Dead Space 3 Dev: The Last Thing We Think About is Money

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DTWolfwood

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Oct 20, 2009
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Trishbot said:
On one hand, EA is the same company that said "they have to sell 5 million copies to remain a viable franchise".

On the other hand, and I'm going to just point this out... how is this ANY different from the ORIGINAL game?
http://deadspace.wikia.com/wiki/Downloadable_Content_for_Dead_Space

You could pay money for better suits, better weapons, better abilities... or you could ignore it. DS1 came with a large chunk of DLC that serves the exact same purpose of giving you an edge in the game.
The DLC of the first game was added on ex post facto (for the most part, and unobtainable without the DLC). This time, you can pay to unlock stuff that's already in the game and obtainable through normal gameplay. A bit different if you consider the ramifications. Single-player games with pay to win mechanic is ridiculous. What will be next? charge me for different difficulty? It gets dangerous if we keep letting them get away with stuns like this.

Best thing to do is simply not buy the game.

I'm hoping this rage adds to lost sales. EA and Visceral (evidently) needs a swift kick in their balls.

edit:: Looks like you've got enough of this stick from others lol no need to respond, I get you.
 

RandV80

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Oct 1, 2009
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Next up? Blizzard announces for the Starcraft 2: Heart of the Swarm single player campaign users will be able to purchase additional minerals and gas in game! Blizzard states that the purpose of this feature is not to make many but rather to provide a more accessible way for everyone to play and beat the game.
 

CriticalMiss

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"Money is the last thing we think about"

Then make all of that premium content...free? After all, you aren't thinking about money. Just plonk down a few extra items and ammo packs in the game, alter the difficulty settings or put in some cheat codes. Those all exist in older games so it's not a quantum leap in gaming technology or anything.

I'm actually suprised that this bloke took the bullet for EA, the gaming community would have happily pointed the finger at the publisher and they would have gotten away with it. Now we know it's the devs who put in the stupid cash grabbing they'll probably lose a few fans and lose some sales. But that's ok, because money is the last thing that concerns them so the sales figures aren't important either.
 

spartandude

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Nov 24, 2009
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Samechiel said:
Ha ha! Holy crap, what? I hadn't heard of this!

$40 worth of SP perks and you say that you don't care about money. EA has finally devoured the last remaining scraps of your tattered soul, Visceral.

Who will be cannibalized next?
I'l give you a clue. Its starts with a "B"
 

MichaelPalin

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Oct 20, 2011
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Pure falsehood. Do you want to make your games more accessible? Put cheats on them, like it has been done forever. Charging for "advantage DLC" is, plain and simply, a scam. It's making people pay for something that was free before, it's a step backwards and should not be acceptable by anyone.
 

Trishbot

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May 10, 2011
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DTWolfwood said:
The DLC of the first game was added on ex post facto (for the most part, and unobtainable without the DLC). This time, you can pay to unlock stuff that's already in the game and obtainable through normal gameplay. A bit different if you consider the ramifications. Single-player games with pay to win mechanic is ridiculous. What will be next? charge me for different difficulty? It gets dangerous if we keep letting them get away with stuns like this.

Best thing to do is simply not buy the game.

I'm hoping this rage adds to lost sales. EA and Visceral (evidently) needs a swift kick in their balls.

edit:: Looks like you've got enough of this stick from others lol no need to respond, I get you.
Actually, Capcom's far worse. :p They've charged for outright cheat codes, friendly fire, alternate language tracks, game endings, colors, on-disc costumes, 25% of an on-disc roster, and, yes, even difficulty modes (in Mega Man 9).
 

MrHide-Patten

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Jun 10, 2009
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What you can't see is the guy from EA's PR tightly gripping his shoulders and going; "That's a good boy...".

With what they did to Insomniac and Overstrike and now Dead Space I find it VERY hard to believe there isn't some guy from EA messing with the design documents. After all they are the ones giving them money, I would find their complete absence weird.
 

TheSteeleStrap

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May 7, 2008
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Even more evidence that Dead Space 3 is going to crash and burn horribly. It's sad, really. I've only played DS1 so far, but I feel that it deserves better than this...
 

Callate

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Dec 5, 2008
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Rocklobster99 said:
Yes, yes it does.

About the best I can say about this is that if it had come directly from one of EA's talking heads, it might well have pushed past "We're building in a system where you can pay to get better weapons to make a better game" and into the realms of "People demanded that we put in a 'pay to get better weapons' system/It is industry standard that you can pay more money in your games to reduce the level of challenge/You're going to love it!"
 

WouldYouKindly

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Apr 17, 2011
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Please, I can't stop laughing! Somebody stop me, I can't breathe.

Shit, as well mannered as Valve is, money is still a concern, and certainly not the last one either. That's why they make great games, not just games in a popular genre. The fact of the matter is, when you're selling something, money is a concern. People who make free flash games aren't concerned about money. Either he and definitely his publisher are majorly concerned with money.
 

