You know what, I picked it up on Steam over the weekend, played through most of it (I'm on top of the dam now, ), gotta say, not that bad.Nuke_em_05 said:.>
Whelp, that's a bummer...
Maybe I just like the idea of a new Duke Nukem game. The original games were great, for the time anyway, and I still like the gameplay, even if the content is immature. I guess that was the thing, though, the immaturity was an aside to the gameplay back then; certainly omni-present, but not specifically the focus.
Then again, maybe the reviews are just focusing on it to focus on it. Anyone who thought this game was going be one of those that moves the industry forward had the wrong idea. If someone expected it to at least have good gameplay; that is a valid expectation, and it seems this review would indicate it hasn't been met.
I still tend to like to form my own opinion; so I'll still buy it and play it, when I have spare time and money to do so. That is the sad part, those of us who enjoyed Duke in High School or Junior High are now working professionals, homeowners, and maybe even parents. All the things that allowed us to enjoy games like Duke at the time are now scarce, and used on more valuable things.
Boy the implications of the timeline for this game's development are somewhat depressing, eh?
Sure, it isn't ground breaking.
Sure, you can do things like throw poo, slap boobies, draw penises, etc.; but they aren't things they point out for you to do in-game. They seem to be things you have to kinda be looking for anyway... I mean, I go looking around for interactive stuff, but I see "grab" on poo, and I decide not to click "use". I see a whiteboard or signature, I would be the one to choose to draw a penis. I just did a bunch of squiggles in different colors (I was honestly mildly excited to be able to change colors). The boobies, I actually tried to melee them first because a bunch of things on that level that look like that are things you should destroy, I elected not to slap upon discovering the context key.
So, sure, it can sound like a bad game if you just focus on the immature possibilities.
Now then, as for regenerating ego, sure, hiding is a bad way to go as far as context. You do realize you can replenish ego via an execution, yeah? That's pretty "bad-ass" I would think.
I kinda like the platforming, I think people forget how much there actually was in the "classics" like doom, duke, or quake. I also think the driving levels were pretty cool.
Combat and gameplay seemed on-par with most shooters, really. It would have been nifty to have the old school more guns than physically possible model, but the two-guns option still works. Reliance on "infinite ammo" dumps does feel a little odd to me, especially in the boss fights.
Plot-wise, hell, it works. It isn't great, but there is a story and it does progress. A story on-par with pretty much all existing Duke "canon". The jokes didn't seem too over-the-top or in-your-face to me. I chuckled at a few even.
So, I don't know, it didn't seem like that bad of a game. Sure, it isn't spectacular, it has some faults, but honestly, I think it is pretty good so far. Maybe not worth a replay, but not something to avoid like the plague.