DOTA2 or LoL?

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JaceArveduin

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Larcenist said:
This is unfortunately way too true with the current state of LoL. Top lane is basically a race to who first gets 1337 gold to buy a brutalizer. The thing with snowballing in LoL is that most of the really powerful snowball items rely on stacks that are halved and such upon death, so any single bad play because of overconfidence can turn the snowballing around (in very specific situations ofcouse).
Wait, you mean people still use Sword of the Occult and Mejai's? I thought people stopped doing that, except in stomp games, ages ago.
 

Larcenist

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JaceArveduin said:
Larcenist said:
This is unfortunately way too true with the current state of LoL. Top lane is basically a race to who first gets 1337 gold to buy a brutalizer. The thing with snowballing in LoL is that most of the really powerful snowball items rely on stacks that are halved and such upon death, so any single bad play because of overconfidence can turn the snowballing around (in very specific situations ofcouse).
Wait, you mean people still use Sword of the Occult and Mejai's? I thought people stopped doing that, except in stomp games, ages ago.
Sword of the Occult is garbage and Mejai is only for trolling. What I was referring to was The Bloodthirster, which is your typical top lane snowball item that is picked up whenever you're having a great lead and already made your Brutalizer. It is typically the top lane that snowballs out of control if anything in LoL games, the only bot lane setup that can completely fall out of control with a few kills would be a Nunu/Caitlyn lane. Mid has a few dangers I guess, but it is usually mid roaming to other lanes to get them to snowball that's happening (hence the power of Evelynn).
 

JaceArveduin

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Larcenist said:
JaceArveduin said:
Larcenist said:
This is unfortunately way too true with the current state of LoL. Top lane is basically a race to who first gets 1337 gold to buy a brutalizer. The thing with snowballing in LoL is that most of the really powerful snowball items rely on stacks that are halved and such upon death, so any single bad play because of overconfidence can turn the snowballing around (in very specific situations ofcouse).
Wait, you mean people still use Sword of the Occult and Mejai's? I thought people stopped doing that, except in stomp games, ages ago.
Sword of the Occult is garbage and Mejai is only for trolling. What I was referring to was The Bloodthirster, which is your typical top lane snowball item that is picked up whenever you're having a great lead and already made your Brutalizer. It is typically the top lane that snowballs out of control if anything in LoL games, the only bot lane setup that can completely fall out of control with a few kills would be a Nunu/Caitlyn lane. Mid has a few dangers I guess, but it is usually mid roaming to other lanes to get them to snowball that's happening (hence the power of Evelynn).
Ah, well Thirster doesn't work on all tops, and a lot of the time you'll be just as well off grabbing a mallet of the super slow so that you can help peel for the carry/give them more kills.
 

Larcenist

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JaceArveduin said:
Ah, well Thirster doesn't work on all tops, and a lot of the time you'll be just as well off grabbing a mallet of the super slow so that you can help peel for the carry/give them more kills.
Yeah building tanky for peel is the usual thing, but if you're getting kills and grabbing a Thirster you can pretty much continue to be unstoppable in the lane. This only really work in public games, which is why I said it was a snowballing example. With the game in its current state you might as well grab a quick Warmog and just continue to pressure the lane instead.
 

Troublesome Lagomorph

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Start with LoL. Its the most barebones/most noob friendly of the set. If you get good at that, move up to DOTA, which is the real deal.
However, you have to buy heroes and stuff in LoL. In DOTA, you can choose any hero you want. The only things you need to buy are alternate outfits.
Personally, I'd challenge myself with DOTA. Its so much more rewarding and in my opinion, a better game.
 

JaceArveduin

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Tenmar said:
JaceArveduin said:
chrystallix said:
nd of story. It seems to me, like the effort of just someone going, "Meh, might as well give them some kind of story." While in LoL you have entire cultures being drawn up with characters from each, whether it be the duo of Pantheon and Leona, the former a picture perfect representation of his people and the latter being very rebellious but somehow blessed by the sun they revere.
When did they change Pantheon's lore? I'm fairly sure he had a different lore when he came out..
Panth's lore change was more about location than anything else. It used to be he lived on mount Stanpor(Spartan) instead of mount Rakkor. Basically Riot does a fuck ton of lore changes for no real reason other than to either give their employees something to do and then market it as something that improves the game.

I mean honestly you can turn Riot games into a pure marketing company and they would still be making the same value. That is how close they are to Macintosh as a company. Make the smallest change possible and they will spin it into the best thing ever.
Are you sure? I mean, I've been playin the game since beta and I don't remember them ever making a big deal out of lore changes, I'd even completely forgot about the Journal of Justice
 

JaceArveduin

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Tenmar said:
Trist(There used to be the megling race ya know)

So yeah, there are A LOT more than this if you really dig into it. Pretty much there really hasn't been a champ now that hasn't had major changes to their lore in someway.
Wait. Weren't meglings just yordle soldiers or something?
 

