Dark Souls: Initial Thoughts

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Agarth

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Jul 14, 2009
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Well, I enjoyed Demons Souls (despite some of the bullshit it pulls off) and it's basically the same game... Just that it's apparently going to be even crueler. How are they going to pull that off? Remove parry riposte? Add more unkillable dragons? Actually I should probably shut up now.
 

Ruwrak

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Sep 15, 2009
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RedEyesBlackGamer said:
Add me to the people who are loving it. I'm farming souls right now. And I got the Drake Sword. Things are going to be fun after I'm done leveling and stacking up on supplies.
It did take me forever to locate the first blacksmith and merchant, though. How I missed those staircases.....
Oh, and I rolled a Thief to start. DAT CRITICAL.
One question: how do I use Heal? I bought the spell, have a talisman, and my faith is 12. I can't figure out how to use/hotkey it.
You need to go attune your magic.
At the bonfire, select atune magic, slot the magic you want, then select the talisman with the right (or left if you're one of those people) with the d-pad and select the magic with up (if you have several.) then press the RB or R1 and tadah. Magic be cast after a long pause.

Maybe it's been answered in the past 7 pages though x3


Back to the topic at hand.

Is Demon Souls hard? ... No. Is it annoyingly obnoxiously killing you when you only pay no mind for a split second? Yes, yes it certainly is. I'm level 46 and I still get killed occasionally in Undead Burg. Don't ask me how though =/

Do the graphics bother me? No, not at all. Do I dislike the invisible men? Yes XD

This one guy said:
So if you give embers to a blacksmith you cant get them back, Even if you accidently attack them and they never ever stop attacking so you accidently defend yourself?
WEll then you're outta luck :p
But if you give embers to one guy the other blacksmiths should also be able to do the upgrading (if my foggy memory serves me correct.)
 

bakan

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ghost whistler said:
ZeroMachine said:
These are not faults, these are consequences. The game is supposed to be brutal. It's supposed to be unforgiving of mistakes. It was what they talked about the whole time. Just because you don't like it doesn't make it bad design.
So people are fond of saying. But that doesn't absolve or excuse bad game design or short changing the player. The goal is to make a game people enjoy and if people give up then there'll be fewer people to play online with and less wil from the publisher to do a third game. Cutting off your nose to spite your face isn't a sensible option.
You see, there is a whole bunch of people who do enjoy this kind of unforgiving gameplay and it is the whole selling point, just like it was for Demon's Souls - though I gotta say that I liked the online part of Demon's Souls more and splitting up everyone in covenants with guilty fees etc doesn't seem to be so good.
 

Dr.Panties

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Would you care for a tear-flavoured thickshake to wash down your fail burger (with weak sauce) and bitterness fries combo?
 

lapan

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Jan 23, 2009
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The game actually feels a lot easier than demon souls to me. There are much more checkpoints and free potions. Potion grinding was so annoying to me i nthe first game that i never finished it.

The Taurus also was pretty easy, just as close as possible to him with shield up. Some hits will miss you outright and the others should be easily blockable with a decent shield. Then punish him for his attacks.
 

ZeroMachine

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ghost whistler said:
ZeroMachine said:
These are not faults, these are consequences. The game is supposed to be brutal. It's supposed to be unforgiving of mistakes. It was what they talked about the whole time. Just because you don't like it doesn't make it bad design.
So people are fond of saying. But that doesn't absolve or excuse bad game design or short changing the player. The goal is to make a game people enjoy and if people give up then there'll be fewer people to play online with and less wil from the publisher to do a third game. Cutting off your nose to spite your face isn't a sensible option.
Demon's Souls was brutally difficult.

When From Software set out to make another game, they had the goal in mind to make the game even harder.

They constantly advertised that it would be harder.

They specifically stated that you will die. It's in the tagline.

They succeeded. It's brutally difficult. But, every thing, from poison to curses to parasites to small enemies to mini bosses to main bosses, every damn thing, has a counter. The game just doesn't hold your hand. You need to learn it yourself.

