Very badly. Its doing very little to help, and, with a fair few problems itself surroudning it this year...It seems like its getting a pretty bad beatingAvsJoe said:Great article. The industry has a lot of problems right now, not the least of which being this one. I have no idea how this is gonna end but my guess is BADLY.
I would even venture so far as to say that Games are in an even more restrictive environment than Movies or TV due to the fact that low-budget television and movies can look almost as polished as high-budget movies...with the exception of massive effects laden movies. And there-in lies the problem, high-end graphics are incredibly demanding, so any game, regardless of how "B" it might be, that wants to have the same polish, needs the same cash.Archon said:Best-sellers notwithstanding, videogames once had economics similar to book publishing or music publishing, and now they don't. Now they have economics similar to movie publishing, where you have "blockbusters" aimed at mass audiences, and "made for TV" and "B" movies aimed at niches.
But that was my point: It's not realistic or feasible, even though I'd like it to happen. I even provided a mathematical explanation as to why it's not realistic or feasible. So I'm not sure if you are just agreeing with me, or criticizing me for foolishly not grasping the premise of my own article.The Schwarz said:Basically what you're saying is "I want to have my cake and eat it too".
You say you want big, blockbuster, multi-billion-dollar productions, targeted at your specific niche. And *many* of them, to boot. Oh, and they should also be innovative and original, of course.
That's like saying "I think Hollywood should make more Zombie Apocalypse movies, but not B movies; I want them to be real, fancy productions. And also, I think we need some *new* material in the Zombie Apocalypse genre". I mean, I would definitely be happy if that'll happen, but it's not realistic or feasible.