I love EpicNameBro. He is a godsend for struggling players.Arontala said:For anyone having trouble with the Capra Demon, watch these two videos.
The first video shows you how to get an extremely good ring, and the second video is just a general strategy for killing the Capra Demon.
With the dragon, there's a set of stairs about halfway up the bridge on the right. All you need to do is sprint to them and run down to be safe. When you get there, make sure to find the shortcut back to one of the bonfires in the room at the bottom of the stairs.Witty Name Here said:I beat the giant Bull Demon thing, but now I'm stuck by the dragon with no idea where to go, do I brave the fire it spews out and try to run past it? Do I backtrack? What do I dooooooooo? T_T
Also that Black Knight in the first area is bloody brutal, I'm not even sure why he's there... >.>
EDIT: Also, I have no idea how to use those shards that give combat bonuses to my items, they would be useful if I knew how to use 'em.
Also, there's a lot of crap in my inventory, I just wish I could sell it instead of being forced to drop it. T_T
It should be more resistant to magic attacks. Unless I'm mistaken, the magic defense stat is just for spells like soul arrow, so it won't protect from fire or lightning.krazykidd said:I have a question if anyone can answer . I want to level my sheild . My current balder sheild +5 s stat are 82/0/0/0 . I want to acension it to divine sheild which stats are 59/108/0/0 ( or something like that ). Will that make my sheild more resistant to magic attacks ? If so is it all kind of magic( fire and lightninf ) or just one kind?
Quick derision from the subject of Dark Souls.....but what in sphincter-clenching christ is your avatar picture of?darkstone said:You're going the wrong way is your main problem, you're supposed to head up first.Dansen said:Um, it is hard, I haven't even made past the opening of the first level.
If only I knew how to take down the giant skeletons, thenI would be set.
Except you do fear death. If you've built up a shitload of souls, or gotten some humanity from killing a boss, you're gonna be scared shitless of dying. You die a lot, but it doesn't mean you don't have a lot to lose as well.ghost whistler said:This is just bizarre.
People say 'this is a manly man's game' and that it's 'realistic' - no invisible walls to protect you from falling of ledges, for example. But when you die you come back to life (as we all do, of course) and can start again. Unlike Oblivion or Dragon Age (those games people say are for pussies, now that DS exists).
Surely if death is so common in a game, as it apperas to be in DS - you will die a lot they say - then it must have no meaning. The player doesn't fear death, as he might in DA or Oblivion (which is the sort of trepidation the developers of DS want the player to feel), he just fears the tedious repetition of task to progress. That's something else entirely.
Jesus.Pearwood said:First negative thoughts:
Why do they let me pick an appearance when my character is hideously deformed anyway?
The camera angles on the second boss on the narrow bridge get confusing if you go near the lock on button.
First positive thoughts:
This game is awesome. Beautiful graphics, great gameplay, great soundtrack, just love it.
Man, if you think that it's unfair that the checkpoints are too far apart, you should find a way to play Demon's Souls. Game doesn't even checkpoints. If you die, you start at the beginning of the level, son.ghost whistler said:THe irony of gamers is something that never fails to amaze me.Daystar Clarion said:I mean this in the nicest possible way.
Maybe you're just not very good at this kind of game.
Everything you're complaining about, is what everybody else in this thread loves about the game. The camera is fine, maybe you're the problem.
Maybe it's not for you, nothing wrong with that, but treating what everybody else likes about the game as faults?
Come on dude.
First I get criticised for not playing the game.
Then I play it and explain my state of play (which is presented entirely objectively; i brought teh game knowing full well I might not enjoy it and would sell it on later, that's fine) and get told 'maybe you suck'.
Well of course I suck; does that surprise you? This is the hardest game on the 360 bar none. You seem surprised that I might find this difficult.
The game does have faults, and chief among them are the piss poor placement of checkpoints. There is simply no excuse for that. Whether you like that or not is really irrelevant. If the game had sensible checkpoints do you mean to seriously suggest you'd complain?
Humanity affects item drop rate, can be used to kindle fires (Increases your flask capacity), or to revive yourself. Similar to in DeS if you die, you lose the ability to summon people into your game. I believe it has an effect on NPC dialogue as well. But when you're undead, you look like a zombie basically.Corporal Yakob said:Bloody hell I want this game but have no money! >:I
But whats all this hummanity and zombiefied status I've read about in this thread?
Demon's/Dark souls doesn't have old school difficulty, it's very new school, in fact. Sure, games were harder back in the day, but they were also incredibly unfair, meant to keep you playing for as long as possible, to drain your wallet of every possible penny (They kept doing this during the first console generations because developers kinda stuck to the "old ways"). Demon's/Dark Souls difficulty is very fair, you know exactly why you fail.ZeroMachine said:I actually kinda like the menu's aesthetic. It represents the sort of game I wanted to get out of Dark Souls. Dark, dreary, old school difficulty.Gorilla Gunk said:Yeah but at least Demon's Souls' menu looked nice and didn't resemble something you'd see in an RPG made in the late 90's/early 00's. It's just ugly as fuck man.McNinja said:It's FROM Software. They couldn't consistently design a decent menu if their lives depended on it.
