Warachia said:
Teresa Lass said:
lol Yahtzee, you never went through the horror of the Tomb of Giants. That was way more scary than any Amnesia moments or Silent hill moments. I remember u said once something along the lines of that the kind of horror that makes you wonder what is ahead or behind IS the best -if not only- kind of horror.
It is indeed a shame you never went past the first boss, while by no means i can declare myself a pro gamer, i killed that boss in the second try. And by a shame i dont mean by your skills or tastes, no, i mean that if u kept playing you would start an odessy of awe, horror and even pity of the less fortunate than your already unfortunate character.
The crystal cave, the hydras, the secret beach, hell, the catacombs and tomb of giants all of them make you fully think you are inside there, making the best of your resources in order to stay alive and by al means to think fast of a strategy to come out victorious. But also to reveal the story, although simple, very inmersive.
I would by all means suggest to play the game past the gargoyles twin bosses, after those you would have got a hold of the game. But patience is required, even i that spent more than 120 hours in demon souls had a hard time in the way to the gargoyles.
The tomb of the giants is scary? Really? Ok, that's your opinion, I found it to be one of the worst levels in any game I've ever played, it's even worse if you were using a ranged character because you don't know where your targets are to shoot them, not to mention having some areas that lead to dead ends and hiding the way you are supposed to go is just bullshit.
That aside, it's probably a good thing he didn't get too far, otherwise he'd run into the knight twin boss (executioner and dragonslayer), one of the worst bosses in game history, because it wasn't designed to work well with this type of gameplay, and often I'd find myself losing, not because of something I did, but because I would get stunlocked by one, then the other, and so on.
I do understand what they were going for, they were trying to tell a story through their environments and thus get you further immersed into the game, but interesting ideas don't necessarily make a great level.
On a side note, if you don't know the trick with the first boss, it's completely understandable dying to him multiple times, I didn't know it, because the game never tells you that you can do it, so he just kept knocking me off the side.
Heh well regardless of what class you were and whatever weapon you were fond of, the tomb of giants didnt let u see more than one feet ahead of you. I can assure you, being a piro-sword specialist or a dex-bow one had lil importance there.
You couldnt see the mobs to kill them? well yeah no one could, even after getting the lamp it was a tricky situation. And ironically i used the bow (not my favorite and i barely used it thro the game) and ranged spells a lot in that area combined with the sword for final blows. It was all about strategy and ofc, being carfeul enough to not fall into your death. But, the two bonefires there so near from eachother eased a bit the situation.
As for Ornstein and Smough, i infact got thro those bosses in the first try. And mostly because of paranoia, After the whole castle and the rough re-introduction to -dont open chests before you find out if they are alive or not- i figured i would need help for the next boss, whatever it might be. I called upon one blue-gold-phantom and the sun knight phantom, so i had an IA and another player to help me out, or at least distract the bosses while i atked.
The player phantom died almost inmediatly, so i was left with the IA, which helped alot as a distraction and allowed me to kill the bosses efficiently.
In NG+ i got cocky and killed them myself in what amounts to be the 5th time or so. Again its not bad design its strategy.
And the first boss, well they DO tell you that jumping over them is entirely a possibility, since well, the mini boss you have to fight for the first time in the tutorial.
Or if it didnt ocurred to you, if u watched one of the trailers they show that, so it all sumed up to:
-Go thro the fog
-Walk the bridge, having a feeling something is wrong.
-See the mino jump at you
-Panic
-Run back where you came from
-Notice stairs and in panic climb them.
-Notice that you are in the same position as the tutorial boss
-Idea to jump and strike at the boss forms and you execute it.
-Done. Half life of boss gone
-Avoid getting hit. Climb, repeat.
-Boss dead.