CorvusFerreum said:
And it was BS back then as well, I suppose (never realy played Dead Space). But it's not just that they announced their BS DLC, they also have their paid content thing and flatout said that they were just going to make a shitty PC port because fuck you PC gamers. All of that happened in the course of like two or three days. And then they went on and claim monetization had nothing to do with that. It's just insulting, and I'm not even a fan of Dead Space.
I mean it is okay if they want to be exploitive jerks. But if they do that they should at least be honest about that.
I'm not exactly saying they're in the right, but what I'm asking is why everyone is so against THIS game for doing what it has ALWAYS done. Dead Space was still insanely good despite its optional DLC cheats and perks. Dead Space 2 was still an incredibly great game despite it's optional DLC cheats and perks.
It's the same DLC types as they've always had since 2008.
Also, EVERY PC port of Dead Space thus far has been identical to the consoles with minimal options to optimize. And, again, I fail to see how giving PC gamers the chance to play the game at all is more of a "f*ck you" than simply NOT giving them the game at all. That logic baffles me. Guess what? There are dozens of popular games that aren't "optimized" for the PS3 over the 360 version, even though they could be, but you don't see too many people up in arms about it. I don't get why PC is so special. A great game is a great game no matter how advanced your graphics card is or your shader support. Would the options have been nice? Absolutely. But they aren't there, and it's ridiculous to blame a game for what it is NOT rather than what it IS.
Again, I think people are just getting cynical. I don't love everything, but to claim that Dead Space 3 is somehow a betrayal of the type of games that came before is unjustified. The DLC people are complaining about has been around this franchise for over five years now. The PC ports have never aspired to be anything more than direct console ports promising an identical experience. I've even seen people complain about the ending of DS3 when, well, my experience with it is it's perfectly in the same spirit as Dead Space 1 and Dead Space: Extraction.... which constitute a majority of the games in this series.
People are LOOKING for reasons to hate the game. By all means, be upset with micro-transactions. HOWEVER, a great game can surpass its flaws in SPITE of certain failings and bad choices and still emerge as a worthwhile, highly rewarding, highly satisfying, intense, and fan-pleasing experience. If DLC micro-transactions and not being an excellent ports were cause for failure, than 90% of the games released today, even award-winning games like Skyrim, Red Dead Redemption, Batman: Arkham City, Bioshock, The Orange Box, Portal 2, Bayonetta, Darksiders, Fire Emblem, Resident Evil 4, Okami, and other GOTY winners and nominees would be considered failures.
Do not neglect the bad, but do not let what is, let's face it, small problems detract from what could be a largely complete and rewarding game. It's foolish to discredit everything created and accomplished based on optional extras.