mrhateful said:Why didn't he talk about the RPG story of this game? To me this looked like a console version of diablo with dnd names. Not an actual DND game like Baldurs Gate 1/2+exp or Neverwinter night 1/2+exp.
That's really about the whole of it. Baring a few moments, you are essentially siding with a few predetermined factions on your way to taking down Rezlus, most of whom will send you on simple go-to here and kill X number of those quests or occasionally go save so and so. The only real choice is in taking the side quests or not.The game is typical fantasy adventure fare. Rezlus, the main big baddy, has constructed the Tower of Void in the Mines of Tethyamar in hopes of conquering the Dalelands for his dark god Bane. Obviously the story is hardly breaking any new ground, but luckily a mysterious woman defies fate to bring four adventurers to put a stop to this evil. Of course instead of getting anyone that might actually be able to solve the issue right away, she summons, among others, a first level warrior wearing cloth armor. It might be risky that the whole realm is being defended by fighter in a little more than a t-shirt and blue jeans but Rezlus has graciously left a slowly increasing progression of challenges in the way.
Then again this isn't really the kind of game you play for story all that much.