You have to understand: Blizzard=Activision. All they want is to milk you for money like a dumb cow you are.
EDIT:StriderShinryu said:What is the measure of hundreds of hours of play if it's just beating your head against an invisible wall and you're not actually enjoying yourself?
Aye. A great number of RPGs (especially older RPGs) have long play times because of their grind factor.Personally, there are games I've put hundreds of hours into. In total, some of the early final fantasy titles, a handful of fighting games, and both The Matrix Online and Lord of the Rings Online, yet I wouldn't call the majority of the time spent with any of them grinding or just playing for playing's sake (though grinding is an option in all of them).
Agreed. I will only add that it seems to become more true the older I get.I suppose it's maybe just a play style I've never really found any enjoyment in. As soon as I reach a point with a game where I see making progress or reaching the next enjoyable point as a grind, I know it's time to turn the game off.
Nice rebuttal, there's your absolute lack of intelligence kicking in.Hammeroj said:Nope.Nimzabaat said:I acknowledged that you attempted to make a point. I also acknowledged that you failed miserably. No need to be a sore loser.
Um your facts don't support your side of the argument though. I don't need any help, especially from you.I'm sorry but you didn't actually make any points so I couldn't address them.
Well they still aren't showing up.Acknowledgement this is not. And you still haven't even begun to address them.
I was also stating that the drop rates for loot aren't different between Diablo 2 and 3. So another attempt, on your part, to make a point failed. You've got an excellent record there.
Wait... are you arguing for my point? Because here you're pointing out that going to the RMAH is pointless because the loot is inferior anyways... I realize you've lost the argument, but stay on your own damn side at least.Nope again, on two counts. First, wrong, you weren't stating that the drop rates for loot in D2 and D3 are the same. This is what you were stating.
This contains very little factual value, and there's very little I can deduce from this simply because of the fact that we're talking about probabilities. You may have been lucky or you may be simply lying. What you point out now is actually something that can be addressed in its truth value, and here's where you're wrong again [http://www.cinemablend.com/images/sections/44096/_1340960757.jpg]. In the link is a picture of a Blizzard representative stating directly that yes, the auction house is a factor in how items are dropped.I've never had to access the auction house, but I get excellent loot, your attempt at a point is therefore invalid.
And I'm glad you mentioned D2 specifically, because this is where you can check out the unique item list [http://classic.battle.net/diablo2exp/items/normal/uswords.shtml] of D2 and compare it against the unique item list for D3 [http://d3db.com/item?c=_sword&match=1&quality=0,0,0,0,1] and see, for instance, why the vast, vast majority of legendaries dropped in D3 end up being complete garbage. The randomness in rare and magic items is cranked up too, but it's a little bit harder to see given that those were random in D2 as well. Let's just say you weren't getting level 54 loot that was weaker than level 17 loot.
This argument that the drop tables were the same between the games on any level other than the fact that they're random is a completely absurd and counterfactual.I don't know about wits, but at least I come with facts on my side.However; I guess I should congratulate you on beating cancer, your ongoing struggle with ADD, and the courage it takes to come to a battle of wits completely unarmed.
Actually what we've been talking about is how some people (you and the OP) feel it is absolutely necessary to use the auction house and the game cannot be enjoyed without it which is completely false. I know you've been waffling through this response, but if you want give up and talk about other points, this isn't the right thread for you anymore.Once again, if you don't like the auction house, DON'T USE IT. There's no one with a gun to your head forcing you to open the RMAH. So don't. You can enjoy the game without it. It's the always online DRM and lag you should be complaining about.You seem to fail to realise that what I've been talking about barely has to do with actually using the AH. For the third time, I'm pointing out that the existence of it has effects on the gameplay whether you actually use it or not.
Okay you posted links here stating that the items in the RMAH are worthless compared to the items of D2 so... why buy them? Once again, thanks for providing me with all the ammunition I need against you, but it was completely unnecessary.But even if I were talking about what you're trying to address, there is no need for a gun to be held to anyone's head for them to realise that hey, using the AH is immensely, dozens of times more efficient than trying your luck at the RNG machine ad infinitum. Which is a problem on another level, that being that Diablo 3 gives players exactly zero control on what items end up dropping. And on a yet another, deeper level, seeing that a character's power is defined almost completely by items, as opposed to D2 and skill levels. But that's a whole 'nother can of worms.
"The Auction House isn't simply an add-on, it's literally a game changer. Because players have full access to hundreds of thousands of items they'd statistically never interact with during natural play, enemies in the game have to accommodate by providing a challenge equivalent to superior gear. And it's not just about item level; it's about options. Stacking certain stats, and designing your gear set with an encompassing strategy (as opposed to the "this is the best helmet I've found, these are the best boots"-type scavenging otherwise required) is a colossal boon to any aspiring Nephalem. In fact, the advantage is so substantial that the game's difficulty is adjusted to it by necessity, thereby reinforcing, if not demanding, the Auction House's use to remain competitive against the A.I."Nimzabaat said:Yeah whining and complaining about an option that you can completely ignore doesn't seem productive. It's not like the ME3 ending that you HAD to experience if you wanted to complete the game. The bottom line is that if you have a problem with the RMAH, it's all on you. As a player you decided to click that button. You decided to use that feature. Grow up and take some responsibility for a change.
