You can. I think you need some DLC for it, though the DLC is thankfully free.snowman6251 said:Oh really? I have the PS3 version. I wouldn't know.Anarex said:you cannot turn of vita chambers on bioshock for the xbox
Well you can on PS3 so I guess if you want Bioshock Hard Edition then get it on PS3.
Beat me to it. Being page 4 of this thread, I know no one is going to see either of our posts, but I'm going to throw my two cents in here as well regardless.Therumancer said:*SNIP*
Oh whats that? No one will read it?Adzma said:Beat me to it. Being page 4 of this thread, I know no one is going to see either of our posts, but I'm going to throw my two cents in here as well regardless.Therumancer said:*SNIP*
While it may seem great to spam Atkinson with emails and whatnot about what a knob he is, the international escapists don't have to deal with the consequences of such an action. I applaud Yahtzee's humour in how he posted the email, but by doing so he has pretty much killed what little chance we have of actually getting the rating while Atkinson is in office because he'll read a few of the emails, and lump all gamers into one category.
The government paper he is referring to is only an opinion piece. My brother and I have sent our letters in, but even if half the population of the country send in that we want an R18 rating, it still comes down to Atkinson.
But like I said, this is a review written by Yahtzee and it's on page 4 so no one will see this. Quote me to prove me wrong if you like.
You have proved me wrong sir, and for that kudos to you. It makes me feel better to know at least one person will take something away from here.snowman6251 said:Oh whats that? No one will read it?
Whats wrong with wanting to see the end of something you paid 60 bucks for. I mean I wouldn't give Demon's Souls to my mom expecting her to see the conclusion but as a gamer I play games til the end or until I get too bored to be bothered.oldgamer said:Yahtzee would rather play a game that rewards you for time played rather than skill, aka WoW.
That's why I hate MMORPG's, it's not a measure of skill, it's a measure of time wasted.
Losing progression because of your stupid mistakes makes advancement more meaningful.
The game refuses to let you progress until you've shown some actual skill, not time wasted.
Dying is something you need to get over quick, otherwise you're not going to have fun.
Even with all the time "wasted" learning from mistakes, it's still not a "time sink".
You won't see a Soul level 100 player who didn't earn it.
Your Soul level and progression have far more skill value than your Lv.70 AoE Protection Paladin on WoW.
WoW only grants you levels based on time spent, not skill.
Action games grant you progress for trying to same 30 second sequence enough times to luck out.
Demon's Souls makes sure time spent and dumb luck alone don't get you meaningful progress in the game.
It's only hard compared to piss-poor easy games that are more concerned with getting everyone who bought the game through to the end.
The game has no obligation to have an easy mode because you don't feel like trying too hard.
You realized that with Skate 2, why not with a hardcore JRPG like Demon's Souls?
This isn't a game you'll be able to properly review with what little progress you made.
You were trying to rush through it to write a review, you failed, and had to just summary your short experience. That's not a real review, you didn't progress enough to even level up. Are you seriously going to say you reviewed a JRPG without leveling up once? How could you think you could make progress without leveling up in an RPG? You make no sense.
Obviously I don't know what other people wrote to him but knowing the internet I have a feeling he's getting some, if not many messages along those lines, and like I said, that's only counterproductive.Freebird95 said:Please tell me people aren't sending emails like this. I sent a very serious email (which isn't like me at all) because although I'm not Australian I feel very strongly about this. Anybody who's sending emails like that are just ruining it for themselves. Not that he's likely to reply, or acknowledge us at all.snowman6251 said:Oh whats that? No one will read it?Adzma said:Beat me to it. Being page 4 of this thread, I know no one is going to see either of our posts, but I'm going to throw my two cents in here as well regardless.Therumancer said:*SNIP*
While it may seem great to spam Atkinson with emails and whatnot about what a knob he is, the international escapists don't have to deal with the consequences of such an action. I applaud Yahtzee's humour in how he posted the email, but by doing so he has pretty much killed what little chance we have of actually getting the rating while Atkinson is in office because he'll read a few of the emails, and lump all gamers into one category.