Definitely getting that, too. As Darksiders was the best Zelda game I played in a long time, I feel like this is the best Castlevania game I've played since Circle of the Moon![]()
That might be it, but I've seen more stories about people having trouble joining/invading others players.krazykidd said:Ummm first thing , are you human? You can only summon and see soul signs if your human . Second thing , they are mostly around bosses , players tend to help other for bosses or somewhere tough . I've seen quite a few and it was the only way i could beat the boss before the demon ruinsCasual Shinji said:snip.
I would suggest not fighting the ice golem guys in darkroot garden yet . Personally iv'e rung botha belles and haven't passed through there . As for the gorgoyles i had trouble there too . Word of advice , if your human , you can summon a NPC to fight with you , it makes the fight 10x easier , only because he can be a scape goat for you . I didn't knoe this so i fought them as hollow . Other than that theres 3 things you can do . 1) cut off gorgoyles tail , it does quite a bit of damage , limits his attack range and gives you a pretty good starting axe .2) keep both gorgoyles close , because if you are too far well they breath fire which has a wide range , much easier to block halberds than blocking fire so yeah .3) if your really patient ( this is what i did ) , id lure both gorgoles on the left or right side of roof , have 1 use his flame breath ( which takes a couple of seconds ) and while hes doing that ,lure gorgole number 2 to the oposite side of the roof , that way i couldn't get hit by fire and got a few hits on the gorgolyes who isn't spewing fire .Casual Shinji said:That might be it, but I've seen more stories about people having trouble joining/invading others players.krazykidd said:Ummm first thing , are you human? You can only summon and see soul signs if your human . Second thing , they are mostly around bosses , players tend to help other for bosses or somewhere tough . I've seen quite a few and it was the only way i could beat the boss before the demon ruinsCasual Shinji said:snip.
And I could use all the help I can get since at the moment I'm boxed in by that gargoyle demon you fight on the roof, the Carpa demon, and the Darkroot area.
And speaking of the Darkroot area, anyone have any idea how to defeat those diamant ogres? My sword attacks can't chip away even 1 point of health from those bastards.
I haven't played co-op with anyone yet. But if it's anything like Demon's Souls, you''l probably get the same amount of souls plus your humanity if you're a hollow, aswell as the Boss being defeated in your own world.ghost whistler said:I'm at the capra demon. I could spend some humanity and try the soul stone or perhaps join another's game, but is there an incentive? If i kill the boss in someone else's game, does it count for my game? If not then, to quote the pope, fuck that.
Thanks for the tip.krazykidd said:I would suggest not fighting the ice golem guys in darkroot garden yet . Personally iv'e rung botha belles and haven't passed through there . As for the gorgoyles i had trouble there too . Word of advice , if your human , you can summon a NPC to fight with you , it makes the fight 10x easier , only because he can be a scape goat for you . I didn't knoe this so i fought them as hollow . Other than that theres 3 things you can do . 1) cut off gorgoyles tail , it does quite a bit of damage , limits his attack range and gives you a pretty good starting axe .2) keep both gorgoyles close , because if you are too far well they breath fire which has a wide range , much easier to block halberds than blocking fire so yeah .3) if your really patient ( this is what i did ) , id lure both gorgoles on the left or right side of roof , have 1 use his flame breath ( which takes a couple of seconds ) and while hes doing that ,lure gorgole number 2 to the oposite side of the roof , that way i couldn't get hit by fire and got a few hits on the gorgolyes who isn't spewing fire .
NOT the best strategy ... But if you don't have any humanity that's all i got .
Remember the bridge with the dragon in the Undead Burg? Near the beginning of the bridge, there was a locked door. With the key you got from defeating the Moonlight Butterfly, it will now open. At the end of that new area is the Capra Demon. Kill him and you get a key to the Depths, which is to the left of the boss battle entrance. Also to the left is a shortcut back to Firelink Shrine, so you should open that up before you go hunting the Capra, because he is one mean fucker.Kris015 said:It's hard, and the game doesn't tell me anything! I wasted a freaking Fire Keeper Soul because I thought you were supposed to "Use Item" >.<
Also I have no freaking idea where to go after ringing the first bell! I even killed the Moonlight Butterfly.. Where to now!?
The rewards for joining certain covenants [http://darksoulswiki.wikispaces.com/Covenants] are increased abundance of soul signs. Plus I think that since there are now checkpoints, it makes sense that the devs wouldn't want the boss fights (most of which aren't even very difficult) to become complete cakewalks by allowing Soul Signs to cover the floor.Casual Shinji said:While I do like the game, it has a few questionable design choices compared to Demon's Souls.
- You have to buy the ability to write/rate messages. It's only a 100 souls, but still, this should've been in the game right from the start just like in Demon's Souls.
- The Soul Sign thing-a-ma-jig is easily missed, because you have to speak to some random dude - twice - in order to get it. Yet again a feature that was there from the get-go in Demon's Souls.
- And when you do get the Souls Sign there's hardly anyone accessing it, because the game runs on a different server system than Demon's Souls. I don't know the gist of it, but where in Demon's Souls you would trip over Soul Signs left and right, and could seek out your friends' Soul Sign easily using psn messaging or whatnot, in Dark Souls there's not a "soul" in sight. I've been playing all day today and I haven't seen a Soul Sign anywhere.
All I can hope for is that From Software releases a patch that makes the co-op component of this game actually work.