Are you telling me that, in order for a game to be considered "designed well", it needs to hold your hand? 'Cause it doesn't. That's a thing of preferential challenge. I prefer not having my hand held for every damn action in the game like so many games do nowadays. It seems to be that you do, and when a game doesn't hold your hand, you scream "bad design" in it's face.

Everything in the game can be combated by the player in one way or another. That is good game design.

Oh, and third game? No, no, no... trust me, these guys are all set: http://en.wikipedia.org/wiki/From_Software

You, and many other people, are just not up to the challenge. You just don't like games that don't guide you every step of the way. There isn't anything wrong with that- not every game is for everyone.

But don't go around spouting "bad design" whenever a game is too difficult for you.

EDIT: Oh, also:

ghost whistler said:
apsham said:
I had a number of false starts - mostly because I didn't play a lot of Demon Souls and I chose a slow moving Knight right off the bat. I messed around with character builds and I'm using a Pyromancer now - I know people say that it's a broken character class, but I like being able to have as many levels available to me as possible so I can customize. I picked up the Drake Sword and I'm about to backtrack to pick up some other things - I am friggin' loving the thing.
Wait till you get cursed. Good times.
Been cursed, got rid of it easily. It just takes some patience.
 

AJax_21

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May 6, 2011
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Finally finished the depths and on my way to blightown, also got a sick ass crimson robe armor. I'm loving everything so far except for one thing...

Why wasn't inventory stash available on the start of the game? Why should you buy a box that let's manage your items from a vendor inside a bloody plague sewer? It's not matter that it's difficult, it's just that it's counter-intuitive and obtuse to have my inventory with so much clutter in the way of my important weapons/items. This is my biggest complaint against the game.

On a more positive note, pyromancy is awesome! >:D
 

Zyxzy

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Apr 16, 2009
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The beginning of Demon's Souls was harder than Dark's. Or maybe I've just learned from my mistakes.
 

demoman_chaos

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May 25, 2009
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ultrachicken said:
None of the "uber strong guys" are mandatory, unless you count bosses. The metal bull, the black knights, the dragon, etc. can and should all be skipped. Basically, if you're getting completely stomped by any enemy, find a different route. It's kind of like the red eye knight in 1-1 in Demon's Souls. I would say that Dark Souls is actually more fair than Demon's Souls, because there are fewer one-hit-kill booby traps that are activated by a contraption that looks exactly like the scenery.
I strongly disagree. Demon's Souls at least made it obvious which areas were for the low levels, unlike Dark Souls which is in the same genre as Metroid and Castlevania 2 (a Where-The-Fuck-Do-I-Go RPG). The Red Eye in 1-1 (not the SMB 1-1, I don't think he was in that 1-1.... or was he?) was well out of the way.
 

Ushiromiya Battler

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Feb 7, 2010
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demoman_chaos said:
I strongly disagree. Demon's Souls at least made it obvious which areas were for the low levels, unlike Dark Souls which is in the same genre as Metroid and Castlevania 2 (a Where-The-Fuck-Do-I-Go RPG). The Red Eye in 1-1 (not the SMB 1-1, I don't think he was in that 1-1.... or was he?) was well out of the way.
I actually saw that as a bonus, especially when I found I had tackled a place I shouldn't have gone to before waaaaay later.
I simply went where I wanted.
 

Weaver

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Apr 28, 2008
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I like the game but I'm really starting to feel the grind, I pretty much require 15,000 souls for the poison resist ring and there's just no easy way to get them besides sinking 3 hours into collecting souls.

In demon's souls you could get 15,000 souls very quickly at certain spots.
 

Gorilla Gunk

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Is it me or is the targeting system in this game screwed up? In the first game I could just flick back and forth between enemies but for some reason it's really finicky in this game and will only switch if I don't know the planets align properly or if it's Easter Sunday and I'm wearing mauve.
 

