not really...Yopaz said:Uhm, in regards to question 1, I don't think you understand how the market works. DLC is a way the publisher can use to increase profits. You put it in a way that make it sound like DLC is supposed to be there because the company cares about us.
I will let you in on a secret. Almost every product ever made is made with the intention of making money. Games are no exception. DLC isn't an exception. So yes, DLC is something added to maximize profits from a game.
Question 2: I rarely buy DLC because I rarely see a need for it. If I like a game a lot and can buy extra missions then it's great. I wont say it's the best thing ever, but it can be neat sometimes.
DLC acctually fills many roles, it just depends on the publishers usage of DLC.
In most cases DLC is intended to produce the money required for the 'after release support' stage of a game. Hammering out bugs and patching the game isn't a cheap process, and a lot of companies really don't want to have their bottem line dwindled after they have 'finished' the game.
In some cases though, such as Shale from Dragons Age, it is an attempt to act as a Stop-gap to piracy/Resale. And this is acctually a fairly common practice in the Asian Market where DLC is often the only source of income for companies simply because piracy goes unchecked there.
And, of course, there are some cases such as with Bethesda where the DLC is effectively Expansion Packs for a game allowing them to set up Long Term support for a game while not going into the red for doing so.
The problem DLC faces now adays is simply that there isn't really enough of it out there to make people look at it diffrently.
Most DLC we see is +1 character/weapon/stage/costume... And we really don't see much of it after the initial release. Although people make jokes in videos of huge lists of DLC which unlock diffrent features, the truth of the matter is that most every game we see rarely ever goes past 6 individual DLC options for their game.
If we saw more DLC like Civ5 (11 DLC options of maps, civilizations, and units) then people would probably have a more positive outlook at DLC.