Dick Souls

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Blood Brain Barrier

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Nov 21, 2011
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SixMaJin said:
Blood Brain Barrier said:
slo said:
It's really not about discovery. It's about fighting shit. There are actual games about discovery, but they are unpopular. If Dark Souls did not have "fighting cool shit" as the main activity, it too would be unpopular.
Have you actually played the game? Dark Souls IS about discovery, that's why people love the interconnected leveldesign in Dark Souls 1, that's the number one reason i played the game, the difficulty is merely, let me use GlaDos words to describe it: "note that any appearance of danger is merely a device to enhance your testing experience. "
Exploring new areas is so much more rewarding, for any underestimated enemy or careless step could mean the end of your way. Every aspect of the game is about exploration, not only is it very nonlinear, you also have to dig deep to get to the actual story of the world, you have to explore all possible enemy-movements, you have to explore the different ways your weapons and armor make you able to fight those enemies.
I guess I don't find that kind of discovery very interesting. Finding ways to make my virtual dick bigger isn't satisfying to me. Discovery as in Myst or The Witness, relating to an overarching story or theme, and the accompanying challenge of that task, is much more satisfying to me.

I did not need to play Dark Souls for very long before reaching this conclusion.
 

SixMaJin

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Oct 8, 2014
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Blood Brain Barrier said:
I guess I don't find that kind of discovery very interesting. Finding ways to make my virtual dick bigger isn't satisfying to me. Discovery as in Myst or The Witness, relating to an overarching story or theme, and the accompanying challenge of that task, is much more satisfying to me.
Okay, so then everyone who plays games that include fighting mechanics without what you would call a "story" is playing to make his virtual dick bigger? Aren't you a bit narrow minded? Especially for a gamer?

Back to Dark Souls: Overarching story or theme: check. Challenge: check. Btw: Is there any frikkin other way of exploration?
 

Blood Brain Barrier

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Nov 21, 2011
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SixMaJin said:
Blood Brain Barrier said:
I guess I don't find that kind of discovery very interesting. Finding ways to make my virtual dick bigger isn't satisfying to me. Discovery as in Myst or The Witness, relating to an overarching story or theme, and the accompanying challenge of that task, is much more satisfying to me.
Okay, so then everyone who plays games that include fighting mechanics without what you would call a "story" is playing to make his virtual dick bigger?
Isn't that a no-brainer? You're working to self-improve your virtual avatar in those kind of games. I don't see what's narrow minded about stating the facts.

Back to Dark Souls: Overarching story or theme: check. Challenge: check. Btw: Is there any frikkin other way of exploration?
What do you mean? Running around an empty world filled with "enemies" and uncovering the logic of the environment are two very different kinds of exploration.
 

SixMaJin

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Oct 8, 2014
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Blood Brain Barrier said:
Isn't that a no-brainer? You're working to self-improve your virtual avatar in those kind of games. I don't see what's narrow minded about stating the facts.
What the heck are you talking about? Every RPG ever made? MMORPGs? Since we were talking about Dark Souls' fighting mechanics, i assume we were talking about action games. Or at least i was talking while you are stating your generalized and superficial opinions as facts. Btw., the so called "story" is overrated, just go and ask Scorsese. Or watch this https://www.youtube.com/watch?v=WrkHyvl5NeI
There are lots of reasons people play games, stating that everyone who likes to play Dark Souls does it for enhancing his e-penis is amazingly narrow minded and insulting. Stating ones opinion as facts, ironically, is also pretty narrow-minded, are you religious btw.?
Do you know why you play games? Or are you already satisfied with some skinner-box rewards and don't even know what keeps pushing you? Do you need your stories painted out for you in every detail and without room for interpretation?

Blood Brain Barrier said:
What do you mean? Running around an empty world filled with "enemies" and uncovering the logic of the environment are two very different kinds of exploration.
No, they enhance one another. Just go and ask GlaDos. And i ask you to give me some examples for a game without what you call an "empty world". And what makes Dark Souls an "empty world" in your eyes, and what other game with real-time fighting mechanics (melee and/or shooting) do not have an empty world? And why?
 

Arnoxthe1

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Dec 25, 2010
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Back in ma' day, people who braved Ninja Gaiden II (For the 360.) were the tough kids on the block.

Man, I miss the good Ninja Gaiden games... >_>