Dragon Age 3 May Be BioWare's Biggest Game Yet

ShogunBarbarian

New member
May 13, 2011
34
0
0
kasperbbs said:
Imbechile said:
In b4 The Escapist's 5/5, 10/10, GOTY review :D

tmande2nd said:
I am making a list:Your choices wont matter.
In Bioware's games your choices never mattered.
They did matter in Mass Effect 1 & 2 and DA:O, but sadly in mass effect's case devs chose to ignore all that in the last game.
Bullshit in DA:O no matter who you teamed up with or let be king or if you die or not matters. You win all the same besides DA:2 renders all of it mute anyway
 

Therumancer

Citation Needed
Nov 28, 2007
9,909
0
0
cerebus23 said:
I been wanting to destroy the chantry since the first game, a religious group using addictive drugs to control an army and keep mages in line? please there is no way that can end well.

and we have had mages since dao that were free and yet not pure evil just because, the whole mages will do evil because magic is evil thing never rang true.

mages needed support groups not a bunch of religious zealots lording over them.

we really need to tie up the whole morrigan/flemmith/god child thing in the next game.

and we really need to stop the clown car spawning out of da2.
I'm wary of DA3 like many people on this thread, and thought DA2 was a train wreck, surpassed only by ME3.

As you might guess by my handle I'm a big fan of playing mages in RPGs, I however have a mixed opinion about the Chantry in the Dragon Age universe. I think DA2 was supposed to give some perspective on the problem, but didn't quite do a good job with it because the game had horrendous writing and scripting all around, especially in tying it to the other games.

In "Dragon Age" magic is supposed to be similar to the use of psionics and sorcery in "Warhammer 40k", it opens the person using it to corruption and possession by malevolent forces, while it can be used for good it requires a lot of training, discipline, and a bit of luck, and even in the best cases people do fall prey to it. DA 2 ruined the whole thing by making it seem like every mage was a time bomb ready to turn demonic given enough stress, but DA:O which developed it originally made it clear that the Chantry wasn't exactly wrong as you saw by what happened in the tower.

My basic attitude is that the Chantry has simply gone too far, it's basically become obsessed with power, but it fundementally has the right idea that there needs to be a balancing force against magic.

I do think that the Chantry shouldn't be directly controlling mages as they do, but at the same time I don't think the Chantry needs to be destroyed, and having the Templars around if the need arises is a good balancing force to have around in case of an emergency.

When it comes to Templars and Lyrium addiction, I've thought that one through, and the impression I get is that Templars know what they are getting into when they sign up for the training. Consider that without that control they would just be basically creating more mages of a sort, which would represent a lot of the same problems.

To be honest it would be interesting if DA3 explored the Chantry a bit more and made them a little more sympathetic (especially after DA2) without trying to make the mages quite as monsterous as in DA2.
 

disgruntledgamer

New member
Mar 6, 2012
905
0
0
sunsetspawn said:
T3hSource said:
Hype it up EA,while the BioWare cow is still somewhat healthy.
The cow's dead, but it's still got milk in its tits.

At this point I wonder that even if Bioware did make a good game, would the fans accept it.
Oh they will there's still a bunch of Biodrones out there that eat up anything with "Bioware" on the box and defend it to the death regardless of how *^%$$& it is.

They seem to reek of the same heartbroken delusion Star Wars and Sonic fans had to endure. The only difference is Unlike those 2 Bioware is the only one with potential to get the plug pulled on it. And if/when that happens I foresee them blaming gamers for not buying Bioware games.