Disney Closes LucasArts

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King of Wei

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Jan 13, 2011
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Wow, that is kinda sad. Guess I shouldn't hold my breath for a Gladius sequel then yeah? Not that there was any hope for on in the first place, but still. Kinda sad.
 

CrazyCapnMorgan

Is not insane, just crazy >:)
Jan 5, 2011
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MrPeanut said:
CrazyCapnMorgan said:
Wait, does this mean no Battlefront 3?

Dear deities in Heaven, say this is not the end for Battlefront 3!!!!
Battlefront 3 was canceled like years ago.
I meant the potential for it. I knew the actual game was scrapped, but there was always the possibility that it could come back. Now with LucasArts gone, I'm wondering if that potential is gone along with them, or if someone else can make the game...
 

Sean951

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Mar 30, 2011
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This pretty much sums up my feelings. I can't remember that last time I actually enjoyed a game created by LucasArts. Now, all those IPs are free to be distributed to other studios that don't have the stigma the LucasArts generated for itself.
 

Ukomba

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Oct 14, 2010
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AzrealMaximillion said:
Brad Shepard said:
god dammit Disney! why would you do this?
Because LucasArts has been creatively dead since 2006? All the while losing money? Sounds like good reasons to me. Why keep a company that for the most part, puts out constant below average efforts.
Name recognition. Poor creativity, poor product, and bad management isn't inherent in a company, it's caused by the management team. A take over by Disney removed Lucases direction at the very top, and with some more shakeup they could have turned it back into a decent developer.
 

CoL0sS

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Nov 2, 2010
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RIP Lucasarts, I'll remember you as you were. Hope that all that wonderful IP doesn't go to waste
 

Vhite

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Aug 17, 2009
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They were dead for a long time now, Disney just put the poor zombie out of misery.
 

Webb Myers

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May 17, 2010
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Let's face it. The best Star Wars games of the past decade were made by Traveller's Tales. If Disney is serious about licensing out those properties to people who know how to make games, I'm all for it.

If 1313 doesn't get acquired by another studio fairly quickly, then it probably would have just been another disappointment.
 

Lunar Templar

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Sep 20, 2009
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While the 150 people getting laid off is sad, that's about as far as I care here.

To me this is a 'and nothing of value was lost' situation, since the only game to come out with 'Lucas Arts' anywhere on it I liked was Metal Warriors on the SNES, and I think the only reason they're name was on it is cause one mech had a light saber
 

Vigormortis

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Nov 21, 2007
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The only, and I do mean only, unfortunate part of this news is that 150 or so people lost their jobs.

That's it. Seriously.

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

To everyone flipping out over LucasArts being shut-down, I have just one question:

When was the last time you both purchased and enjoyed a game from LucasArts?

LucasArts has been floundering for years. They'd already lost many of their most talented people and they haven't released, or licensed, a well-received title for at least half a decade.

At this point, it's actually better for them to function solely as a licensing division rather than an internal development studio.

It remains to be seen if they license the right projects to the right studios, of course, but at least this way there's a chance we can start seeing good Star Wars and Indiana Jones games again. And, let's not forget their other IPs. (Monkey Island, Grim Fandango, etc) With them simply having to license the titles out, rather than fund and develop them, there's less risk and thus a better chance we can see those series revived.
 
Jan 22, 2011
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Genocidicles said:
Good. Maybe the licenses will go to people who know what the fuck they're doing.
Oh yes we all know that it will work for the best, take ea buying up smaller game companies and just sitting on IP's. Microsoft did the same thing with rare studio, gee that seemed to have worked out well. I mean look at where all of those IP's are now in our community.
 

Ed130 The Vanguard

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Sep 10, 2008
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Doclector said:
You fucking idiots.

Oh, it's evil, sure. But not as much as it is monumentally stupid.

You have an incredibly talented group of people here, all ready and set up to make whatever you want, from a new, fresh IP, to, hell, challenging them to make a half decent tie in to star wars 7, and what do you do? You put 'em in the trash. Good job, disney. This is the worst incident of complete ignorance to a wealth of talent since you closed Blackrock.
Where have you been?

Most of LucasArts talent either left or was kicked out the door, you just need to look at some their more recent works as examples.
 

Lightknight

Mugwamp Supreme
Nov 26, 2008
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Hmm, maybe if some incredibly talented developers have been let go, maybe some more deserving IP's are about to get better resources. I'm not saying Lucas Arts was bad, I'm just saying it was rare to see a game from them that meant anything to me over the past decade.
 
Mar 30, 2010
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Ironically, one of the last LucasArts titles I truly enjoyed was Afterlife. For a company that (for me at least) pretty much defined 90's gaming they really have had their foot off the gas for the last fifteen years.

Still, shame about those people getting laid off.
 

INeedAName

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Feb 16, 2011
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... And nothing of value was lost. Don't get me wrong, I like some of their published games as much as the next (Monkey Island and Kotor, especially) but they were developed by different studios and LucasArts themselves have been creatively dead since forever.

Edit: Of course, sucks for the people who lost their jobs :/

Hopefully they'll be able to pick up something else.
 

Dark Knifer

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May 12, 2009
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So now the question is will Disney do something with the many Ip's or just keep doing the same thing and do nothing interesting. My bet's unfortunately on the latter with the state of things apart from some tie ins with the new star wars movies.
 

Lightknight

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Nov 26, 2008
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Grouchy Imp said:
Ironically, one of the last LucasArts titles I truly enjoyed was Afterlife. For a company that (for me at least) pretty much defined 90's gaming they really have had their foot off the gas for the last fifteen years.
Something to think about. I'm not sure how they got so bad. It's like everything "Lucas" got flipped upside down at the same time.

Still, shame about those people getting laid off.
Yes, it's a shame for them individually but I really hope this means a better development landscape elsewhere in game development world where the best of those laid off get picked up quickly.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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I was looking forward to 1313. And Battlefront 3. Oh my god I'll never see another Battlefront game. Die you mouse loving pricks. DIE!