Did Modern Warfare 2 Sell 7 Million Copies in One Day?

Therumancer

Citation Needed
Nov 28, 2007
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I'm not enough of a shooter fan to be all that excited for this game. I might check it out for the single player campaign if it ever becomes dirt cheap used, but otherwise "meh".

Still, congrats to Infinity Ward for their success if they pulled it off and these numbers are indeed accurate as opposed to something they bought. Taking the #1 sales slot is a pretty big deal.

The big "down side" to this for me is simply that even if MW2 is incredible, it's simply going to encourage even more shooters and such as people try and cash in on what they see as a successful formula more so than they have been already.

Truthfully, I do not find the report to be totally unbelievable. Simply put it doesn't seem that there have been all that many good 'straight' FPS games this year. Borderlands which strikes me as being the champ before this is a FPS/light RPG hybrid. Even most other shooters in general having had mixed reception. "Red Faction: Gueriella" being a good game for example, but receiving a lot of complaints because for a game called "Gueriella" it had like zero stealth components.

So basically we've got a big multiplayer FPS coming out right around Christmas when all of the other game companies with major competing titles have pushed up into next year, combined with a relatively hungry market of shooter fanatics who have had little to definitively sink their teeth into. Leading of course to the endless cries about how the various shooter/RPG games weren't "shooter enough" to take on an unusually high pitch. It's basically a perfect storm of timing, and anticipation.

What few doubts I have are mostly due to the fact that you had games like Halo 3, and even the "Rainbow Six" titles that seemed to be getting as much, if not more hype than MW 2 for their time, and without the whole "dedicated servers scandal". The Halo fanbase being especially rabid for reasons I don't think I need to explain.

I find it easier to believe the it's the new record holder (which we will see change frequently like with movies and box officer figures) than the claim of the margin by which it's holding that record.
 

StarStruckStrumpets

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Jan 17, 2009
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This is truly a disaster. I can't get hold of a copy because everywhere has sold out in my area! It is quite an impressive feat though.

I'm dreading how much Yahtzee is going to moan about hype if he reviews this...
 

Aegixx

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Aug 5, 2009
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Bleh, how undeserving. WHERE does MW2 redefine the FPS genre? It's all because of CoD4, an equally uninspired game with good multiplayer. Linear shoot-the-duck fest for singleplayer. Everything's scripted so much that you could make a macro to beat the entire campaign with a single click.
/Ranting rant which wouldn't stop ranting
 

Artemis923

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Dec 25, 2008
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Everyone on my Live friends list has it so far.

And I'm still stuck with the first one until FRIDAY.
 

ben---neb

No duckies...only drowning
Apr 22, 2009
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7 million sales hey? Possibly the entire 12 year old population of Britain or at least the entire population of Britian with hte maturity of a 12 year old.
 

Cowabungaa

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Feb 10, 2008
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Amnestic said:
Marlowe85 said:
You guys need to realize that CoD is all about the multiplayer.
I'm sure the PS3 gamers who can't access their online are thrilled to hear that.
Indeed, then again it gives me the room to finish the game on Veteran and play some Spec Ops, and spending an hour getting the Pit Boss trophy. But I got it! Took some time, but then again, MewTwo is my second FPS on the PS3.

Anyway, those figures are pretty insane, and I'm not sure if the game deserves the title of best sold game of all time. Yes it's a great game, fantastic even, but it doesn't do much else that MW1 already did. Yes the single-player campaign is exciting and thrilling, but it's also very chaotic and pretty messy, story-wise. It's also easy, a lot easier than I expected, especially on Veteran.
 

JourneyThroughHell

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Sep 21, 2009
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L33tsauce_Marty said:
Ranooth said:
KaiRai said:
Casual Shinji said:
WOW, the greatest selling game ever.

Unfortunatly, I can't play the f*cking thing online. What the hell is up with that Infinity Ward?
I'm guessing you're a PC gamer?
If you are, you can play it online.
Let me correct you there, some can play it online. If you just look at the Steam forums you will see the mountains of people with problems and bugs. Myself included.

I just hope IW/Activison can put the champagne down for a couple of minutes and actually help the people that have paid to play.
Honestly, did you not expect this to happen?
My thoughts exactly. They're good developers, they WILL fix the issues, as every company with a grand multiplayer game launch has. if they don't, they'll lose their community.
 

Cmwissy

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Aug 26, 2009
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I really don't understand the Modern Warfare 2 hype - I have the first one; and too me, It's an average game with no stand out qualities - it plays everything safe; nothing new to the genre.

