Critical Miss: #5

EBHughsThe1st

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Nov 18, 2009
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You'd think this would be funny.
It's been done in other webcomics very well.
But this is just stupid.
And what in the heck is the girl's name?
 

Formica Archonis

Anonymous Source
Nov 13, 2009
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Question about the newspaper: What's the text stamped(?) over the Critical Miss ad in the corner? (Brave newspaper, running a piece on one of its advertisers like that.:)
 

ArmorArmadillo

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Mar 31, 2010
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Wow, this series is really developing a pattern for atrocious comic style. This joke, like most in the comic, is absoltely terrible for it's telegraphing.

Let's break down the panels.

1: Girl talks about wanting to use violence after seeing Kickass.
2: Sees Ebert and says she's going to change his mind.
3: As superhero, threatens violence.
4: Uses violence.

Sets up a situation, then follows through the situation. No twist, no variation, just doing exactly what you say you're going to do. This comic always leaves a bad taste in that it always tells you what it's punchline is going to be in advance. A character warns that an avalanche of games is coming, then an avalanche of games comes.

Comics as a medium demand a certain understanding of timing style, and organizing panels for an effective punchline, and this comic consistently fails miserably at that.

Edit: But oh, there's an Ultrajoe plug OMG. Really? References? That's supposed to carry the comic? People looking at it and going "Oo! I recognize that thing you just mentioned!"
 

De Ronneman

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Dec 30, 2009
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Finally, something new on the Escapist that's worth my time. I love this. It's brutal, it's raw, but at the same time makes me smirk, but I don't completely understand why. Kudos!

ArmorArmadillo said:
Wow, this series is really developing a pattern for atrocious comic style. This joke, like most in the comic, is absoltely terrible for it's telegraphing.

Let's break down the panels.

1: Girl talks about wanting to use violence after seeing Kickass.
2: Sees Ebert and says she's going to change his mind.
3: As superhero, threatens violence.
4: Uses violence.

Sets up a situation, then follows through the situation. No twist, no variation, just doing exactly what you say you're going to do. This comic always leaves a bad taste in that it always tells you what it's punchline is going to be in advance. A character warns that an avalanche of games is coming, then an avalanche of games comes.

Comics as a medium demand a certain understanding of timing style, and organizing panels for an effective punchline, and this comic consistently fails miserably at that.

Edit: But oh, there's an Ultrajoe plug OMG. Really? References? That's supposed to carry the comic? People looking at it and going "Oo! I recognize that thing you just mentioned!"
Oh my, a critic. I could drop the bomb and say "Do better tourself", but that's boring. In stead I will tell you that I DO find it funny, because you can see it coming all along. It makes it that more satisfying when it actually does.

AND, I don't care for Ultrajoe.
 
Mar 16, 2009
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Remember when everyone gave a crap about that Ebert thing a month ago?
I give this one or two more comics and then I'm giving up on it.
 

Formica Archonis

Anonymous Source
Nov 13, 2009
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ArmorArmadillo said:
4: Uses violence.
Hmmm. Personally, I thought #4 was "uses violence and suffers consequences that costumed movie characters never do". Certainly not the first time that joke's been used, but it's not quite as Stick Figure Death GIF file as all that.

De Ronneman said:
Oh my, a critic.
Quick! Someone get a bucket with two holes in it!
 

Susan Arendt

Nerd Queen
Jan 9, 2007
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Tom Phoenix said:
Ebert, I am going to give you an offer you can't refuse. Either the words "games are art" or your brains on the computer screen...

You know, I wonder....are we going to be getting any badges for reading Critical Miss? I mean, I don't care about badges, but it seems like almost every other show/weekly column (ironically, except for ZP) has them.
Eventually, yes. One will likely have a hamster on it.
 

ArmorArmadillo

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Mar 31, 2010
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SirBryghtside said:
ArmorArmadillo said:
Wow, this series is really developing a pattern for atrocious comic style. This joke, like most in the comic, is absoltely terrible for it's telegraphing.

Let's break down the panels.

1: Girl talks about wanting to use violence after seeing Kickass.
2: Sees Ebert and says she's going to change his mind.
3: As superhero, threatens violence.
4: Uses violence.

Sets up a situation, then follows through the situation. No twist, no variation, just doing exactly what you say you're going to do. This comic always leaves a bad taste in that it always tells you what it's punchline is going to be in advance. A character warns that an avalanche of games is coming, then an avalanche of games comes.ad.

Comics as a medium demand a certain understanding of timing style, and organizing panels for an effective punchline, and this comic consistently fails miserably at that.

Edit: But oh, there's an Ultrajoe plug OMG. Really? References? That's supposed to carry the comic? People looking at it and going "Oo! I recognize that thing you just mentioned!"
OK. You don't like it. Why are you telling me why I shouldn't?
Because it's bad. That's how criticism works.
Yahtzee said:
Without critics telling us what's good or bad we'd all be wearing boulders for hats and drinking hot ebola soup for tea.
 

Sir Kemper

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Jan 21, 2010
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I see what you did there...

My Joe is indeed Ultra enough.

We feed him Plutonium rods so his coat has that extra sheen of Ultra.
 

Blair Bennett

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Jan 25, 2008
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I don't think my Joe is ultra enough. Does anyone know of a method of fixing it?

Also, oft have I fantasized of engaging in my own brand of vigilante justice, so it was easy to relate...especially with the vicious beating of elderly people who disagree with me.
 

The Wooster

King Snap
Jul 15, 2008
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Blair Bennett said:
especially with the vicious beating of elderly people who disagree with me.
Which, and let's be frank here, is one of the founding freedoms of the internet.