I'm surprised how so many of you find my ideas and comments outlandish when in fact terrible reboots of a series are common place. Especially people trying to make classic games, I shall list several for you.
First a foremost, the game that holds the most similarity to this subject since it comes from near enough the same time and is pretty much an example of what I fear will happen to Deus Ex Human Revolution.
Thief Deadly Shadows. A modern attempt with modern technology, aimed at rebooting one of the best stealth games of all time. It failed miserable, the game was tolerable enough but it was no thief game and was a pale imitation of its former glory. This game more than anything proves how simply calling your game "Deus Ex" and raving how modern technology will make it awesome... is a fool notion.
Perfect Dark Zero. The Sequel to one of the best shooters of all time, done with modern technology. Perfect Dark the original held the title for best selling FPS before halo and was a triumph in its day. Its sequel was not, in fact it was terrible and it killed the series dead.
Bioshock 2 less relevant but again proof of how recapturing the magic of a great game is never certain and in most games actually fails.
Devil May Cry 2 a game that nearly killed the series stone dead and it if wasn't for the cult like fans would of died completely.
Metal Gear Solid 2... well a game that was considered by fans of the series to be some kind of joke.
So with those examples listed, again I say that the odds of this game being anything remotely close to the classic of the first is highly unlikely. Yes yes its called Deus Ex, but that means nothing. Phantom Menace was called Star Wars but we all know how that turned out.
NOW! Major point and one I hope to put to bed, many of you have argued that this game while being Published by SE isn't being made by them so therefor it wont be marred by their terrible ideas. That would be an interesting point if it wasn't completely false.
Edios was brought out completely by Square Enix two years ago, has been in their pocket ever since. They have direct control of it. Anyone who doubts this I direct you to this.
"Eidos Interactive Ltd. (pronounced /ˈaɪdɒs/ eye-doss) is a label of Square Enix Europe.[1] It was originally a video game publisher before it was acquired by Square Enix."
"Eidos officially became part of Square Enix on 22 April 2009. Following a reorganization of the company, Eidos was merged with Square Enix's European operations into Square Enix Europe."
Taken from their Wiki page which you may find here http://en.wikipedia.org/wiki/Eidos_Interactive
So please, be quiet about that. This is a Square Enix game, being released in Japan first and with a huge Japanese Influence. Made in the Canadian Office of Edios, they clearly have SE writing all the japanese stuff for them because they are hardly experts in that.
The company is listed as a subsidiary of Square Enix too. So again, this is a Square Enix game, made by them by one of their dummy developers.
The gameplay it has released so far also looks very worrying, in the trailer actually showing some some action and gameplay its very flow breaking. To use every one of his abilities or weapon combinations he has to pause the game, that looks immensely flow breaking. Rather than merely have context sensitive button etc.
Now to a few of your points, ill admit their are some similarities between Denton and Adam clothes wise. But Denton was a very well written character who only really gets pretencious at one point in the game when he is about to merge with a super machine, that's a fairly reasonable time to get philosophical about the nature of life. That's not pretencious, that's logical.
Also people saying that Edios Interactive are huge fans... well of course their going to say that. Their hardly going to go "No no we hate the series we are just being told what to do." Those videos and that are PR meetings in events like PAX, their supposed to be hyping their game.
Although Electric_Face you by far have the best response to my argument, nice to see someone with a rational response and not just raving how "Its DEUS EX" When its not, its more a game trying to be made in the spirit off it. Something they most likely wont succeed in. That being said your reasons for liking it... fair enough, sound good reasons to me.
As for art style again, I know Deus Ex one was Cyber Punk. What it wasn't was anime or Japanese influenced like the first, this one clearly is. If you like that then hurray for you but its hardly in keeping with the first. Again my point, I fail to see why we should be excited by a game that in all likely hood wont be the masterpiece the first was.
To me art style isn't the biggest point, I liked Deus ex the first for its excellent and open RP approach to game play. Letting you take your own path through the game with an excellent difficulty curve. With probably the best hybrid game play we have ever seen in the industry. Its Japanese influences and new take just seem like a terrible distraction from what matter, SE have never done good story, ever. Certainly not in a western RPG style. Gameplay footage too looks too easy, too many options to solve situations and powers that make a mockery of the opponents.
I fail to see how stealth is going to be a viable challenge when your cloak seems to beat every single defense they have. Making you invisible to the human eye is one thing but I don't see how it can run through laser grids and not set them off, since bending the light should and would disrupt the sensors. Again, seems like its going to fail on the biggest hurdle. Hybridized gameplay, something no one has really pulled off that well since Deus Ex.
A sequel was tried once, it bombed. Personally I would be happier if they just said they wanted to remake the spirit of Deus Ex but made it a separate game in its own universe, least that way they wouldn't besmirch a classic. Again. After all Deus Ex Invisible War was made by the same team of the original and even they couldn't do it.
People really seem to be forgetting that Square Enix tried this before with Invisible War, this whole stunt has been tried before. The story was terrible then due to their writting and nothing says its going to improve this time, yes they have gone back to the origional a bit more but that just means they might ruin that too.
Only decent reasons ive heard so far to care about this game is its Japanese Cyber Punk/Anime Art style. Thats all well and good but since when did that trump story and gameplay ?