Why is the average response in this thread either "ZOMG, PC ELITISTS BE RUINING OUR GAME WITH THEIR DESIRE FOR COMPLEX MECHANICS!" or "WHAT THE SHIT MAN, THOSE DAMN CONSOLE-TARDS DUMBED DOWN OUR GAMEZ! I MEAN, WHY DO THEY WANT A MORE INTUITIVE SYSTEM? DAMN SCRUBS SHOULD STICK TO GEAR OF WAR!"? I thought this was one of the more mature gaming fora out there.
You see, the problem is that both sides have some valid arguments, if you're willing to wade through the huge mounds of shit to find them, that is. It's just that their approach to gaming is completely different.
I understand why the ones who liked the more RPG oriented prequel dislike the changes made to the game. Let's for example think of a fictional Gear of War 3, in which the shooter elements have been mostly removed to make place for long racing sessions. Sure, it might still be a completely good game, but the game has undergone (in your mind) such rigorous changes that you're no longer able to enjoy it because it is no longer part of the genre that you enjoy.
And I also get the people who like the new changes: they might have not been huge fans of the in their minds more tedious parts of the game, but still liked it despite of those bits. These guys will be thrilled when they hear most of those parts have been altered or completely removed. These people will indeed belief that the game has been hugely improved because of these changes.
And yeah, I understand that some feel somewhat betrayed by Bioware. They used to make high quality RPGs, and were one of a very small group of companies to still do so. I understand that fans of RPGs want to prevent their favourite genre from dying out like the adventure-puzzles have done before. Of course it's immensely frustrating when a company stops making those games, especially when you feel they're a dying breed.
So, yeah, you feel strongly about something, and disagree with the other party. BUT BLOODY INSULTING THEM DOESN'T HELP YOUR CASE. And neither does it help the 'big goal' of advancing the gaming medium as a whole from it's adolescent roots.
Discuss all you want, but do so politely, for fuck's sake.
You see, the problem is that both sides have some valid arguments, if you're willing to wade through the huge mounds of shit to find them, that is. It's just that their approach to gaming is completely different.
I understand why the ones who liked the more RPG oriented prequel dislike the changes made to the game. Let's for example think of a fictional Gear of War 3, in which the shooter elements have been mostly removed to make place for long racing sessions. Sure, it might still be a completely good game, but the game has undergone (in your mind) such rigorous changes that you're no longer able to enjoy it because it is no longer part of the genre that you enjoy.
And I also get the people who like the new changes: they might have not been huge fans of the in their minds more tedious parts of the game, but still liked it despite of those bits. These guys will be thrilled when they hear most of those parts have been altered or completely removed. These people will indeed belief that the game has been hugely improved because of these changes.
And yeah, I understand that some feel somewhat betrayed by Bioware. They used to make high quality RPGs, and were one of a very small group of companies to still do so. I understand that fans of RPGs want to prevent their favourite genre from dying out like the adventure-puzzles have done before. Of course it's immensely frustrating when a company stops making those games, especially when you feel they're a dying breed.
So, yeah, you feel strongly about something, and disagree with the other party. BUT BLOODY INSULTING THEM DOESN'T HELP YOUR CASE. And neither does it help the 'big goal' of advancing the gaming medium as a whole from it's adolescent roots.
Discuss all you want, but do so politely, for fuck's sake.