Do I smell a little reverse-pretention in the air here?deathbydeath said:Wow, the internet continues to amaze me. I could actually feel the self-righteous pretentiousness emanating from my computer, congratulations.tmande2nd said:The day I buy an EA product will be a cold day in hell indeed.
No limit to the resources you can carry, nope, but you are limited to the number of items (med kits, ammo clips, etc.) you can carry.Fiz_The_Toaster said:I was a little worried about this game, but I'm glad it doesn't depart too much from what I gather. If I go into this game like an Aliens sequel then I think I will have a blast.
You mentioned resources, is there a limit to how much stuff you can carry, or can you practically carry as many materials as you'd like?
Okay, that makes sense. I had a feeling the regular stuff like ammo would be, but I wasn't quite sure about the resources and how that would balance. I think I have a fairly good grasp on what they're trying to do now. I hope anyways.Susan Arendt said:No limit to the resources you can carry, nope, but you are limited to the number of items (med kits, ammo clips, etc.) you can carry.Fiz_The_Toaster said:I was a little worried about this game, but I'm glad it doesn't depart too much from what I gather. If I go into this game like an Aliens sequel then I think I will have a blast.
You mentioned resources, is there a limit to how much stuff you can carry, or can you practically carry as many materials as you'd like?
As for your Aliens reference, I totally felt like Vasquez the entire time. It really, really channels an Aliens vibe.
I already said I should've reworded that comment, so moving on.braincore02 said:Do I smell a little reverse-pretention in the air here?
I personally applaud anyone who's willing to forgo a gaming experience they would otherwise have enjoyed to keep from encouraging EA. Just because EA's in the business of making money (pardon my redundancy) doesn't excuse them to do whatever the hell they want. However, everyone putting up with it and giving them money anyway does enable them to do whatever the hell they want. So, kudos to tmande2nd and anyone like him.
The way I read the final score of this review is 3/5. 1 star subtracted for microtransactions. In this context I consider it a sinister business practice that smears chunky crap on the face of the game. All they have to do is design the game with restricted access to the resources you need, so the impatient will pay for it. That is a manufactured need, that only exists because EA is seeing how much they can get away with. Don't encourage the corporate trolls, people! I don't care how nice their suits are.
Well, it's not that Isaac ever gets a Vasquez-style gun (though some come damn close), I'm just more likely to picture her than Hicks when I play.Fiz_The_Toaster said:Okay, that makes sense. I had a feeling the regular stuff like ammo would be, but I wasn't quite sure about the resources and how that would balance. I think I have a fairly good grasp on what they're trying to do now. I hope anyways.Susan Arendt said:No limit to the resources you can carry, nope, but you are limited to the number of items (med kits, ammo clips, etc.) you can carry.Fiz_The_Toaster said:I was a little worried about this game, but I'm glad it doesn't depart too much from what I gather. If I go into this game like an Aliens sequel then I think I will have a blast.
You mentioned resources, is there a limit to how much stuff you can carry, or can you practically carry as many materials as you'd like?
As for your Aliens reference, I totally felt like Vasquez the entire time. It really, really channels an Aliens vibe.
Vasquez, you say?
Well damn, now I'm super excited.![]()
Hey guys!deathbydeath said:I already said I should've reworded that comment, so moving on.braincore02 said:Do I smell a little reverse-pretention in the air here?
I personally applaud anyone who's willing to forgo a gaming experience they would otherwise have enjoyed to keep from encouraging EA. Just because EA's in the business of making money (pardon my redundancy) doesn't excuse them to do whatever the hell they want. However, everyone putting up with it and giving them money anyway does enable them to do whatever the hell they want. So, kudos to tmande2nd and anyone like him.
The way I read the final score of this review is 3/5. 1 star subtracted for microtransactions. In this context I consider it a sinister business practice that smears chunky crap on the face of the game. All they have to do is design the game with restricted access to the resources you need, so the impatient will pay for it. That is a manufactured need, that only exists because EA is seeing how much they can get away with. Don't encourage the corporate trolls, people! I don't care how nice their suits are.
Unless I'm mistaken, and upon buying the game Visceral forces you to purchase DLC, then don't buy the damn DLC if you don't like the damn DLC. If you think you would like the game, then buy the game. Bam, problem solved! No need to whine or rant, just support what you want with your wallet.
In the case of Dead Space, Visceral is EA. Visceral is a company that was created and is wholly owned by Electronic Arts. Here is the first sentence from Visceral's wikipedia page: "Visceral Games (formerly EA Redwood Shores[1]) is a video game development studio internally owned by Electronic Arts."Doopliss64 said:What's with all of the "I refuse to support EA" stuff? I mean, I understand the point of view, but it really is illogical if you look at it.
Most of the money from games sold goes to the developer (Visceral), not the publisher (EA), though they do take a cut. The idea of not buying the game because you don't like what EA has done to is dumb because:
A) You're hurting the developer more than you're hurting the publisher by not buying it. EA has all the money in the world; it's the Dead Space IP that will suffer for not making enough profit, not EA.
