Baresark said:
Nazrel said:
Baresark said:
Nazrel said:
Baresark said:
the Dept of Science said:
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Ok, let me just clarify my standpoint.
Theoretically you could improve processors and graphics indefinitely, but the improvement costs increasingly more while impacting the experience increasing less.
The cost of a video game to make has moved from 1 to 4 million to up to 100 million in the last 10 years.
Add on the relative value of money and that becomes around 123 million.
We have reached the point where it is no longer worth it to improve graphics and processors for the purpose of game playing; we probably passed it awhile ago in fact, but nobody noticed.
The hardware has greatly outpaced what software can reasonably be produced.
Maybe in 30 years, we might reach a point where it might be viable for another generation, but I also think we've reached the apathetic point.
The difference is to little, people stop caring. Hell, I stopped caring last generation.
I look at Heavy Rain, then I look at Silent Hill 2. There is a distinct difference, true, but I ask myself "Would Silent Hill 2, have been noticeably improved by Heavy rain level of graphics." and answer "No, not really."
Don't be thinking that's nostalgia talking, I picked up the game 2 months ago.
The idea that perpetual improvement works is a technical and economic hubris, no one cared if their movies were on Blue-ray or HD-DVD; hell no one cares if they're on Blue-ray or DVD.
So yes, you can improve consoles; but it's a pointless and self destructive endeavor.