WouldYouKindly

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Callate said:
Yes, yes it does.

About the best I can say about this is that if it had come directly from one of EA's talking heads, it might well have pushed past "We're building in a system where you can pay to get better weapons to make a better game" and into the realms of "People demanded that we put in a 'pay to get better weapons' system/It is industry standard that you can pay more money in your games to reduce the level of challenge/You're going to love it!"
Now that'd be more acceptable if the game were free. It'd be similar to premium accounts in most F2P games like World Of Tanks. It doesn't make you a better player, but it makes gaining exp and money a lot easier.
 

Murais

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Sep 11, 2007
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All I read was "We promote accessibility by imposing cash restrictions."

Then my eyes raged and began to eat themselves, so I had to look at pictures of corgi puppies to pacify them again.
 

Gearhead mk2

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Honestly, I feel sorry for Visceral. They are a talented studio, and Dead Space is a pretty good action horror series. I just wish they could get free of EA...
 

The Lunatic

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Jun 3, 2010
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What I gathered from this statement:

"The development team doesn't think about monetising the game. The management however..."
 

CorvusFerreum

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Jun 13, 2011
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Trishbot said:
CorvusFerreum said:
snap
Well first of all: It's not only aboput the DLC. It's the fact that this game features in-game purchases AND pricey day-one DLC AS WELL AS online passes WHiLE beeig a full priced game. And what drives me nuts is the way the try to spin this. It's one thing when people try to milk you. It is another thing if they insult your intellect and straight up lie to you about the reasons.

Concerning the PC port: I'm sick of people thinking PC gamers should be gratefull for beeing able to purchase products. I don't really care about Dead Space. But when people bring a game to a plattform they have at least to do something to provide people using this plattform a worthwhile experience.
They won't even provide 1080p texture options. This is ridiculous considering texture assets are created at much higher resolutions and are downscaled to 720p for consoles. Providing a 1080p option would cause them next to no additional work. But they refuse to by justifying it with the pseudo-argument "all plattforms should have the same experience." No, they shouldn't. People choose different plattforms for different reasons.
They port it because they expect to gain money out of the PC market. THere's absolutely nothing wrong with that. But if they expect to do so while basicly flipping the finger to that market they deserve to be called out on that.

The reasons why Visceral acts this way is clear: Because of EAs bloated marketing bullshit DS3 needs to sell 5 million copies or raise an equal amound of money, so EA allowes the series to live on. It's allways said to see a franchise wich seems to be good go to ruin, but this does not justify trying to milk consumers and beeing a total ponce while doing it.

CriticalMiss said:
"Money is the last thing we think about"
I'm actually suprised that this bloke took the bullet for EA, the gaming community would have happily pointed the finger at the publisher and they would have gotten away with it. Now we know it's the devs who put in the stupid cash grabbing they'll probably lose a few fans and lose some sales. But that's ok, because money is the last thing that concerns them so the sales figures aren't important either.
Well, they sort of need to do this because DS3 has to get massive turn ins due to the requirements EA has put on Visceral. I presume they are up to their necks because of this. So no reason for no EA bashing ;)
But as said: Visceral deserves their pounding too.
 

godgravity

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Aug 20, 2012
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bazaalmon said:
"EA leaves us alone. Almost every decision when it comes to the game is ours and ours alone,"
I'll probably get dead space 3 at a steam sale or something. Oh wait. EA doesn't believe in sales!
OT: I'll probably not buy anything.
Correction: EA doesn't believe in STEAM. No? I mean.. I'm pretty sure I haven't seen an EA title readily-available-at-launch since Origins. Correct me if I'm wrong, but I *did* check for DS3 on Steam.
 

Ishal

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Oct 30, 2012
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I swear half the hate leveled at EA comes from their actual shady and shit business practices, and the rest comes from devs and marketing people flapping their gums.

Seriously they say the dumbest shit and expect to just fly on by without anyone raising an eyebrow?

Reminds me of Command and Conquer Generals 2.

EA: We want to know what made command and conquer great, we want to deliver an awesome game that captures that old feeling and gives gamers an amazing experience.

Gamers: Single Player campaign! We want awesome single player missions and a good story from Bioware Victory! Yay!

EA: Command and Conquer Generals 2 will not have a single player mode at all, and will be free to play.

Gamers: Rage! we just told you what we wanted when YOU asked us. What is this?! Why don't you listen?

EA: We know whats going on here, we get it. Its just cool and trendy to hate on EA because we're big and successful and blah blah

Gamers: RAGE RAGE RAGE yeah EA, we like to hate on you cuz its cool, not because you don't listen...
 

Wharrgarble

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Jun 22, 2010
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I like the idea of EA breathing down their collective necks while they say this.

It's just so hilarious.