Am I missing something?

It's just... Average.

Maybe my brain works differently but a good game to me, needs

*Story and characters - MW has a few, but nothing worth googling
*Gameplay - Just an average shooter
*Something that makes it stand out (A gimmick, like portals or free running or something)

All I can say about Modern Warfare is good graphics - and if gamers value nothing more than good graphics then we will never move on to be an art form.



Aegixx said:
Bleh, how undeserving. WHERE does MW2 redefine the FPS genre? It's all because of CoD4, an equally uninspired game with good multiplayer. Linear shoot-the-duck fest for singleplayer. Everything's scripted so much that you could make a macro to beat the entire campaign with a single click.
/Ranting rant which wouldn't stop ranting
My point exactly.
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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When December comes around there will be a lot more sales going on and multi player will be flooded by Christmas Noobs. I'm not complaining, easy kills are easy kills.

I love how a lot of people are wailing and beating their breast at this news. 'Noo, a game I don't like (or at least claim not to like hmm) is doing well, humanity is doomed, repent, run to hills, everyone in an idiot nooo' etc. I can understand not liking the game or the franchise, they have their faults, but it selling well should not be causing you to loose faith in humanity. A lot of people like these cinematic FPS and IW provides. Infinity Ward like to make these games, so why shouldn't they make these games and have them sell. Heaven forbid that gaming becomes popular in the minds of the greater audience, that more people start to game and as a result the medium grows, resulting in more and better games. Heaven forbid.

Turtleboy1017 said:
The neighborhood of gaming companies who believe in quality and community feedback rather than profit. But I guess you could argue that boat sailed back when Halo 3 came out. This just snapped the anchor line.
Do you have any idea how much feedback and communication Bungie provides for the fans still playing Halo 3? It is easily equal to or greater than all other developers. I have no idea what makes you think that Halo 3 lacks quality. It may not be an original premise but that doesn't mean that quality doesn't exist within the product, and if profit was the main concern it would have been released before earlier, no? Halo 3 could have easily been released in 2005 if Bungie wanted to get it out as soon as possible for a quick profit, with Halo 2 in 2003. A problem with gamers, and in a similar way music fans, is a belief that if people make money they only do what they do for the money. If you make money in the game industry than you're a sellout seems to be the opinion of many which somewhat disappoints me, I would have thought that we would be smarter than that.

Anyway, congratulations to Infinity Ward for selling so many copies of MW2.
 

JeanLuc761

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Sep 22, 2009
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Journeythroughhell said:
My thoughts exactly. They're good developers, they WILL fix the issues, as every company with a grand multiplayer game launch has. if they don't, they'll lose their community.
With respect, they already lost a fair deal of the PC community purely through their horrific decisions and PR. Hence why the average for the PC version (assuming you only count the reviews of the game that specifically deal with the PC version), is at 60%.

They are good developers, but quite frankly, the way they've handled things lately is embarrassing (and in some cases, insulting).
 

JourneyThroughHell

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Sep 21, 2009
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JeanLuc761 said:
Journeythroughhell said:
My thoughts exactly. They're good developers, they WILL fix the issues, as every company with a grand multiplayer game launch has. if they don't, they'll lose their community.
With respect, they already lost a fair deal of the PC community purely through their horrific decisions and PR. Hence why the average for the PC version (assuming you only count the reviews of the game that specifically deal with the PC version), is at 60%.

They are good developers, but quite frankly, the way they've handled things lately is embarrassing (and in some cases, insulting).
I believe that they are just trying a new system. Frankly, the PC community could've been a lot more forgiving but I don't really care, I'm getting it for the Xbox.
Also, what's so bad with their decisions? I can see the problem with them disallowing mods but matchmaking isn't bad and IW live sounds like a pretty good idea.
 

JeanLuc761

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Sep 22, 2009
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It's not so much the fact that they put matchmaking in, it's the fact that PC gamers are simultaneously being ignored and insulted. In some of their announcements about how IWNet works, they quite literally treated the majority of PC gamers like simpletons who can't navigate a simple server browser.

Frankly, the reason most PC gamers use the system is because they don't care for how consoles handle multiplayer so to be forced to adapt to the console style is unsettling. For them to tell us it's better, especially when we know it isn't, is insulting.
 

Marlowe85

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Nov 12, 2009
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Whistler777 said:
How is the game's campaign for difficulty? If it's easier than the first MW, I'll probably try it on Veteran the first time through, in order to get more time out of the single-player game.
If you already played MW1, go for Veteran the first time through. It'll be kind of a pain, and you'll die a lot from getting flanked, but it'll be fun as hell and you'll be able to make it through.