Condiments

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ghost whistler said:
I paid for it, I intend to get my money's worth.

But having reached darkroot garden from the parish bonfire I'm just getting bored.

I'm simply tired of having to retrace my steps, fight the same mobs, and deal with the same gameplay issues just to progress an inch at a time - hopefully!

There really is not enough reward for this at all. We can all fistpump when we beat a boss, but then the cycle begins again. I'm not sure i have the willpower to carry on with such a tedious process, sorry if that offends the l33t crowd, but there's more to life and I have Rage to play as well.
You act as if the game personally offends you for being difficult. Most of us have progressed smoothly, so the game must not be for you. If you're having this much trouble in the forest, there is no use continuing. You'll throw yourself from a cliff once you start traversing blighttown. No shame in putting the game on the backburner for a while you play rage to cool your nerves/get on with your life.

Honestly, I'm having a blast. Just smoked the hydra boss easily with my new +4 liado, and I'm heading back to blightown. Apparently I'm not even 25% of the way through!
 

AlternatePFG

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So I got cursed by one of those damn frogs in the depths. Aside from that, the whole area doesn't seem too tough. It says something about a healer in New Londo, does that cost souls to use?

Is it easier to buy the item to heal the curse with souls or get to the healer?
 

V TheSystem V

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Never played Demon's Souls, but am loving Dark Souls now I know where to go. Am still in the Undead Burg, but have invested about 6 hours. Knight, level 18, killed the boar. That boar was a tricky bastard with no reward except the satisfaction of getting him out of the way...but that's all I needed!
 

RedEyesBlackGamer

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Jan 23, 2011
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AlternatePFG said:
So I got cursed by one of those damn frogs in the depths. Aside from that, the whole area doesn't seem too tough. It says something about a healer in New Londo, does that cost souls to use?

Is it easier to buy the item to heal the curse with souls or get to the healer?
I don't know of any way to cure it other than paying 4k to the guy in the bell tower for the cure item.
 

QueenOliver

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Apr 25, 2011
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Gorilla Gunk said:
Is it me or is the targeting system in this game screwed up? In the first game I could just flick back and forth between enemies but for some reason it's really finicky in this game and will only switch if I don't know the planets align properly or if it's Easter Sunday and I'm wearing mauve.
The camera system controls the same. You just have to jerk the right stick more rapidly to change targets. It's definitely a change for the worst. If you actually controlled the camera while locked on I can see why you wouldn't want to switch targets with the tiniest flick of the stick, but that isn't the case. I got used to it quite quickly, though once in a while it still takes more than one attempt to change targets.
 

QueenOliver

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Apr 25, 2011
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RedEyesBlackGamer said:
AlternatePFG said:
So I got cursed by one of those damn frogs in the depths. Aside from that, the whole area doesn't seem too tough. It says something about a healer in New Londo, does that cost souls to use?

Is it easier to buy the item to heal the curse with souls or get to the healer?
I don't know of any way to cure it other than paying 4k to the guy in the bell tower for the cure item.
It's actually 3k. There's another merchant who sells it for 6k if you haven't made it to the bell tower. You can also get two of them by trading a cracked red eye orb to Snuggly the Crow.
 

ramboondiea

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AlternatePFG said:
So I got cursed by one of those damn frogs in the depths. Aside from that, the whole area doesn't seem too tough. It says something about a healer in New Londo, does that cost souls to use?

Is it easier to buy the item to heal the curse with souls or get to the healer?
i think you can get an item which prevents cursing (and an item that gives a temporary curse) from the female merchant in the lower section of undead burg.
 

QueenOliver

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Apr 25, 2011
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V TheSystem V said:
Never played Demon's Souls, but am loving Dark Souls now I know where to go. Am still in the Undead Burg, but have invested about 6 hours. Knight, level 18, killed the boar. That boar was a tricky bastard with no reward except the satisfaction of getting him out of the way...but that's all I needed!
He actually drops a special helm if you kill him a certain way.