B) Look at it from EA's perspective. They have this (from a sales perspective, when compared to other franchises) so-so IP known as Dead Space that they feel holds little sway with the "mainsteam" (as evidenced by their attempts to bring it out of the horror niche and into a more popular audience). If, even after the attempts they have taken to make the franchise more accessible the game still sells poorly, they will not see it as "Wow, it looks like gamers are really tired of our bullshit!" They will see it as "Well, looks like we were right." and cut the franchise.
Solution: Going out of your way to not buy the game as some form of protest is silly. Buy it (or don't) based on whether you want to play it. But if you do buy it, give EA hell for it. As Jim Sterling once said, EA doesn't care about people that don't buy their games. But if their paying customers raise hell, THAT is how they will be forced to respond.
http://www.moneycontrol.com/news/technology/dead-space-3-to-have-one-life-only-hardcore-mode-039disturbing039-dlc_816281.htmlCaramel Frappe said:Thank you Susan for the review, to see it get 4 stars relieves me a bit more. I'm going to purchase my pre-ordered Dead Space game.
After all, i've been a huge fan and passing this up .. was to much for me. I gave in, blamethe Markermy own fanboy love for the game.
Wish me luck if it has another hardcore mode with only three saves allowed.
Well, that's a total bummer. Although, I'm fairly sure there will probably be some ridiculously awesome guns that you can create.Susan Arendt said:Well, it's not that Isaac ever gets a Vasquez-style gun (though some come damn close), I'm just more likely to picture her than Hicks when I play.Fiz_The_Toaster said:Okay, that makes sense. I had a feeling the regular stuff like ammo would be, but I wasn't quite sure about the resources and how that would balance. I think I have a fairly good grasp on what they're trying to do now. I hope anyways.Susan Arendt said:No limit to the resources you can carry, nope, but you are limited to the number of items (med kits, ammo clips, etc.) you can carry.Fiz_The_Toaster said:I was a little worried about this game, but I'm glad it doesn't depart too much from what I gather. If I go into this game like an Aliens sequel then I think I will have a blast.
You mentioned resources, is there a limit to how much stuff you can carry, or can you practically carry as many materials as you'd like?
As for your Aliens reference, I totally felt like Vasquez the entire time. It really, really channels an Aliens vibe.
Vasquez, you say?
Well damn, now I'm super excited.![]()
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Yes, Visceral Games is OWNED BY Electronic Arts. However, they are a seperable entity from the publisher EA. Publishers and developers are not the same thing.romanator0 said:In the case of Dead Space, Visceral is EA. Visceral is a company that was created and is wholly owned by Electronic Arts. Here is the first sentence from Visceral's wikipedia page: "Visceral Games (formerly EA Redwood Shores[1]) is a video game development studio internally owned by Electronic Arts."
As for your "solution", it is completely and utterly stupid. All EA cares about is how much money they make. EA is a corporation through and through and will do what they want to make money even if it comes at the expense of their consumers. If you buy an EA game and then start bitching and raising hell EA isn't going to care, they already have your money, you already gave them your support. In this industry the consumers' power comes from voting with their wallets. If people don't like something that a publisher or developer is doing then not giving them money is how they show their view of the developer or publisher's actions.
Love the sarcasm, beauty!!!knight steel said:let's get it out of the way ^_^erttheking said:Why do I get the nagging feeling that accusations of selling out will ensue?
OP:ESCAPIST HOW MUCH DID EA PAY YOU TO SELL OUT, how can you support the micro transactions when they are everything bad about the industry,you say it's not a horror game but still give it a good review?
You have become an EA drone, who compromise your dignity for a quick buck you DISGUST ME T_T.
Well I'm not whining or ranting, so I'm not sure why you mention it.deathbydeath said:Unless I'm mistaken, and upon buying the game Visceral forces you to purchase DLC, then don't buy the damn DLC if you don't like the damn DLC. If you think you would like the game, then buy the game. Bam, problem solved! No need to whine or rant, just support what you want with your wallet.
Just my 2 cents on the IGN hate, the reviewer's complaints are somewhat "nonsensical".ForgottenPr0digy said:This review and Rev3Games reivew have been very good.
While everyone is hating on machinima,IGN and GameSpot
it seems like the HATE/10 train is chugging along and everyone is apart of it. It seems like fans/viewers just wanna hate on EA,Day 1 DLC, Micros-transaction and Co-op and not getting a perfect score or a score close to perfect means the game sucks and no one should buy and bomb user Metacritic scores.
Sarcasm?...........Yes sarcasm.....I was defiantly using sarcasm......I was not serious.....at all.IKWerewolf said:Love the sarcasm, beauty!!!knight steel said:let's get it out of the way ^_^erttheking said:Why do I get the nagging feeling that accusations of selling out will ensue?
OP:ESCAPIST HOW MUCH DID EA PAY YOU TO SELL OUT, how can you support the micro transactions when they are everything bad about the industry,you say it's not a horror game but still give it a good review?
You have become an EA drone, who compromise your dignity for a quick buck you DISGUST ME T_T.
OK I expected this to be a lot worse... a lot of people did actually attack EA for microtransactions (including myself) and due to EA's actions recently, believe that microtransactions were going to be that far in your face that it would be the ONLY way to win (pay to win NOT A GOOD IDEA).
I'm glad to hear (after Jimquisition's IP talk on Dead Space) that they will not be (completely) ruining Dead Space