*focusing really hard to not hemorhage at reading a writer trolling "Halo is Sux"*
I mean while we're on the subject of vapid material. I've long ago acknowledged that bashing Halo has far more to do with how fashionable it is than anything actually contained in the game. Halos story and characters certainly won't be remembered alongside the many great incarnations of the joker, or badass unfold that is The Watchmen, but it's been turned into a whipping post by way of its success.
This reads to me like professional trolling. Ironic that it comes from somone who has signed on to write the sequel to Crysis, a game that quickly reduces to Graphics Accelerator Porn. Well he's got my attention, I'm looking forward to seeing his deeply original interpretation of Marines shooting koreans, or aliens or whatever we're gonna shoot in Crysis 2.
Halos story is a macro one, It's about the juxtaposition of the covenant and the humans, with very few focused characters, and most that are really pivotal to the story in the games themselves are the covenant prophets. The masterchief is not a deep character, hes a soldier he does soldier stuff, he's brave he's lucky he's a badass, he works for his role. No ones getting an oscar but he makes for a great avatar in a fun game. Even then, the quotes around "I'm gonna go up there and kill those guys" is funny cause I don't remember that line from any game.
Not all of us want our characters to start reciting poetry mid firefight, or in the precious seconds leading up to an important mission objective(metal gear solid) When characters do it, it comes off as a writer jerking off his hobby in spite of cohesion, or to put it bluntly, it comes off as bullshit.
I'll have to research some of Mr. Morgans work, I certainly hope I don't find any tough guys who always get the job done, female protagonist that use thier sexuality to thier advantage, or spazmatic smart guys who freak out at said tough guys abuse of the technology, ya know, none of that archtypical bullshit.
Bioshock does an amazing job of making the player take in the atmospher, an area in which Halo does not hold a candle to it,halo focuses on exciting the player about the action sequences and does well on that front, lets see if crysis 2 manages to find itself a place among the storied, atmospheric games, and not another graphical masturbation session crying in envy of halos sales. But I didnt come here to defend Halo from its detractors, thats a lost cause and not even a noble one, Halo is in no monetary danger after all, I came here to chastise a writer for flamming fanboy riddled trollbait and the sheer lack of originality. Let's hope your work on crysis two is above that line.
I mean while we're on the subject of vapid material. I've long ago acknowledged that bashing Halo has far more to do with how fashionable it is than anything actually contained in the game. Halos story and characters certainly won't be remembered alongside the many great incarnations of the joker, or badass unfold that is The Watchmen, but it's been turned into a whipping post by way of its success.
This reads to me like professional trolling. Ironic that it comes from somone who has signed on to write the sequel to Crysis, a game that quickly reduces to Graphics Accelerator Porn. Well he's got my attention, I'm looking forward to seeing his deeply original interpretation of Marines shooting koreans, or aliens or whatever we're gonna shoot in Crysis 2.
Halos story is a macro one, It's about the juxtaposition of the covenant and the humans, with very few focused characters, and most that are really pivotal to the story in the games themselves are the covenant prophets. The masterchief is not a deep character, hes a soldier he does soldier stuff, he's brave he's lucky he's a badass, he works for his role. No ones getting an oscar but he makes for a great avatar in a fun game. Even then, the quotes around "I'm gonna go up there and kill those guys" is funny cause I don't remember that line from any game.
Not all of us want our characters to start reciting poetry mid firefight, or in the precious seconds leading up to an important mission objective(metal gear solid) When characters do it, it comes off as a writer jerking off his hobby in spite of cohesion, or to put it bluntly, it comes off as bullshit.
I'll have to research some of Mr. Morgans work, I certainly hope I don't find any tough guys who always get the job done, female protagonist that use thier sexuality to thier advantage, or spazmatic smart guys who freak out at said tough guys abuse of the technology, ya know, none of that archtypical bullshit.
Bioshock does an amazing job of making the player take in the atmospher, an area in which Halo does not hold a candle to it,halo focuses on exciting the player about the action sequences and does well on that front, lets see if crysis 2 manages to find itself a place among the storied, atmospheric games, and not another graphical masturbation session crying in envy of halos sales. But I didnt come here to defend Halo from its detractors, thats a lost cause and not even a noble one, Halo is in no monetary danger after all, I came here to chastise a writer for flamming fanboy riddled trollbait and the sheer lack of originality. Let's hope your work on crysis two is above that line.