The government paper he is referring to is only an opinion piece. My brother and I have sent our letters in, but even if half the population of the country send in that we want an R18 rating, it still comes down to Atkinson.
But like I said, this is a review written by Yahtzee and it's on page 4 so no one will see this. Quote me to prove me wrong if you like.
Anyway that is the problem with the email address. Emails like "OMG UR A DICK I HATE YOU LET ME HAVE L4D2" are not going to help the Aussies. Most likely it will hurt them as he can print out some emails and say "see these are the kind of people who want that stuff". A well written letter would probably still have no effect but should be the type of thing sent in. Sadly though asking the average internet dweller to write well, especially to someone they don't like, is not going to work out well.
just wanted to say how much i liked this letter. i think it's to-the-point and intelligently written. and cheers for sticking up for australia.qbanknight said:Hey Yahtzee, I'm not Australian, but I've been quite upset over the fact the Australian ratings board refuses to admit the R18+ rating. So I decided to write my own little e-mail with the address you provided:
Dear Mr. Atkinson,
For years, I have been troubled by the fact the Australian ratings board has not instituted a similar MA+ rating as exists in UK. It seems unfair to censor an artist's material in order to grant it classification in Australia for this is an infringement on the right to freedom of the speech. I understand your position that some of these more violent games are able to impact children's behavior, but this is a misconception. Several journals from around the world (The Harvard Medical School Center for Medical Health, The Journal of Adolescent Health, and The British Medical Journal) have shown no conclusive link between video game usage and violent activity. People who still claim that video games incite violence have been widely discredited in the United States, such as Jack Thompson (though mostly due to frivolous lawsuits against video game developers). Ultimately, the decision to purchase a violent video game should rest with the parents of children who play them. I hope you reconsider your position on admitting the R18 rating to the Australian Ratings Board and thank you for your time.
Sincerely,
Christopher Jaramillo
Yes, but what's wrong with the fps template of trying the same 30 seconds, I mean ok the luck thing annoys me, but if they did that with skill rather than luck it would be better. A "redo tis half an hour bit until you've memorised it" bit is purely about time spent, not skill. Also what's wrong with difficulty levels, if someone wants to see the end of a game regardless (well not completely) of skill then what's wrong with that. As long as they don't get "rewarded" with a 100 soul level then it's fine.oldgamer said:Yahtzee would rather play a game that rewards you for time played rather than skill, aka WoW.
That's why I hate MMORPG's, it's not a measure of skill, it's a measure of time wasted.
Losing progression because of your stupid mistakes makes advancement more meaningful.
The game refuses to let you progress until you've shown some actual skill, not time wasted.
Dying is something you need to get over quick, otherwise you're not going to have fun.
Even with all the time "wasted" learning from mistakes, it's still not a "time sink".
You won't see a Soul level 100 player who didn't earn it.
Your Soul level and progression have far more skill value than your Lv.70 AoE Protection Paladin on WoW.
WoW only grants you levels based on time spent, not skill.
Action games grant you progress for trying to same 30 second sequence enough times to luck out.
Demon's Souls makes sure time spent and dumb luck alone don't get you meaningful progress in the game.
It's only hard compared to piss-poor easy games that are more concerned with getting everyone who bought the game through to the end.
The game has no obligation to have an easy mode because you don't feel like trying too hard.
You realized that with Skate 2, why not with a hardcore JRPG like Demon's Souls?
This isn't a game you'll be able to properly review with what little progress you made.
You were trying to rush through it to write a review, you failed, and had to just summary your short experience. That's not a real review, you didn't progress enough to even level up. Are you seriously going to say you reviewed a JRPG without leveling up once? How could you think you could make progress without leveling up in an RPG? You make no sense.
There is a difference between "purposefully wasting peoples time" and "requiring patience.""The problem with Demon's Souls isn't that it's hard, but that it purposefully wastes player's time."