No, sorry Mike, that wasn't intended as a personal attack on you or anything. I've just been arguing this same point with someone else who wasn't able to defend their point of view effectively or maturely. That individual even made a couple of great arguments about how items dropped in the game are often better than what people buy on the Auction House.Mike Kayatta said:"The Auction House isn't simply an add-on, it's literally a game changer. Because players have full access to hundreds of thousands of items they'd statistically never interact with during natural play, enemies in the game have to accommodate by providing a challenge equivalent to superior gear. And it's not just about item level; it's about options. Stacking certain stats, and designing your gear set with an encompassing strategy (as opposed to the "this is the best helmet I've found, these are the best boots"-type scavenging otherwise required) is a colossal boon to any aspiring Nephalem. In fact, the advantage is so substantial that the game's difficulty is adjusted to it by necessity, thereby reinforcing, if not demanding, the Auction House's use to remain competitive against the A.I."Nimzabaat said:Yeah whining and complaining about an option that you can completely ignore doesn't seem productive. It's not like the ME3 ending that you HAD to experience if you wanted to complete the game. The bottom line is that if you have a problem with the RMAH, it's all on you. As a player you decided to click that button. You decided to use that feature. Grow up and take some responsibility for a change.
So, to sum this up for you, the point is that the Auction House (nowhere does this mention the RMAH) can not be ignored. It's essentially required to even attempt a pass through Inferno (and realistically speaking, Nightmare). Saying that "choosing to click that button" is somehow the fault of the player is the same as telling someone playing ME3 that they merely chose to use cover, so if they don't like how it works, then they should just stand out in the open mid-firefight instead.
And, as far as me growing up and taking responsibility "for a change," do we ... know each other? Or are you referring to a similar post you skimmed and took issue with?
So, "responsible" now means "Spend hundreds of hours grinding for loot in a video game".Nimzabaat said:Yeah whining and complaining about an option that you can completely ignore doesn't seem productive. It's not like the ME3 ending that you HAD to experience if you wanted to complete the game. The bottom line is that if you have a problem with the RMAH, it's all on you. As a player you decided to click that button. You decided to use that feature. Grow up and take some responsibility for a change.
You mean that Diablo 3 turned out just like Diablo 2? Yes, that literally drives me insane with laughter.Atmos Duality said:So, "responsible" now means "Spend hundreds of hours grinding for loot in a video game".Nimzabaat said:Yeah whining and complaining about an option that you can completely ignore doesn't seem productive. It's not like the ME3 ending that you HAD to experience if you wanted to complete the game. The bottom line is that if you have a problem with the RMAH, it's all on you. As a player you decided to click that button. You decided to use that feature. Grow up and take some responsibility for a change.
Gotcha.
Pardon me for being a tad confused here, but that statement in the context I'm reading it just sounds hilarious.
Eh...it's not quite as bad as Diablo 2.Nimzabaat said:You mean that Diablo 3 turned out just like Diablo 2? Yes, that literally drives me insane with laughter.
Oh it IS stupid. I've been against cash-for-digital-items since it became an option.So you think that being responsible is spending real money on a virtual item that may be acquired in a loot drop from the next creature you kill or chest you open? As opposed to playing the game and showing a little bit of patience? You'd rather pay a couple of hundred dollars (if some of those posters are accurate) to get a virtual item that will be forgotten when Diablo 4 or (in my case) Borderlands 2 comes out? I know, I know, when I say it like that it just sounds stupid...
This is my exact feelings and it's really sad. It even got me to take my pre-order off HoS. Even if they released warcraft 4 (been dying for a release) I don't think I will ever trust blizzard the same way again.Artemis923 said:I did 12 years of Diablo 2. It's one of my favorite games of all time; it took everything I loved about the first one and expanded and improved it.
D3 comes out...and I hate it. I mark it as one of the biggest disappointments in my gaming experience, and the end of my loyalty to Blizzard.
Yeah. Here's hoping TL2 comes through with the win. I played D3 obsessively for a couple of months. Got three characters to Act 2 Inferno. Then I just...got bored man. There was little to no incentive to play Inferno with my friends, and the invincible mobs I often ran into made the fun factor drop dramatically. The smoothness of the game was lost, and I just lost interest and started playing other stuff.his1nightmare said:In the end Diablo 3 is simply one thing, a terrible failure from all angles. The world just needed to understand that, which took time. When Diablo 3 appeared everyone was like... nice.
Now, some months later, it's not much less a failure than Bioshock 2 or Crysis 2.
I personally couldn't stand literally anything from this game anymore already during the levelling of my second character.
Don't feel like going into detail anymore, I'm just waiting for the game I waited for from the start, Torchlight 2.