This. This visual metaphor of a person ingesting human fecal matter via a sandwich sums it up.
It really shocked at first me how much hate RE4 got from fans. "Oh never mind the the ridiculously improved controls, interface, puzzles, and pacing, THEY RUINED TEH STORY AND MAED IT IN2 A SHOOTER!"
"Ruined the story"? Yeah, the story was already ruined the by the time RE3 was released and before that it was cheesier than a Voltron episode draped in fondue. While not great or original, RE4's story was very enjoyable to me. On accounts that it had practically nothing to do with the original (bat shit insane) cannon and it went about things deliberately self aware. With the added bonuses of likable protagonists, some funny lines of dialog, and a coherent and easy to follow plot and you got yourself a very well executed story.
However, one thing I'll disagree with is the huge praise RE4 gets for its horror. Its pretty scary around the beginning, but once you find the shotgun and some grenades, then it becomes an extremely weird shooter. That didn't bother me (were still some parts that creeped the shit outa me), it was still fun as hell at least! But when people say "past RE game were scarier and more atmospheric", that's just not true. Yeah you can say how RE pioneered the horror genre, but all the games pretty much relied on jump out scares and surprise attacks as opposed to true psychological endurance as practiced by Silent Hill 2 and Condemned: Criminal Origins. Besides, a game/movie/book/whatever can be as atmospheric as possible, but if it has a completely retarded and convoluted story and characters you want to flog every time they open their mouths, then everything just falls apart because we can't connect with situation due to it's inconsistencies and lack of any logic.