Social strata; maybe you're a Noble, a street rat, a vagrant, etc.Exius Xavarus said:Why give us different backgrounds if you're going to lock us into being human? Being able to play as elves or dwarves was one of my favorite parts..
Social strata; maybe you're a Noble, a street rat, a vagrant, etc.Exius Xavarus said:Why give us different backgrounds if you're going to lock us into being human? Being able to play as elves or dwarves was one of my favorite parts..
I like Fenris because he's the best character gameplay wise. Story wise I was bewildered talking to him, I befriended him but the problem was that he seemed angsty for the sake of being angsty like David Gaider was like: "this is was angry and depressed people do, I guess?" Also David Gaider wrote Orsino and Meredith, the biggest strawmen in the series barring the Nazi templar.DustyDrB said:Did he?Fr said:anc[is]Hang on, this guy wrote Fenris? All this time I've been blaming Hepler for that obnoxious broody pre-teen girl's wet dream. This does not bode well at all.
Oh....... [http://www.youtube.com/watch?v=u3zCXzJ3NBs]
Does anyone like Fenris? He has to be the most one-note and out-of-place (in his visual design) characters in RPGs. I know he had to write DA2 in a hurry, but geez.
Though I have to say this: Much of what Gaider has written have been good enough for what they are. Origins being one example. He wrote Shale (and HK-47, the original Shale), for crying out loud. How can the same man who wrote Shale also write Fenris? It's like Hepler. She wrote the Dwarven Commoner origin (which is actually my favorite in the first game), but also wrote Anders in DA2.
I guess everyone is capable of stumbling into something bad. Or they can stumble into something good, depending on your perspective.
Do I get to walk around at night singing One Jump Ahead(Reprise) if I become a street rat? ;DAiddon said:Social strata; maybe you're a Noble, a street rat, a vagrant, etc.Exius Xavarus said:Why give us different backgrounds if you're going to lock us into being human? Being able to play as elves or dwarves was one of my favorite parts..
An apt phrase. I agree.alphamalet said:Ha! Not this time Bioware! Fool me once, shame on you. Fool my twice...
Kotor 2 was done by Obsidian, not Bioware. The only one with less character development in the original Kotor was T3.Soviet Heavy said:But then you had the KOTOR 2 development for HK-47, placing him in a situation where he was coming to question his own individuality. After he "broke" (read, got his memories back from Revan) in K1, he starts hiding things from his owners, like he does to the Exile in KOTOR 2. It makes him much more interesting, because he is putting up his psychopathic traits as a cover for his more sophisticated views.
I know, but I look at the two KOTOR games as one, despite their different outlooks on Star Wars. So while HK might not have had as much depth to him beyond killbot 9000 in K1, in K2, you really get to see a side of him that wasn't apparent before.Fr said:anc[is]Kotor 2 was done by Obsidian, not Bioware. The only one with less character development in the original Kotor was T3.Soviet Heavy said:But then you had the KOTOR 2 development for HK-47, placing him in a situation where he was coming to question his own individuality. After he "broke" (read, got his memories back from Revan) in K1, he starts hiding things from his owners, like he does to the Exile in KOTOR 2. It makes him much more interesting, because he is putting up his psychopathic traits as a cover for his more sophisticated views.
I'm a fan of David Gaider from the books so I'm happy with that decision. Not sure how much freedom he and the team will have with whoever at EA is running Bioware. We'll see.DustyDrB said:Actually, Hepler wrote Anders in Dragon Age 2 (Gaider wrote him in Awakening). I think Gaider can be OK, if a little boring and safe. Hepler varies wildly, though. She wrote most of the Orzammar stuff in Origins (including the Dwarven Commoner story). But then she wrote so much tripe for Dragon Age 2 (Anders, Sebastian, the Hawke siblings and Leandra). It seems like she also did most of Legacy too, though. That was all right.Soviet Heavy said:David Gaider? No thanks, I'll pass. Anders will probably come back from the Dead to continue being Thedas Al Quaeda.
Almost exactly this. Bioware titles haven't lived up lately, and I certainly won't be buying this at full price, if at all.hazabaza1 said:inb4 Anthraxus
Anyway... eh. I enjoyed DA2 but I doubt I'll get this until it goes down in price a bit. DA2 wasn't all that great and the ME3 ending kinda... well, it was the ME3 ending. So yeah.
It makes even more sense then to be someone else, fighting not just against something bigger than themselves, but against the rest of the world as well.kiri2tsubasa said:Considering how hated the non-humans are in Thedas it makes sense that the payer character would be human.
OK I'm confused how did DA2 have a moral choice system.Amaror said:Did we play the same game. The moral choice system was there in DA 2, no doubt. But in Origins you had multiple Conversation Options, which at least to me, made perfect sense.NotALiberal said:Yes, but it still rail roaded you into "Good", "Neutral", and "Evil" conversation "choices"
Speaking of choices, there is no such thing as "choices" in a Bioware game. You are either another generic goody two shoes hero, or a douchebag who seemingly has no motivation for being such a dick.
For example joining with the cult, while searching for andrastes ashes, would be considered an "evil" choice, but it was reasonsable as well, since they promise you an reward and you won't have to fight them.
What important is, and i think this shows in the game very well, that the conversation options were not chosen with a moral choice system in mind. Of course you can be still "good" and "evil" but they wouldn't give you much of a choice if that would not be the case, wouldn't they?
When you look for one, you can find "moral choice systems" in every rpg, because when they let you choose conversations, they will give you the option to be nice or an asshole.
The point is:
As it stands Origins has no moral choice system. Even the more "evil" options are still reasonable and there are some choices were there is just no choice between good and evil.
One thing i liked in particular was choosing between the dwarven kings. It was a choice between the tyrannical, but smart and modern king. And the good, but kinda stupid and backwards king. I always chose the Tyrann, because i was not playing a good guy, but rather a guy, who wants whats best for everyone in the long run.
Sorry for what is a bit of a tangent but I doubt that motive for picking the option was common at all.MDSnowman said:(No, let Jowan conduct his horrible ritual because I don't feel like walking back to the circle of mages)