WOPR

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LoL. Much better community and it actually punishes leavers instead of going "Well, this game was ruined, it's safe for all of you to leave now, sorry we can't suspend the others or anything because this is a priced title..."
 

WOPR

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Tenmar said:
JaceArveduin said:
Morde(origin changed from noxus to shadow isles)
So yeah, there are A LOT more than this if you really dig into it. Pretty much there really hasn't been a champ now that hasn't had major changes to their lore in someway.
He was always from the shadow isles, he was just first sighted in Noxus. It wasn't until the Elise Shadow Isles patch that they confirmed it 100% because of arguing fans. ;P
 

WOPR

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VMK said:
Yesterday, I thought to myself that it would be nice to play one of this games. But which one?
I have no experience with this genre, so I am kind of confused.

Escapist community, please help me out. Which one should I play?

Also, could you please mention your own personal opinions about community, player growth, stuff like that?
League of Legends if Free for download
and DotA2 has a price tag... but I have beta keys buried around her somewhere.

The genre has a weird up and down learning curve that's a bit harder to get into.
In LoL you'll be matched with people around your skill level
Dota2 seems to dump you wherever they want. (from my personal experience with both)

As for the communities... Doesn't matter which it is, MOBA communities are generally very cancerous with only a few white cells floating around. Expect a LOT of "L2P" "NOOB" "omfg..." and so on and so fourth
main difference for team communication
WHEN SOMEONE LEAVES A LANE
LoL - "mid mia!"
Dota - "ss"
 

BiscuitTrouser

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Tenmar said:
Warwick(curse now slowly turns him into a feral creature losing all self-control and humanity and many other changes)
Soraka
I cant be mad at this one since the original story was fucking stupid. This wasnt an arbitrary change to fit into new stuff, this just downright made NO SENSE AT ALL.

He was "Cursed" with a powerful new destructive form but still with his brilliant mind... wow fucking awesome curse. Best not piss Soraka off, next time she might give you a Mech or a Gun or the ability to shoot lazors from your nose as "Punishment". That story always pissed me off due to the sheer stupidity of the story and how we are meant to believe he was "Punished" by being given a body strong enough to fight in the league where previously he was just a frail scientist.

Its about gorram time they fixed that heap of shit. At least now it makes PARTIAL sense.
 

Meatspinner

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There's that tribalist bs again. Do you guys seriously only play one shooter, one platformer or one beat 'em up??
 

Aircross

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WOPR said:
LoL. Much better community and it actually punishes leavers instead of going "Well, this game was ruined, it's safe for all of you to leave now, sorry we can't suspend the others or anything because this is a priced title..."
Chronic leavers in Dota 2 get put into low priority, a.k.a., the sh*t pool.

There's also a threshold in Dota 2 where getting reported even once after a match automatically puts the chronic offender into low priority.

And please saying that Dota 2 has a price tag...

...the game will be a free to play game once it's fully released. The price tag right now is for early access and some sets of cosmetics.

Please do the research before making statements.
 

dmv

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I'd like to play dota 2, but having quite a bit of experience in LoL the transition is a bit too much of a leap. Also the communities for just about all mobas are absolutely awful. But from what I've seen dota 2 is a bit worse. Comes down to not being willing to put the work in.

In the event you do want dota 2 though, I've 6 keys so feel free to message me and I'll send you one.
 

dmv

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BiscuitTrouser said:
Tenmar said:
Warwick(curse now slowly turns him into a feral creature losing all self-control and humanity and many other changes)
Soraka
I cant be mad at this one since the original story was fucking stupid. This wasnt an arbitrary change to fit into new stuff, this just downright made NO SENSE AT ALL.

He was "Cursed" with a powerful new destructive form but still with his brilliant mind... wow fucking awesome curse. Best not piss Soraka off, next time she might give you a Mech or a Gun or the ability to shoot lazors from your nose as "Punishment". That story always pissed me off due to the sheer stupidity of the story and how we are meant to believe he was "Punished" by being given a body strong enough to fight in the league where previously he was just a frail scientist.

Its about gorram time they fixed that heap of shit. At least now it makes PARTIAL sense.
I remember reading this when I got bored and doing a double take. So let me get this straight, you cursed this villanious scientist with the ability to personally main, murder and rampage? He probably mistook you for santa.
 

dmv

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Larcenist said:
This is unfortunately way too true with the current state of LoL. Top lane is basically a race to who first gets 1337 gold to buy a brutalizer. The thing with snowballing in LoL is that most of the really powerful snowball items rely on stacks that are halved and such upon death, so any single bad play because of overconfidence can turn the snowballing around (in very specific situations ofcouse).

