It's a major trend in writing to have a woman character that only exists to get killed or kidnapped to make a man sad. She isn't the one who came up with the term Women in Refrigerators.webkilla said:She tried to 'force' change by positioning herself as a moral arbiter - as a judge of what is good enough, and what not good enough. Well, she tried.
As for why her videos are bad? My favorite example is her "women in the fridge" video, where she talks about games using plot devices consisting of women getting hurt or killed, as motivations for the player character to get mad/get even/go on a quest of vengeance as a bad thing.
The trick is that she just says that's a bad thing. At no point does she stop and go "You know, wanting to save and help other people is a basic human drive - that its mainly men saving women is a bit one-sided, but ultimately wanting to help other people isn't a bad thing" - no, in her videos it is 100% a bad thing, with nothing good in it. Thats part of why her videos are so bad.
http://tvtropes.org/pmwiki/pmwiki.php/Main/StuffedIntoTheFridge
I won't deny that the editing in her videos was sleazy, the Hitman example was a good one, but she also had a list of games where you can kill prostitutes and on it was Metro Last Light...yeah...you can't do that in Metro Last Light. But the problem is that Women in Refrigerators is a long standing problem. I don't see how her not saying "Well it's human to want to save people," has anything to do with it.
As you note yourself, she likes to frame things that aren't entirely true as fact - and indeed, most of the videos with her are just her opinions on things when you get down to it.
She thinks that games with women being the thing that a male player character have to save/avenge/whatnot is a bad thing.
She has NEVER given any kind of actual evidence to this, other than appeals to emotions. Oh she'll say that influences culture and society... but she has never given any solid proof of this.
Conversely, back in 2015 there was this lovely study that got published: A 3 year long study looking to see if playing video games made you sexist. It found that you did not become so via video games. https://www.ncbi.nlm.nih.gov/pubmed/25844719
That's another thing about Sarkeesian's vids: They're one-sided. In her videos it is assumed from the getgo that her premise is correct. She never tries herself to demonstrate anything that might prove her wrong, indeed that deceptive video editing and whatnot is a good example of that. If they're supposed to be 'documentaries' then they MUST look at both sides of the argument.
Hell, in one of her earlier vids she straight up said, while talking about the Mario games, that she completely ignores all the non-platformer games like Smash Bros, Mario Kart and whatnot, so she can maintain a fiction that in 'all' Mario games Princess Peach is but a helpless damsel. This is so disingenuous, because if you look at sales stats for mario games, then party games like Mario Kart and Smash Bros make up a huge part of the mario games being sold today - and in those games Peach can kick just as much butt as everyone else.
But we can't mention that... nope, not at all.
When it comes to science, a very important element is fallibility. Your theory must have room for it to be wrong - a theory that cannot be proven wrong is not scientific. Gravity can proven through experiments. Theorems on how to measure the tensile strength of metals can be proven via experiments.
You must always include mention of the things that prove you wrong. Cherry picking your samples is a great way to be branded a liar and a fraud. Sarkeesian, is a fraud.