Ah... no.hitheremynameisbob said:This does still leave the question of why the hell other suits, like the Security Suit, for example, have the same feature - you'd think soldiers would want their helmet on any time they were on duty, pretty much. But whatever![]()
I'm not saying they'll want to wear it all the time, but if the only time you're taking it off is "for a few minutes when you won't be under random fire" is it REALLY that hard to just hold onto it? It's just a couple minutes, is it that much of a hassle? I think the suits it would make the most sense for are ones designed to function for significant periods without the helmet on. Soldiers that are wearing the suit are likely going to want the helmet, as well, the majority of the time. If they're in combat, they'd want the helmet, and if they're not in combat, then they're probably not wearing the suit at all, and thus the helmet doesn't matter. If it's just a couple minutes break in the middle of a fight, it seems excessive to go through all that trouble to include a retractable helmet (especially if this design compromises some of its protective ability) when you could just take it off manually for a minute. It's still a potential advantage, but not nearly as much as it would be to someone who's job doesn't really necessitate the helmet a significant amount of the time, such as an on-call repairman who wants to be ready for whatever he's needed for (and thus has the suit on) but who may not actually be doing work that requires the helmet the majority of the day.Perfice said:Ah... no.hitheremynameisbob said:This does still leave the question of why the hell other suits, like the Security Suit, for example, have the same feature - you'd think soldiers would want their helmet on any time they were on duty, pretty much. But whatever![]()
That's probably the suit that makes the most sense to have a portable helmet. If you've ever had the honor of serving in the military and having to work twelve hour shifts with that helmet on your head you know you want it off any few minutes you feel you won't be under random fire. I'd love to have a helmet I didn't have to carry around and would just assemble itself on my head the moment I needed it, that would be amazing. But even if the helmet was climat controlled and weightless I wouldn't want to wear it all the time. That would be the equilvelent of being inside of a armored coffin that you could do everything inside of as you could outside but you'd still want to get out of it every so often.
When I said that we'd like to take it off for a few minutes I didn't mean for you to take it literally. You can take your helmet off as long as you're in a sheltered building or something because helmets are pretty heavy when you have to wear them for hours on end. Soldiers don't usually need to wear their helmets all the time unless there's an actual threat present but they always have to have it on them if a threat could arise. Yes, you do have to always wear your armor even if you're not wearing your helmet at the time. For one it takes alot longer to put armor on than it does for the few seconds of the helmet.hitheremynameisbob said:I'm not saying they'll want to wear it all the time, but if the only time you're taking it off is "for a few minutes when you won't be under random fire" is it REALLY that hard to just hold onto it? It's just a couple minutes, is it that much of a hassle? I think the suits it would make the most sense for are ones designed to function for significant periods without the helmet on. Soldiers that are wearing the suit are likely going to want the helmet, as well, the majority of the time. If they're in combat, they'd want the helmet, and if they're not in combat, then they're probably not wearing the suit at all, and thus the helmet doesn't matter. If it's just a couple minutes break in the middle of a fight, it seems excessive to go through all that trouble to include a retractable helmet (especially if this design compromises some of its protective ability) when you could just take it off manually for a minute. It's still a potential advantage, but not nearly as much as it would be to someone who's job doesn't really necessitate the helmet a significant amount of the time, such as an on-call repairman who wants to be ready for whatever he's needed for (and thus has the suit on) but who may not actually be doing work that requires the helmet the majority of the day.
In either case, the benefit is most likely simply one of convenience, and as mentioned, this is probably a lot of additional cost to incur for that when you could have a (likely more reliable, sturdier) helmet that you just put on and take off manually.
Who cares about realism... it's simply painful to watch, because it's impossible. (wow, thinking about things a lot - that's herecy, right). And you are to witness it over and over again, then the question "how" overshadows the rest of the work (they can fix it by somehow "explaining" it, but they don't). Sure, idk; no obligation to watch it. But then you wake up one day and realize that all the people started calling it "normal" a while ago, and you missed the train to explain your concern. And then you find a lot of people bashing any less idiotic ideas because they think unfolding helmets are "cooler".Blitzwing said:Disturbing how? What I find more annoying is how even the most insignificant detail (like the helmet) gets over analyzed, it?s just a video game it doesn?t have to be 100% realistic.gl1koz3 said:Spot on. Again.
The way everything (that doesn't make sense) is just swallowed these days is disturbing in itself.
As I understand it, they make the best bulletproof vests, but it's a one-time affair. Once you're shot, the vests protective capabilities in that area are done (because the ceramics shatter). So Isaac would be needing to change suits every 5 minutes. Then again, Isaac really isn't being shot at much. Mostly stabbed and clawed at. I dunno if ceramics would help him with low-velocity stuff like that.ScotRotum said:Ceramics dude. I don't know if metals can be ceramics but I do know ceramics make some of the best impact proof suits available.
Was this only in the Wii version? I totally don't remember it being there when I beat RE4 on Gamecube.rollerfox88 said:Soylent Bacon said:It's not post credits. It's this slideshow thing that plays during the end credits.
It starts at 4:12.
That is kinda messed up though, you assume the whole way through they're bad people (even if they are full of worms), but to then find out they were completely controlled...guilt.