Possessor Of Hats
- Apr 6, 2008
Being thinking about that myself lately.Spark Ignition said:zHellas said:
rip infinity engine....
The former is from Neverwinter Nights 2 Mask of the Betrayer, and is one of it's better looking areas, the latter from Planescape Torment using the Infinity Engine.
As much as the Aurora Engine (with NWN etc.) improved on overall graphics, effects, models and the like, where it failed utterly when compared to the older Infinity Engine games was crafting well thought out and interesting environments. To put it another way, NWN/NWN2 is -filled- with identikit buildings, trees, scenery of the kind that anyone can hop into the toolset and plop down without any thought going into the procedure at all.
However, this is not completely a failure of the Aurora Engine itself, but of BioWare and Obsidian in how they used it. If you want an example of it being used well, go look at The Witcher and compare it to Neverwinter Nights 2. But even then, the older Infinity Engine games still look like works of art in comparison in my opinion, with the attention to detail fairly obvious in every loving crafted area.