I went and beat the single player today, and it was actually pretty good- chaotic, and disorganized, like another poster said, but that seems to be design, since it's it's simulating a war and all. The storyline was kinda bizarre, but it had some a couple legit "oh shit!" moments, which is pretty cool.

Cmwissy said:
I really don't understand the Modern Warfare 2 hype - I have the first one; and too me, It's an average game with no stand out qualities - it plays everything safe; nothing new to the genre.

Am I missing something?

It's just... Average.

Maybe my brain works differently but a good game to me, needs

*Story and characters - MW has a few, but nothing worth googling
*Gameplay - Just an average shooter
*Something that makes it stand out (A gimmick, like portals or free running or something)
I'll agree that COD4's single player was solid but not amazing, but the multiplayer had pretty much endless replay value. And discussion that has it being a particularly standout game probably hinges on the multiplayer. If anything, MW2 is even more extreme- I sat down to play the single player this afternoon and by tonight I was done. If I had bought the game for the single player, I'd probably be a little miffed at the length, although the story is good enough that I wouldn't be too upset. But seriously, we're basically talking Mirror's Edge-esque length.

As for the storyline, I think that the story across both MW games has been pretty excellent. Going back to CoD4, the last stages as Pvt. Jackson and as Soap are both very good for very different reasons: in both cases, I found myself more engaged and interested in what was happening than I typically do at any point in a game. MW2 does manage to carry that over pretty well, and has a couple of very cool moments.

As far as what makes it stand out, I can only say what sets it apart for me: the versatility of the class system in multiplayer mode, the sheer quantity of guns, and the killstreak dynamics. In each regard, MW1 was tops of any game that I'd played, and MW2 still blows it out of the water.
 

akmarksman

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Mar 28, 2008
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So Call of 6 Modern Warfare Duty 2 sold as many copies roughly in the first few days as there are people watching a cat video on youtube?

mind boggling.

Of course reviewers were calling it the most anticipated game of the decade...
 

karmapolizei

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Sep 26, 2008
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Can't say I'm surprised - the marketing department at Activision did a wonderful job at creating a hype I haven't seen in a while, and all that was built upon a predecessor so hugely popular it hasn't seen a serious decay in prices in two years. You might want to check out prices for Mass Effect, Bioshock and other titles from that period to estimate just how rare that is.
But mostly, it's brilliantly built-up hype. Activision has fed us bits and pieces for months now, and just the right bits and pieces at that - and even the controversy about the PC version might have done it a lot more good than bad.

The only thing that makes me wonder is how it managed to surpass GTA IV, and to be honest, I don't think it's quite done yet. Come on, GTA IV is already a cultural icon, and more or less has been from the start - that has to be worth SOMETHING... oh wait... (looking at Box Office figures for Michael Bay movies)... nevermind.
 

matrix3509

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Sep 24, 2008
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No kidding. In fact, here's some fun trivia to put it all in context: StarCraft has sold 11 million units worldwide since 1998, a feat that MW2 may well equal in less than a month.
Its not really fair to compare Starcraft, which is a PC only game, to Modern Warfare, which is out on the 3 major systems. I can assure you that if MW2 was a PC only game, it would never outsell Starcraft.

[/Starcraft fanboy rant]
 

Mondzo

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Jun 30, 2009
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Wow, the boycott did the works.

Im glad i gave a rats ass in it, and bought the game.
It´s still as fun if not much more fun than mw1.

And yes i have been online with some lag, but they have
automatic thing the fixes that. (Moves the game to a more stabile host)

New and improved guns, easy to to join games with ur friends.
Maps are fun, ofc theres some u wont like but then it was in mw1 to.
 

DTWolfwood

Better than Vash!
Oct 20, 2009
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Wakefield said:
DTWolfwood said:
that is what the campaign is for ppl if u cant play online actually try out the story line :p
Everyone beat the campaign yesterday.
Beat it again, hard, extreme, play the arcade mode. What yall cant make your $60 investment work for you when the interweb phails?
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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matrix3509 said:
No kidding. In fact, here's some fun trivia to put it all in context: StarCraft has sold 11 million units worldwide since 1998, a feat that MW2 may well equal in less than a month.
Its not really fair to compare Starcraft, which is a PC only game, to Modern Warfare, which is out on the 3 major systems. I can assure you that if MW2 was a PC only game, it would never outsell Starcraft.

[/Starcraft fanboy rant]
Not to mention the difference in size of the game community between 1998 and today.