Okay, I have to say this before people continue to praise the "risks" BioWare took with DA2 and ME3.
Dragon Age 2 was a rushed release, choked full of unoriginal plot ideas, reused environments, little-to-no significant contextual fighting, flat NPC's, rote side quests, and everyone's horribly out of place foul mouth. Now, that last point is a little weak, I know. But it felt so forced and unnatural, like someone on the dev team said, "Hey, we're going for a new, edgy design for DA2? Lets make them say naughty words!" I actually like when a franchise makes its own curses, and DA:O certainly started in that territory. But DA2 decided to drop the allegory and just thrust our clumsy vernacular into the game, making Varric and Isabela sound rather ignorant.
If I could think of a good analogy for DA2, it'd go something like, "DA2 is like shooting a sequel in a studio lot, where the first movie was shot on location." Vastly inferior. I've never disliked the usual fantasy tropes appearing throughout DA:O because ALL Fantasy games possess them. Nearly all Fantasy ANYTHING is "Tolkien-stylized", anyway. DA2 occupies this awful medium-ground, where it has one foot in classic Fantasy writing, and the other is planted firmly in the "I'm ashamed that I like Fantasy" camp, and that second foot is cannibalizing the rich (albeit not very original) structure presented in DA:O.
As for Mass Effect... Ugh. The best thing about sci-fi is that you can supersede tropes by being truly original. I know I just got through saying that I enjoyed the simplistic Fantasy approach for DA:O, but sci-fi doesn't lend itself well to copycats. And Mass Effect is a repackaged Hyperion by Dan Simmons. I've said it before on this website, but the backbone of Mass Effect's story relies around the ME Relays, which are just the Farcasters that existed in Simmons' novel. Is that an oversimplification of the plot? Absolutely. But when the conclusion to the series boils down to destroying the ME Relays (the same way The Fall of Hyperion ended) all the ideas that set ME apart from the novel get swept away. That is unbelievably lazy, especially for a game release of that magnitude.
As for SWTOR, I can say that it's not terrible. But I cancelled my subscription after 2 months, and did so in favor of playing Neverwinter, which was once a BioWare property. When I'm quitting new BioWare games to play games that remind me of old BioWare, things aren't all great.
Dragon Age: Inquisition will have a massive hype train going into it, as have all DA games to date. It's going to be facing so much scrutiny that it possibly can't succeed. And that will not matter. BioWare will continue to exist, at the very least, as a money-sucking shell of it's former glorious self. It's just so sad that things have come to this.