Though I have to agree DotA has a way better Stat/cost ratio on their items (or at least one that makes more sense), but this might just be because LoL seems to try and keep their items rather simple, and as such there are only almost always a maximum of 2 tiers to a specific item build path.

As for turtling in LoL, it is pretty much all about picking champions that scale better lategame with big items (see Karthus in mid for example) and with that being able to win regardless of how "behind" the team really is in this stage. CLG.EU is a pro LoL team that is rather famous for playing ridicously safe and dragging games to the 50 minute mark, only to completely obliterate their opponents with their amazing late game setups.
This is rather silly. Yes there are several situations in which snowballing gets out of control very VERY quickly.(I'm looking at you riven) But this SHOULD be resolved through teamwork, aka either a roaming mid or jungler. Sometimes both.
As for the brutalizer? You are kidding right? It's a good first item but claiming that it's a mad rush for it is just wrong. 25ad 10% cdr 10 armor pen? It would be cheaper to buy a chain vest and a ruby crystal, and far more effective up to the end of the mid game. The cleaver would be stronger late game. I'm going to take your comments about the snowball lane and bin them because if you're seeing many of those items I sincerely doubt you've even hit 30 yet. Words of wisdom, buy a cloth armor at the very least if they rush a brutalizer.
 

Uszi

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The story is more developed in LoL, that's true. But I've never particularly cared about it. I've never read a hero background all the way through in DotA. I guess it's some measure of success that I know Caitlyn is the Sheriff of Piltdown and that Vi is like her Baba Looey sidekick.

I'm not sure I agree with that snowballing is more prevalent in LoL than in DotA. A carry fed lots of early kills in a DotA game will shit-stomp a team 1v5. I still feel like something about the way abilities scale or items or something, it keeps LoL carries from being able to stomp whole teams by themselves. I mean, they'll get penta's if their tanks initiate and their supports support them and some teammates lay down some CC. But you don't see Draven running at 5 people and killing them all by himself, and oldschool hyper carries like Kayle and Jax got their carrying power nerfed and their early game buffed to make them more normal.
 

Tanakh

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About the toons itself, yeah LoL has more lore, but DotA has in game interactions between specific heroes with special lines said and better voiceover in general giving them more presonality :D

The lore in dota is indeed totally forgettable.

Tenmar said:
DOTA 2 in contrast don't exactly have the easiest of controls or as responsive. But it is still DOTA and that is saying a lot. You don't have to do some stupid insane grind to unlock all the game's content. Also the game's design also empowers you that no matter what champion you play, you can carry by yourself and that is very important if you like playing solo.
Just as notes:

- Dota controls are super responsive (depending on your lag), and yeah... they might not be the easiest as you will need at least 15 or so hotkeys to do all you should be doing on any hero. The main difference on responsivenss tough is that DotA heroes acutally have turn rates, LoL heroes insta turn, both are design choices and i think one of those makes the game dumber.

- You can carry the game as support, or ganker, it's just different. If you are a carry you need a non totally bad team to give you 20 mins or so and get farmed, without that you should lose (unless the other team is terrible), if you are a support/tempo controller/ganker you need to give your carry 20 mins or so to get fat and trust he is not retarded. I have a 75% or so winrate with supports like KotL, Witch Doctor and Rubic because I know quite well how to be very protective of my carry with those and also which carry fits each of those supports, if the lose after that... well, the carry player was super bad, nothing to do and just GG.
 

Larcenist

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dmv said:
This is rather silly. Yes there are several situations in which snowballing gets out of control very VERY quickly.(I'm looking at you riven) But this SHOULD be resolved through teamwork, aka either a roaming mid or jungler. Sometimes both.
As for the brutalizer? You are kidding right? It's a good first item but claiming that it's a mad rush for it is just wrong. 25ad 10% cdr 10 armor pen? It would be cheaper to buy a chain vest and a ruby crystal, and far more effective up to the end of the mid game. The cleaver would be stronger late game. I'm going to take your comments about the snowball lane and bin them because if you're seeing many of those items I sincerely doubt you've even hit 30 yet. Words of wisdom, buy a cloth armor at the very least if they rush a brutalizer.
If you're going to blatantly ignore my several previous posts about this scenario being your typical public blind pick game, then yes you are correct.
 

Naqel

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A mechanically dated remake of a mechanically dated genre starter that offers "meh" payoff for the burden of knowledge it puts on you...

Or a game that cherry-picks only the fun elements of the said genre for a game with a little less depth, but a much better depth to complexity ratio...


Oh and let's not forget that LoL is constantly evolving, while DotA is pretty much still all about 5-10 second hard disables.