I typed sereh similar when I got it but it didn't work.Furioso said:serek smmukar? are those even words?Ickorus said:
Come the fuck on reCAPTCHA.
I typed sereh similar when I got it but it didn't work.Furioso said:serek smmukar? are those even words?Ickorus said:
Come the fuck on reCAPTCHA.
But a far better idea would have been to take on those talented people, help them work on a new project and, years later, unveil something that could make both of them a whole heap of money...Mokuren said:Sega has all the rights to shut down this project.
Guys here seem to forget. Every time I for example walk down to the local bowling center, theres a miniarcade. Guess who's machines and games are standing in there? (SEGA)Grey Carter said:The Devs submitted [url-=http://www.bombergames.net/sorr_project/faq/]a "formal letter" to Sega [/url] but I imagine Sega gets a glut of letters every day and likely they dismissed it as yet another project by fans whose grasp exceeded their reach. What gets my goat is Sega doesn't bring it's legal foot down on all those terrible fucking flash games based on the Sonic license and only seems to care about "protecting their IPs" when the fan-made game in question is better than their own products. Sadly, considering the state of Sega these days, that covers most of the fan games out there.DeadlyYellow said:Care to lend some credence to that?Tom Hill said:SEGA gave the go ahead on the project eight years ago.
Actually not, particularly. Unlike certain other companies Sega actually posted a profit last year.standokan said:Yeah, sega's pretty much dead
The problem is Sega usually doesn't act against those who make Sonic fan games (At least I don't think so considering there' so many Sonic fan games on the net that are well publicized), so it was kinda surprising they would take this fan game down. Also, I think Sega has done more than their fair share to devalue the Sonic IP.RowdyRodimus said:Or you can do the same comic this way:
Panel One: Show people playing a game and really digging it
Panel Two: Show those same people working on a game, talking about all the features they want to put in it making it awesome.
Panel Three: (Caption: Eight years later)Have those people ***** because they wasted time creating a new version of an IP they don't own instead of changing up characters designs and names and making their own game.
It doesn't matter how long they worked on the game or how good it is, they don't own the IP and if SEGA didn't do make them take it down, then it opens the floodgates for people to make games based on any of their properties and devalue them.
Two wordsstandokan said:Yeah, sega's pretty much dead
I think the first is sereħ (h has an accent mark) and the second word is similar.Furioso said:serek smmukar? are those even words?Ickorus said:
Come the fuck on reCAPTCHA.
Exactly! And here are more:The_root_of_all_evil said:But a far better idea would have been to take on those talented people, help them work on a new project and, years later, unveil something that could make both of them a whole heap of money...Mokuren said:Sega has all the rights to shut down this project.
Just a thought.
Not a typo. It's a reference to Sega's infamous Nintendon't ad campaign. Whoever did the front page got it wrong.Chemical Horse said:Is Valvedon't a new branch of Valve assigned to work on Episode 3, but instead of delaying it just refuse to make it?Grey Carter said:Sega do what Valvedon't.
That explains everything.
All of the games I listed above started off as popular mods before their creators were paid a fortune for the rights to the IP by VALVe and hired by them. Although Garry's Mod did get published by VALVe over Steam, Garry himself wasn't hired nor did GMod become a VALVe game (instead they gave him a Source Engine license). He was interviewed for a position there though, however he didn't get it. (I'm guessing his famous personality had something to do with that.)Chemical Horse said:snip
i meant shutting down a fan project even though they said at the begining they didnt care about the project and then waiting till it was at 98% completeFurioso said:Well not really, they added new features including an entirely new, long, dungeon (wasn't that good but it was something) and an interesting monster arena thing that I had fun with, also allowed people to experience the game who couldn't before and didn't have the know how for emulating, in other words, yea they made a port but it was goodRaikuFA said:didnt square do this with chrono trigger
Oh and they had cutscenes, I also enjoyed those
Yeah pretty much. Which is really sadRaikuFA said:didnt square do this with chrono trigger
Which is great, but it's not the same comic. In fact, it neatly misses the point.RowdyRodimus said:Or you can do the same comic this way:
Panel One: Show people playing a game and really digging it
Panel Two: Show those same people working on a game, talking about all the features they want to put in it making it awesome.
Panel Three: (Caption: Eight years later)Have those people ***** because they wasted time creating a new version of an IP they don't own instead of changing up characters designs and names and making their own game.